47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //-----------------------------------------------------------------------------
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| // Torque Game Engine
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| // Copyright (C) GarageGames.com, Inc.
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| //-----------------------------------------------------------------------------
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| 
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| #ifndef _GUIMOUSEEVENTCTRL_H_
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| #define _GUIMOUSEEVENTCTRL_H_
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| 
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| #ifndef _GUICONTROL_H_
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| #include "gui/core/guiControl.h"
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| #endif
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| #ifndef _EVENT_H_
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| #include "platform/event.h"
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| #endif
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| 
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| 
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| class GuiMouseEventCtrl : public GuiControl
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| {
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|    private:
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|       typedef  GuiControl     Parent;
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|       void sendMouseEvent(const char * name, const GuiEvent &);
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| 
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|       // field info
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|       bool        mLockMouse;
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| 
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|    public:
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| 
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|       GuiMouseEventCtrl();
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| 
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|       // GuiControl
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|       void onMouseDown(const GuiEvent & event);
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|       void onMouseUp(const GuiEvent & event);
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|       void onMouseMove(const GuiEvent & event);
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|       void onMouseDragged(const GuiEvent & event);
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|       void onMouseEnter(const GuiEvent & event);
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|       void onMouseLeave(const GuiEvent & event);
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|       void onRightMouseDown(const GuiEvent & event);
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|       void onRightMouseUp(const GuiEvent & event);
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|       void onRightMouseDragged(const GuiEvent & event);
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| 
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|       static void initPersistFields();
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| 
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|       DECLARE_CONOBJECT(GuiMouseEventCtrl);
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| };
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| 
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| #endif
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