53 lines
2.2 KiB
C
Executable File
53 lines
2.2 KiB
C
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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//------------------------------
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//maccarb_common_prefix.h
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//------------------------------
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#define TORQUE_OS_MAC_CARB 1 // always defined right now...
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#if defined(TORQUE_OS_MAC_OSX)
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//#define Z_PREFIX // OSX comes with zlib, so generate unique symbols.
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#endif
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// defines for the mac headers to activate proper Carbon codepaths.
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#define TARGET_API_MAC_CARBON 1 // apple carbon header flag to take right defpaths.
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//#define OTCARBONAPPLICATION 1 // means we can use the old-style funcnames
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// determine the OS version we're building on...
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// MAC_OS_X_VERSION_MAX_ALLOWED will have the local OSX version,
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// or it will have the version of OSX for the sdk we're cross compiling with.
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#include <AvailabilityMacros.h>
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// Pasteboards were introduced in 10.3, and are not available before 10.3
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// QDGetCGDirectDisplayID was introduced in 10.3, but there is a manual workaround.
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// There's a bug in some versions of Xcode, such that MAC_OS_X_VERSION_MAX_ALLOWED
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// is not set correctly, and so we cannot properly use the weak-linking feature.
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#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1030
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#define TORQUE_MAC_HAS_PASTEBOARD
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#define TORQUE_MAC_HAS_QDGETCGDIRECTDISPLAYID
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#endif
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// Some features we're currently using were introduced in 10.3, or 10.4.
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// We'll define them, or provide stubs for them, in the case that we are on 10.2
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#if MAC_OS_X_VERSION_MIN_REQUIRED <= 1020
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#include "platformMacCarb/macCarbCompat.10.2.h"
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#else
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#define MacCarbInit1020CompatInit() // stub it out
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#endif
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// Some features we're currently using were introduced in 10.4.
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// for now, it's just a few values, so we define them here.
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#if MAC_OS_X_VERSION_MIN_REQUIRED <= 1030
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#define gestaltCPU970FX 0x013C
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#define gestaltCPUPentium4 'i5iv'
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#define CPU_TYPE_X86 ((cpu_type_t) 7)
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#define CPU_ARCH_ABI64 0x01000000 /* 64 bit ABI */
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#define CPU_TYPE_X86_64 (CPU_TYPE_X86 | CPU_ARCH_ABI64)
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#define CPU_TYPE_POWERPC64 (CPU_TYPE_POWERPC | CPU_ARCH_ABI64)
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#endif
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