1684 lines
57 KiB
C++
Executable File
1684 lines
57 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "sim/actionMap.h"
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#include "platform/event.h"
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#include "console/console.h"
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#include "platform/platform.h"
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#include "platform/platformInput.h"
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#include "platform/platformAssert.h"
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#include "core/fileStream.h"
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#include "core/resManager.h"
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IMPLEMENT_CONOBJECT(ActionMap);
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// This is used for determing keys that have ascii codes for the foreign keyboards. IsAlpha doesn't work on foreign keys.
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#define dIsDecentChar(c) (((char(0xa0) <= (c)) && ((c) <= char(0xff))) || (( char(0x21) <= (c)) && ((c) <= char(0x7e))) || (( char(0x91) <= (c)) && ((c) <= char(0x92))))
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struct CodeMapping
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{
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const char* pDescription;
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U8 type;
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U32 code;
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};
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struct AsciiMapping
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{
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const char* pDescription;
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U16 asciiCode;
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};
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extern CodeMapping gVirtualMap[];
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extern AsciiMapping gAsciiMap[];
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//------------------------------------------------------------------------------
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//-------------------------------------- Action maps
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//
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Vector<ActionMap::BreakEntry> ActionMap::smBreakTable(__FILE__, __LINE__);
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//------------------------------------------------------------------------------
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ActionMap::ActionMap()
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{
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VECTOR_SET_ASSOCIATION(mDeviceMaps);
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}
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//------------------------------------------------------------------------------
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ActionMap::~ActionMap()
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{
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for (U32 i = 0; i < mDeviceMaps.size(); i++)
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delete mDeviceMaps[i];
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mDeviceMaps.clear();
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}
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//------------------------------------------------------------------------------
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ActionMap::DeviceMap::~DeviceMap()
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{
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for(U32 i = 0; i < nodeMap.size(); i++)
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{
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dFree(nodeMap[i].makeConsoleCommand);
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dFree(nodeMap[i].breakConsoleCommand);
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}
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}
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//------------------------------------------------------------------------------
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bool ActionMap::onAdd()
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{
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if (Parent::onAdd() == false)
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return false;
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Sim::getActionMapGroup()->addObject(this);
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return true;
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}
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//--------------------------------------------------------------------------
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void ActionMap::dumpActionMap(const char* fileName, const bool append) const
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{
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if (fileName != NULL) {
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// Dump the deletion, and creation script commands, followed by all the binds
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// to a script.
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FileStream iostrm;
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if ( !ResourceManager->openFileForWrite( iostrm, fileName, append ? FileStream::WriteAppend : FileStream::Write ) )
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{
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Con::errorf( "Unable to open file '%s' for writing.", fileName );
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return;
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}
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char lineBuffer[1024];
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if ( append )
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iostrm.setPosition( iostrm.getStreamSize() );
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else
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{
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// IMPORTANT -- do NOT change the following line, it identifies the file as an input map file
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dStrcpy( lineBuffer, "// Torque Input Map File\n" );
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iostrm.write( dStrlen( lineBuffer ), lineBuffer );
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}
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dSprintf(lineBuffer, 1023, "if (isObject(%s)) %s.delete();\n"
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"new ActionMap(%s);\n", getName(), getName(), getName());
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iostrm.write(dStrlen(lineBuffer), lineBuffer);
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// Dump all the binds to the console...
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for (S32 i = 0; i < mDeviceMaps.size(); i++) {
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const DeviceMap* pDevMap = mDeviceMaps[i];
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char devbuffer[32];
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getDeviceName(pDevMap->deviceType, pDevMap->deviceInst, devbuffer);
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for (S32 j = 0; j < pDevMap->nodeMap.size(); j++) {
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const Node& rNode = pDevMap->nodeMap[j];
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const char* pModifierString = getModifierString(rNode.modifiers);
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char objectbuffer[64];
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if (getKeyString(rNode.action, objectbuffer) == false)
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continue;
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const char* command = (rNode.flags & Node::BindCmd) ? "bindCmd" : "bind";
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dSprintf(lineBuffer, 1023, "%s.%s(%s, \"%s%s\"",
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getName(),
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command,
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devbuffer,
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pModifierString, objectbuffer);
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if (rNode.flags & (Node::HasScale|Node::HasDeadZone|Node::Ranged|Node::Inverted)) {
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char buff[10];
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U32 curr = 0;
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buff[curr++] = ',';
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buff[curr++] = ' ';
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if (rNode.flags & Node::HasScale)
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buff[curr++] = 'S';
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if (rNode.flags & Node::Ranged)
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buff[curr++] = 'R';
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if (rNode.flags & Node::HasDeadZone)
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buff[curr++] = 'D';
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if (rNode.flags & Node::Inverted)
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buff[curr++] = 'I';
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buff[curr] = '\0';
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dStrcat(lineBuffer, buff);
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}
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if (rNode.flags & Node::HasDeadZone) {
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char buff[64];
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dSprintf(buff, 63, ", \"%g %g\"", rNode.deadZoneBegin, rNode.deadZoneEnd);
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dStrcat(lineBuffer, buff);
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}
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if (rNode.flags & Node::HasScale) {
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char buff[64];
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dSprintf(buff, 63, ", %g", rNode.scaleFactor);
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dStrcat(lineBuffer, buff);
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}
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if (rNode.flags & Node::BindCmd) {
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if (rNode.makeConsoleCommand) {
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dStrcat(lineBuffer, ", \"");
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U32 pos = dStrlen(lineBuffer);
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expandEscape(lineBuffer + pos, rNode.makeConsoleCommand);
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dStrcat(lineBuffer, "\"");
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} else {
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dStrcat(lineBuffer, ", \"\"");
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}
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if (rNode.breakConsoleCommand) {
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dStrcat(lineBuffer, ", \"");
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U32 pos = dStrlen(lineBuffer);
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expandEscape(lineBuffer + pos, rNode.breakConsoleCommand);
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dStrcat(lineBuffer, "\"");
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}
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else
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dStrcat(lineBuffer, ", \"\"");
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} else {
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dStrcat(lineBuffer, ", ");
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dStrcat(lineBuffer, rNode.consoleFunction);
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}
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dStrcat(lineBuffer, ");\n");
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iostrm.write(dStrlen(lineBuffer), lineBuffer);
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}
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}
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iostrm.close();
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}
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else {
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// Dump all the binds to the console...
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for (S32 i = 0; i < mDeviceMaps.size(); i++) {
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const DeviceMap* pDevMap = mDeviceMaps[i];
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char devbuffer[32];
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getDeviceName(pDevMap->deviceType, pDevMap->deviceInst, devbuffer);
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for (S32 j = 0; j < pDevMap->nodeMap.size(); j++) {
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const Node& rNode = pDevMap->nodeMap[j];
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const char* pModifierString = getModifierString(rNode.modifiers);
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char keybuffer[64];
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if (getKeyString(rNode.action, keybuffer) == false)
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continue;
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const char* command = (rNode.flags & Node::BindCmd) ? "bindCmd" : "bind";
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char finalBuffer[1024];
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dSprintf(finalBuffer, 1023, "%s.%s(%s, \"%s%s\"",
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getName(),
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command,
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devbuffer,
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pModifierString, keybuffer);
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if (rNode.flags & (Node::HasScale|Node::HasDeadZone|Node::Ranged|Node::Inverted)) {
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char buff[10];
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U32 curr = 0;
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buff[curr++] = ',';
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buff[curr++] = ' ';
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if (rNode.flags & Node::HasScale)
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buff[curr++] = 'S';
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if (rNode.flags & Node::Ranged)
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buff[curr++] = 'R';
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if (rNode.flags & Node::HasDeadZone)
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buff[curr++] = 'D';
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if (rNode.flags & Node::Inverted)
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buff[curr++] = 'I';
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buff[curr] = '\0';
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dStrcat(finalBuffer, buff);
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}
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if (rNode.flags & Node::HasDeadZone) {
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char buff[64];
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dSprintf(buff, 63, ", \"%g %g\"", rNode.deadZoneBegin, rNode.deadZoneEnd);
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dStrcat(finalBuffer, buff);
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}
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if (rNode.flags & Node::HasScale) {
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char buff[64];
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dSprintf(buff, 63, ", %g", rNode.scaleFactor);
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dStrcat(finalBuffer, buff);
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}
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if (rNode.flags & Node::BindCmd) {
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if (rNode.makeConsoleCommand) {
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dStrcat(finalBuffer, ", \"");
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dStrcat(finalBuffer, rNode.makeConsoleCommand);
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dStrcat(finalBuffer, "\"");
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} else {
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dStrcat(finalBuffer, ", \"\"");
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}
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if (rNode.breakConsoleCommand) {
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dStrcat(finalBuffer, ", \"");
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dStrcat(finalBuffer, rNode.breakConsoleCommand);
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dStrcat(finalBuffer, "\"");
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}
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else
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dStrcat(finalBuffer, ", \"\"");
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} else {
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dStrcat(finalBuffer, ", ");
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dStrcat(finalBuffer, rNode.consoleFunction);
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}
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dStrcat(finalBuffer, ");");
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Con::printf(finalBuffer);
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}
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}
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}
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}
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//--------------------------------------------------------------------------
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bool ActionMap::createEventDescriptor(const char* pEventString, EventDescriptor* pDescriptor)
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{
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char copyBuffer[256];
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dStrcpy(copyBuffer, pEventString);
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// Do we have modifiers?
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char* pSpace = dStrchr(copyBuffer, ' ');
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char* pObjectString;
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if (pSpace != NULL) {
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// Yes. Parse them out...
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//
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pDescriptor->flags = 0;
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pObjectString = pSpace + 1;
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pSpace[0] = '\0';
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char* pModifier = dStrtok(copyBuffer, "-");
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while (pModifier != NULL) {
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if (dStricmp(pModifier, "shift") == 0) {
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pDescriptor->flags |= SI_SHIFT;
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} else if (dStricmp(pModifier, "ctrl") == 0) {
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pDescriptor->flags |= SI_CTRL;
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} else if (dStricmp(pModifier, "alt") == 0) {
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pDescriptor->flags |= SI_ALT;
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} else if (dStricmp(pModifier, "cmd") == 0) {
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pDescriptor->flags |= SI_ALT;
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} else if (dStricmp(pModifier, "opt") == 0) {
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pDescriptor->flags |= SI_MAC_OPT;
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}
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pModifier = dStrtok(NULL, "-");
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}
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} else {
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// No.
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pDescriptor->flags = 0;
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pObjectString = copyBuffer;
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}
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// Now we need to map the key string to the proper KEY code from event.h
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//
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AssertFatal(dStrlen(pObjectString) != 0, "Error, no key was specified!");
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if (dStrlen(pObjectString) == 1)
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{
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if (dIsDecentChar(*pObjectString)) // includes foreign chars
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{
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U16 asciiCode = (*pObjectString);
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// clear out the FF in upper 8bits for foreign keys??
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asciiCode &= 0xFF;
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U16 keyCode = Input::getKeyCode(asciiCode);
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if ( keyCode >= KEY_0 )
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{
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pDescriptor->eventType = SI_KEY;
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pDescriptor->eventCode = keyCode;
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return true;
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}
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else if (dIsalpha(*pObjectString) == true)
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{
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pDescriptor->eventType = SI_KEY;
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pDescriptor->eventCode = KEY_A+dTolower(*pObjectString)-'a';
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return true;
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}
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else if (dIsdigit(*pObjectString) == true)
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{
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pDescriptor->eventType = SI_KEY;
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pDescriptor->eventCode = KEY_0+(*pObjectString)-'0';
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return true;
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}
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}
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return false;
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}
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else
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{
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pDescriptor->eventCode = 0;
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// Gotta search through the Ascii table...
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for (U16 i = 0; gAsciiMap[i].asciiCode != 0xFFFF; i++)
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{
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if (dStricmp(pObjectString, gAsciiMap[i].pDescription) == 0)
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{
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U16 asciiCode = gAsciiMap[i].asciiCode;
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U16 keyCode = Input::getKeyCode(asciiCode);
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if ( keyCode >= KEY_0 )
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{
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pDescriptor->eventType = SI_KEY;
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pDescriptor->eventCode = keyCode;
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return(true);
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}
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else
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{
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break;
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}
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}
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}
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// Didn't find an ascii match. Check the virtual map table
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for (U32 j = 0; gVirtualMap[j].code != 0xFFFFFFFF; j++)
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{
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if (dStricmp(pObjectString, gVirtualMap[j].pDescription) == 0)
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{
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pDescriptor->eventType = gVirtualMap[j].type;
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pDescriptor->eventCode = gVirtualMap[j].code;
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return true;
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}
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}
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}
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return false;
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}
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//------------------------------------------------------------------------------
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ActionMap::Node* ActionMap::getNode(const U32 inDeviceType, const U32 inDeviceInst,
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const U32 inModifiers, const U32 inAction)
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{
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// DMMTODO - Slow INITIAL implementation. Replace with a faster version...
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//
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DeviceMap* pDeviceMap = NULL;
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U32 i;
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for (i = 0; i < mDeviceMaps.size(); i++) {
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if (mDeviceMaps[i]->deviceType == inDeviceType &&
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mDeviceMaps[i]->deviceInst == inDeviceInst) {
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pDeviceMap = mDeviceMaps[i];
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break;
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}
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}
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if (pDeviceMap == NULL) {
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mDeviceMaps.increment();
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mDeviceMaps.last() = new DeviceMap;
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pDeviceMap = mDeviceMaps.last();
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pDeviceMap->deviceInst = inDeviceInst;
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pDeviceMap->deviceType = inDeviceType;
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}
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for (i = 0; i < pDeviceMap->nodeMap.size(); i++) {
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if (pDeviceMap->nodeMap[i].modifiers == inModifiers &&
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pDeviceMap->nodeMap[i].action == inAction) {
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return &pDeviceMap->nodeMap[i];
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}
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}
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// If we're here, the node doesn't exist. create it.
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pDeviceMap->nodeMap.increment();
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Node* pRetNode = &pDeviceMap->nodeMap.last();
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pRetNode->modifiers = inModifiers;
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pRetNode->action = inAction;
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pRetNode->flags = 0;
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pRetNode->deadZoneBegin = 0.0;
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pRetNode->deadZoneEnd = 0.0;
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pRetNode->scaleFactor = 1.0;
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pRetNode->consoleFunction = NULL;
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pRetNode->makeConsoleCommand = NULL;
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pRetNode->breakConsoleCommand = NULL;
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return pRetNode;
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}
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//------------------------------------------------------------------------------
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void ActionMap::removeNode(const U32 inDeviceType, const U32 inDeviceInst, const U32 inModifiers, const U32 inAction)
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{
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// DMMTODO - Slow INITIAL implementation. Replace with a faster version...
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//
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DeviceMap* pDeviceMap = NULL;
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U32 i;
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for (i = 0; i < mDeviceMaps.size(); i++) {
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if (mDeviceMaps[i]->deviceType == inDeviceType &&
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mDeviceMaps[i]->deviceInst == inDeviceInst) {
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pDeviceMap = mDeviceMaps[i];
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break;
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}
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}
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if (pDeviceMap == NULL)
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return;
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U32 realMods = inModifiers;
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if (realMods & SI_SHIFT)
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realMods |= SI_SHIFT;
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if (realMods & SI_CTRL)
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realMods |= SI_CTRL;
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if (realMods & SI_ALT)
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realMods |= SI_ALT;
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if (realMods & SI_MAC_OPT)
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realMods |= SI_MAC_OPT;
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for (i = 0; i < pDeviceMap->nodeMap.size(); i++) {
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if (pDeviceMap->nodeMap[i].modifiers == realMods &&
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pDeviceMap->nodeMap[i].action == inAction) {
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dFree(pDeviceMap->nodeMap[i].makeConsoleCommand);
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dFree(pDeviceMap->nodeMap[i].breakConsoleCommand);
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pDeviceMap->nodeMap.erase(i);
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}
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}
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}
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//------------------------------------------------------------------------------
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const ActionMap::Node* ActionMap::findNode(const U32 inDeviceType, const U32 inDeviceInst,
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const U32 inModifiers, const U32 inAction)
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{
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// DMMTODO - Slow INITIAL implementation. Replace with a faster version...
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//
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DeviceMap* pDeviceMap = NULL;
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U32 i;
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for (i = 0; i < mDeviceMaps.size(); i++)
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{
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if (mDeviceMaps[i]->deviceType == inDeviceType && mDeviceMaps[i]->deviceInst == inDeviceInst)
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{
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pDeviceMap = mDeviceMaps[i];
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break;
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}
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}
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if (pDeviceMap == NULL)
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return NULL;
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U32 realMods = inModifiers;
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if (realMods & SI_SHIFT)
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realMods |= SI_SHIFT;
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if (realMods & SI_CTRL)
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realMods |= SI_CTRL;
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if (realMods & SI_ALT)
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realMods |= SI_ALT;
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if (realMods & SI_MAC_OPT)
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realMods |= SI_MAC_OPT;
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for (i = 0; i < pDeviceMap->nodeMap.size(); i++)
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{
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if (pDeviceMap->nodeMap[i].action == KEY_ANYKEY && pDeviceMap->nodeMap[i].modifiers == realMods && dIsDecentChar(inAction))
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return &pDeviceMap->nodeMap[i];
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else if (pDeviceMap->nodeMap[i].modifiers == realMods && pDeviceMap->nodeMap[i].action == inAction)
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return &pDeviceMap->nodeMap[i];
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}
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return NULL;
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}
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//------------------------------------------------------------------------------
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bool ActionMap::findBoundNode( const char* function, U32 &devMapIndex, U32 &nodeIndex )
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{
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devMapIndex = 0;
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nodeIndex = 0;
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return nextBoundNode( function, devMapIndex, nodeIndex );
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}
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bool ActionMap::nextBoundNode( const char* function, U32 &devMapIndex, U32 &nodeIndex )
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{
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// Loop through all of the existing nodes to find the one mapped to the
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// given function:
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for ( U32 i = devMapIndex; i < mDeviceMaps.size(); i++ )
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{
|
|
const DeviceMap* dvcMap = mDeviceMaps[i];
|
|
|
|
for ( U32 j = nodeIndex; j < dvcMap->nodeMap.size(); j++ )
|
|
{
|
|
const Node* node = &dvcMap->nodeMap[j];
|
|
if ( !( node->flags & Node::BindCmd ) && ( dStricmp( function, node->consoleFunction ) == 0 ) )
|
|
{
|
|
devMapIndex = i;
|
|
nodeIndex = j;
|
|
return( true );
|
|
}
|
|
}
|
|
|
|
nodeIndex = 0;
|
|
}
|
|
|
|
return( false );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::processUnbind(const char *device, const char *action)
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
|
|
if(!getDeviceTypeAndInstance(device, deviceType, deviceInst))
|
|
return false;
|
|
EventDescriptor eventDescriptor;
|
|
if (!createEventDescriptor(action, &eventDescriptor))
|
|
return false;
|
|
|
|
removeNode(deviceType, deviceInst, eventDescriptor.flags,eventDescriptor.eventCode);
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// This function is for the use of the control remapper.
|
|
// It will only check against the console function (since all remappable commands are
|
|
// bound using bind and not bindCmd).
|
|
//
|
|
const char* ActionMap::getBinding( const char* command )
|
|
{
|
|
char* returnString = Con::getReturnBuffer( 1024 );
|
|
returnString[0] = 0;
|
|
|
|
char buffer[256];
|
|
char deviceBuffer[32];
|
|
char keyBuffer[64];
|
|
|
|
U32 devMapIndex = 0, nodeIndex = 0;
|
|
while ( nextBoundNode( command, devMapIndex, nodeIndex ) )
|
|
{
|
|
const DeviceMap* deviceMap = mDeviceMaps[devMapIndex];
|
|
|
|
if ( getDeviceName( deviceMap->deviceType, deviceMap->deviceInst, deviceBuffer ) )
|
|
{
|
|
const Node* node = &deviceMap->nodeMap[nodeIndex];
|
|
const char* modifierString = getModifierString( node->modifiers );
|
|
|
|
if ( getKeyString( node->action, keyBuffer ) )
|
|
{
|
|
dSprintf( buffer, sizeof( buffer ), "%s\t%s%s", deviceBuffer, modifierString, keyBuffer );
|
|
if ( returnString[0] )
|
|
dStrcat( returnString, "\t" );
|
|
dStrcat( returnString, buffer );
|
|
}
|
|
}
|
|
|
|
++nodeIndex;
|
|
}
|
|
|
|
return returnString;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// This function is for the use of the control remapper.
|
|
// The intent of this function is to determine if the given event descriptor is already
|
|
// bound in this action map. If so, this function returns the command it is bound to.
|
|
// If not, it returns NULL.
|
|
//
|
|
const char* ActionMap::getCommand( const char* device, const char* action )
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
if ( getDeviceTypeAndInstance( device, deviceType, deviceInst ) )
|
|
{
|
|
EventDescriptor eventDescriptor;
|
|
if ( createEventDescriptor( action, &eventDescriptor ) )
|
|
{
|
|
const ActionMap::Node* mapNode = findNode( deviceType, deviceInst, eventDescriptor.flags, eventDescriptor.eventCode );
|
|
if ( mapNode )
|
|
{
|
|
if ( mapNode->flags & Node::BindCmd )
|
|
{
|
|
S32 bufferLen = dStrlen( mapNode->makeConsoleCommand ) + dStrlen( mapNode->breakConsoleCommand ) + 2;
|
|
char* returnString = Con::getReturnBuffer( bufferLen );
|
|
dSprintf( returnString, bufferLen, "%s\t%s",
|
|
( mapNode->makeConsoleCommand ? mapNode->makeConsoleCommand : "" ),
|
|
( mapNode->breakConsoleCommand ? mapNode->breakConsoleCommand : "" ) );
|
|
return( returnString );
|
|
}
|
|
else
|
|
return( mapNode->consoleFunction );
|
|
}
|
|
}
|
|
}
|
|
|
|
return( "" );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// This function returns whether or not the mapping specified is inverted.
|
|
// Obviously, this should only be used for axes.
|
|
bool ActionMap::isInverted( const char* device, const char* action )
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
if ( getDeviceTypeAndInstance( device, deviceType, deviceInst ) )
|
|
{
|
|
EventDescriptor eventDescriptor;
|
|
if ( createEventDescriptor( action, &eventDescriptor ) )
|
|
{
|
|
const ActionMap::Node* mapNode = findNode( deviceType, deviceInst, eventDescriptor.flags, eventDescriptor.eventCode );
|
|
if ( mapNode )
|
|
return( mapNode->flags & Node::Inverted );
|
|
}
|
|
}
|
|
|
|
Con::errorf( "The input event specified by %s %s is not in this action map!", device, action );
|
|
return( false );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
F32 ActionMap::getScale( const char* device, const char* action )
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
if ( getDeviceTypeAndInstance( device, deviceType, deviceInst ) )
|
|
{
|
|
EventDescriptor eventDescriptor;
|
|
if ( createEventDescriptor( action, &eventDescriptor ) )
|
|
{
|
|
const ActionMap::Node* mapNode = findNode( deviceType, deviceInst, eventDescriptor.flags, eventDescriptor.eventCode );
|
|
if ( mapNode )
|
|
{
|
|
if ( mapNode->flags & Node::HasScale )
|
|
return( mapNode->scaleFactor );
|
|
else
|
|
return( 1.0f );
|
|
}
|
|
}
|
|
}
|
|
|
|
Con::errorf( "The input event specified by %s %s is not in this action map!", device, action );
|
|
return( 1.0f );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
const char* ActionMap::getDeadZone( const char* device, const char* action )
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
if ( getDeviceTypeAndInstance( device, deviceType, deviceInst ) )
|
|
{
|
|
EventDescriptor eventDescriptor;
|
|
if ( createEventDescriptor( action, &eventDescriptor ) )
|
|
{
|
|
const ActionMap::Node* mapNode = findNode( deviceType, deviceInst, eventDescriptor.flags, eventDescriptor.eventCode );
|
|
if ( mapNode )
|
|
{
|
|
if ( mapNode->flags & Node::HasDeadZone )
|
|
{
|
|
char buf[64];
|
|
dSprintf( buf, sizeof( buf ), "%g %g", mapNode->deadZoneBegin, mapNode->deadZoneEnd );
|
|
char* returnString = Con::getReturnBuffer( dStrlen( buf ) + 1 );
|
|
dStrcpy( returnString, buf );
|
|
return( returnString );
|
|
}
|
|
else
|
|
return( "0 0" );
|
|
}
|
|
}
|
|
}
|
|
|
|
Con::errorf( "The input event specified by %s %s is not in this action map!", device, action );
|
|
return( "" );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
const char* ActionMap::buildActionString( const InputEvent* event )
|
|
{
|
|
const char* modifierString = getModifierString( event->modifier );
|
|
|
|
char objectBuffer[64];
|
|
if ( !getKeyString( event->objInst, objectBuffer ) )
|
|
return( "" );
|
|
|
|
U32 returnLen = dStrlen( modifierString ) + dStrlen( objectBuffer ) + 2;
|
|
char* returnString = Con::getReturnBuffer( returnLen );
|
|
dSprintf( returnString, returnLen - 1, "%s%s", modifierString, objectBuffer );
|
|
return( returnString );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::getDeviceTypeAndInstance(const char *pDeviceName, U32 &deviceType, U32 &deviceInstance)
|
|
{
|
|
U32 offset = 0;
|
|
if (dStrnicmp(pDeviceName, "keyboard", dStrlen("keyboard")) == 0) {
|
|
deviceType = KeyboardDeviceType;
|
|
offset = dStrlen("keyboard");
|
|
} else if (dStrnicmp(pDeviceName, "mouse", dStrlen("mouse")) == 0) {
|
|
deviceType = MouseDeviceType;
|
|
offset = dStrlen("mouse");
|
|
} else if (dStrnicmp(pDeviceName, "joystick", dStrlen("joystick")) == 0) {
|
|
deviceType = JoystickDeviceType;
|
|
offset = dStrlen("joystick");
|
|
} else {
|
|
return false;
|
|
}
|
|
if (dStrlen(pDeviceName) > offset) {
|
|
const char* pInst = pDeviceName + offset;
|
|
S32 instNum = dAtoi(pInst);
|
|
if (instNum < 0)
|
|
deviceInstance = 0;
|
|
else
|
|
deviceInstance = instNum;
|
|
} else {
|
|
deviceInstance = 0;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::getDeviceName(const U32 deviceType, const U32 deviceInstance, char* buffer)
|
|
{
|
|
switch (deviceType) {
|
|
case KeyboardDeviceType:
|
|
dStrcpy(buffer, "keyboard");
|
|
break;
|
|
|
|
case MouseDeviceType:
|
|
dSprintf(buffer, 16, "mouse%d", deviceInstance);
|
|
break;
|
|
|
|
case JoystickDeviceType:
|
|
dSprintf(buffer, 16, "joystick%d", deviceInstance);
|
|
break;
|
|
|
|
default:
|
|
Con::errorf( "ActionMap::getDeviceName: unknown device type specified, %d (inst: %d)", deviceType, deviceInstance);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
const char* ActionMap::getModifierString(const U32 modifiers)
|
|
{
|
|
U32 realModifiers = modifiers;
|
|
if ( modifiers & SI_LSHIFT || modifiers & SI_RSHIFT )
|
|
realModifiers |= SI_SHIFT;
|
|
if ( modifiers & SI_LCTRL || modifiers & SI_RCTRL )
|
|
realModifiers |= SI_CTRL;
|
|
if ( modifiers & SI_LALT || modifiers & SI_RALT )
|
|
realModifiers |= SI_ALT;
|
|
if ( modifiers & SI_MAC_LOPT || modifiers & SI_MAC_ROPT )
|
|
realModifiers |= SI_MAC_OPT;
|
|
|
|
switch (realModifiers & (SI_SHIFT|SI_CTRL|SI_ALT|SI_MAC_OPT)) {
|
|
#if defined(TORQUE_OS_MAC)
|
|
// optional code, to output alt as cmd on mac.
|
|
// interpreter sees them as the same...
|
|
case (SI_SHIFT|SI_CTRL|SI_ALT):
|
|
return "shift-ctrl-cmd ";
|
|
|
|
case (SI_SHIFT|SI_ALT):
|
|
return "shift-cmd ";
|
|
|
|
case (SI_CTRL|SI_ALT):
|
|
return "ctrl-cmd ";
|
|
|
|
case (SI_ALT):
|
|
return "cmd ";
|
|
#else
|
|
case (SI_SHIFT|SI_CTRL|SI_ALT):
|
|
return "shift-ctrl-alt ";
|
|
|
|
case (SI_SHIFT|SI_ALT):
|
|
return "shift-alt ";
|
|
|
|
case (SI_CTRL|SI_ALT):
|
|
return "ctrl-alt ";
|
|
|
|
case (SI_ALT):
|
|
return "alt ";
|
|
#endif
|
|
case (SI_SHIFT|SI_CTRL):
|
|
return "shift-ctrl ";
|
|
|
|
case (SI_SHIFT):
|
|
return "shift ";
|
|
|
|
case (SI_CTRL):
|
|
return "ctrl ";
|
|
|
|
// plus new mac cases:
|
|
case (SI_SHIFT|SI_CTRL|SI_MAC_OPT):
|
|
return "shift-ctrl-opt ";
|
|
|
|
case (SI_SHIFT|SI_MAC_OPT):
|
|
return "shift-opt ";
|
|
|
|
case (SI_CTRL|SI_MAC_OPT):
|
|
return "ctrl-opt ";
|
|
|
|
case (SI_MAC_OPT):
|
|
return "opt ";
|
|
|
|
case 0:
|
|
return "";
|
|
|
|
default:
|
|
AssertFatal(false, "Error, should never reach the default case in getModifierString");
|
|
return "";
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::getKeyString(const U32 action, char* buffer)
|
|
{
|
|
U16 asciiCode = Input::getAscii(action, STATE_LOWER);
|
|
|
|
// if (action >= KEY_A && action <= KEY_Z) {
|
|
// buffer[0] = char(action - KEY_A + 'a');
|
|
// buffer[1] = '\0';
|
|
// return true;
|
|
// } else if (action >= KEY_0 && action <= KEY_9) {
|
|
// buffer[0] = char(action - KEY_0 + '0');
|
|
// buffer[1] = '\0';
|
|
if ( (asciiCode != 0) && dIsDecentChar((char)asciiCode))
|
|
{
|
|
for (U32 i = 0; gAsciiMap[i].asciiCode != 0xFFFF; i++) {
|
|
if (gAsciiMap[i].asciiCode == asciiCode)
|
|
{
|
|
dStrcpy(buffer, gAsciiMap[i].pDescription);
|
|
return true;
|
|
}
|
|
}
|
|
// Must not have found a string for that ascii code just record the char
|
|
buffer[0] = char(asciiCode);
|
|
buffer[1] = '\0';
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
if (action >= KEY_A && action <= KEY_Z)
|
|
{
|
|
buffer[0] = char(action - KEY_A + 'a');
|
|
buffer[1] = '\0';
|
|
return true;
|
|
}
|
|
else if (action >= KEY_0 && action <= KEY_9) {
|
|
buffer[0] = char(action - KEY_0 + '0');
|
|
buffer[1] = '\0';
|
|
return true;
|
|
}
|
|
for (U32 i = 0; gVirtualMap[i].code != 0xFFFFFFFF; i++) {
|
|
if (gVirtualMap[i].code == action) {
|
|
dStrcpy(buffer, gVirtualMap[i].pDescription);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
Con::errorf( "ActionMap::getKeyString: no string for action %d", action );
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
bool ActionMap::processBindCmd(const char *device, const char *action, const char *makeCmd, const char *breakCmd)
|
|
{
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
|
|
if(!getDeviceTypeAndInstance(device, deviceType, deviceInst))
|
|
{
|
|
Con::printf("processBindCmd: unknown device: %s", device);
|
|
return false;
|
|
}
|
|
|
|
// Ok, we now have the deviceType and instance. Create an event descriptor
|
|
// for the bind...
|
|
//
|
|
EventDescriptor eventDescriptor;
|
|
if (createEventDescriptor(action, &eventDescriptor) == false) {
|
|
Con::printf("Could not create a description for binding: %s", action);
|
|
return false;
|
|
}
|
|
|
|
// Create the full bind entry, and place it in the map
|
|
//
|
|
// DMMTODO
|
|
Node* pBindNode = getNode(deviceType, deviceInst,
|
|
eventDescriptor.flags,
|
|
eventDescriptor.eventCode);
|
|
|
|
pBindNode->flags = Node::BindCmd;
|
|
pBindNode->deadZoneBegin = 0;
|
|
pBindNode->deadZoneEnd = 0;
|
|
pBindNode->scaleFactor = 1;
|
|
if(makeCmd[0])
|
|
pBindNode->makeConsoleCommand = dStrdup(makeCmd);
|
|
else
|
|
pBindNode->makeConsoleCommand = dStrdup("");
|
|
|
|
if(breakCmd[0])
|
|
pBindNode->breakConsoleCommand = dStrdup(breakCmd);
|
|
else
|
|
pBindNode->breakConsoleCommand = dStrdup("");
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::processBind(const U32 argc, const char** argv)
|
|
{
|
|
// Ok, the bind will come in the following format:
|
|
// [device] [key or button] <[param spec] [param] ...> [fnName]
|
|
//
|
|
const char* pDeviceName = argv[0];
|
|
const char* pEvent = argv[1];
|
|
const char* pFnName = argv[argc - 1];
|
|
|
|
// Determine the device
|
|
U32 deviceType;
|
|
U32 deviceInst;
|
|
|
|
if(!getDeviceTypeAndInstance(argv[0], deviceType, deviceInst))
|
|
{
|
|
Con::printf("processBind: unknown device: %s", pDeviceName);
|
|
return false;
|
|
}
|
|
|
|
// Ok, we now have the deviceType and instance. Create an event descriptor
|
|
// for the bind...
|
|
//
|
|
EventDescriptor eventDescriptor;
|
|
if (createEventDescriptor(pEvent, &eventDescriptor) == false) {
|
|
Con::printf("Could not create a description for binding: %s", pEvent);
|
|
return false;
|
|
}
|
|
|
|
// Event has now been described, and device determined. we need now to extract
|
|
// any modifiers that the action map will apply to incoming events before
|
|
// calling the bound function...
|
|
//
|
|
// DMMTODO
|
|
U32 assignedFlags = 0;
|
|
F32 deadZoneBegin = 0.0f;
|
|
F32 deadZoneEnd = 0.0f;
|
|
F32 scaleFactor = 1.0f;
|
|
|
|
if (argc != 3) {
|
|
// We have the following: "[DSIR]" [deadZone] [scale]
|
|
//
|
|
const char* pSpec = argv[2];
|
|
|
|
for (U32 i = 0; pSpec[i] != '\0'; i++) {
|
|
switch (pSpec[i]) {
|
|
case 'r': case 'R':
|
|
assignedFlags |= Node::HasScale;
|
|
break;
|
|
case 's': case 'S':
|
|
assignedFlags |= Node::HasScale;
|
|
break;
|
|
case 'd': case 'D':
|
|
assignedFlags |= Node::HasDeadZone;
|
|
break;
|
|
case 'i': case 'I':
|
|
assignedFlags |= Node::Inverted;
|
|
break;
|
|
|
|
default:
|
|
AssertFatal(false, avar("Misunderstood specifier in bind (spec string: %s)",
|
|
pSpec));
|
|
}
|
|
}
|
|
|
|
// Ok, we have the flags. Scan the dead zone and scale, if any.
|
|
//
|
|
U32 curArg = 3;
|
|
if (assignedFlags & Node::HasDeadZone) {
|
|
dSscanf(argv[curArg], "%g %g", &deadZoneBegin, &deadZoneEnd);
|
|
curArg++;
|
|
}
|
|
if (assignedFlags & Node::HasScale) {
|
|
scaleFactor = dAtof(argv[curArg]);
|
|
curArg++;
|
|
}
|
|
|
|
if (curArg != (argc - 1)) {
|
|
AssertFatal(curArg == (argc - 1), "error in bind spec somewhere...");
|
|
Con::printf("Improperly specified bind for key: %s", argv[2]);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Ensure that the console function is properly specified?
|
|
//
|
|
// DMMTODO
|
|
|
|
// Create the full bind entry, and place it in the map
|
|
//
|
|
// DMMTODO
|
|
Node* pBindNode = getNode(deviceType, deviceInst,
|
|
eventDescriptor.flags,
|
|
eventDescriptor.eventCode);
|
|
|
|
pBindNode->flags = assignedFlags;
|
|
pBindNode->deadZoneBegin = deadZoneBegin;
|
|
pBindNode->deadZoneEnd = deadZoneEnd;
|
|
pBindNode->scaleFactor = scaleFactor;
|
|
pBindNode->consoleFunction = StringTable->insert(pFnName);
|
|
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::processAction(const InputEvent* pEvent)
|
|
{
|
|
static const char *argv[2];
|
|
if (pEvent->action == SI_MAKE) {
|
|
const Node* pNode = findNode(pEvent->deviceType, pEvent->deviceInst,
|
|
pEvent->modifier, pEvent->objInst);
|
|
|
|
if (pNode == NULL) {
|
|
// Check to see if we clear the modifiers, do we find an action?
|
|
if (pEvent->modifier != 0)
|
|
pNode = findNode(pEvent->deviceType, pEvent->deviceInst,
|
|
0, pEvent->objInst);
|
|
|
|
if (pNode == NULL)
|
|
return false;
|
|
}
|
|
|
|
// Whadda ya know, we have this bound. Set up, and call the console
|
|
// function associated with it...
|
|
//
|
|
F32 value = pEvent->fValue;
|
|
if (pNode->flags & Node::Ranged) {
|
|
value = (value * 2.0f) - 1.0f;
|
|
if (pNode->flags & Node::Inverted)
|
|
value *= -1.0f;
|
|
} else {
|
|
if (pNode->flags & Node::Inverted)
|
|
value = 1.0f - value;
|
|
}
|
|
|
|
if (pNode->flags & Node::HasScale)
|
|
value *= pNode->scaleFactor;
|
|
|
|
if (pNode->flags & Node::HasDeadZone)
|
|
if (value >= pNode->deadZoneBegin &&
|
|
value <= pNode->deadZoneEnd)
|
|
value = 0.0f;
|
|
|
|
// Ok, we're all set up, call the function.
|
|
if(pNode->flags & Node::BindCmd)
|
|
{
|
|
// it's a bind command
|
|
if(pNode->makeConsoleCommand)
|
|
Con::evaluate(pNode->makeConsoleCommand);
|
|
}
|
|
else if ( pNode->consoleFunction[0] )
|
|
{
|
|
argv[0] = pNode->consoleFunction;
|
|
argv[1] = Con::getFloatArg(value);
|
|
Con::execute(2, argv);
|
|
}
|
|
//
|
|
// And enter the break into the table if this is a make event...
|
|
enterBreakEvent(pEvent, pNode);
|
|
|
|
return true;
|
|
} else if (pEvent->action == SI_MOVE) {
|
|
if (pEvent->deviceType == MouseDeviceType) {
|
|
const Node* pNode = findNode(pEvent->deviceType, pEvent->deviceInst,
|
|
pEvent->modifier, pEvent->objType);
|
|
|
|
if (pNode == NULL) {
|
|
// Check to see if we clear the modifiers, do we find an action?
|
|
if (pEvent->modifier != 0)
|
|
pNode = findNode(pEvent->deviceType, pEvent->deviceInst,
|
|
0, pEvent->objType);
|
|
|
|
if (pNode == NULL)
|
|
return false;
|
|
}
|
|
|
|
// "Do nothing" bind:
|
|
if ( !pNode->consoleFunction[0] )
|
|
return( true );
|
|
|
|
// Whadda ya know, we have this bound. Set up, and call the console
|
|
// function associated with it. Mouse events ignore range and dead
|
|
// zone params.
|
|
//
|
|
F32 value = pEvent->fValue;
|
|
if (pNode->flags & Node::Inverted)
|
|
value *= -1.0f;
|
|
if (pNode->flags & Node::HasScale)
|
|
value *= pNode->scaleFactor;
|
|
|
|
// Ok, we're all set up, call the function.
|
|
argv[0] = pNode->consoleFunction;
|
|
argv[1] = Con::getFloatArg(value);
|
|
Con::execute(2, argv);
|
|
|
|
return true;
|
|
} else
|
|
{
|
|
// Joystick events...
|
|
const Node* pNode = findNode( pEvent->deviceType, pEvent->deviceInst,
|
|
pEvent->modifier, pEvent->objType );
|
|
|
|
if ( pNode == NULL )
|
|
{
|
|
// Check to see if we clear the modifiers, do we find an action?
|
|
if (pEvent->modifier != 0)
|
|
pNode = findNode( pEvent->deviceType, pEvent->deviceInst,
|
|
0, pEvent->objType );
|
|
|
|
if ( pNode == NULL )
|
|
return false;
|
|
}
|
|
|
|
// "Do nothing" bind:
|
|
if ( !pNode->consoleFunction[0] )
|
|
return( true );
|
|
|
|
// Whadda ya know, we have this bound. Set up, and call the console
|
|
// function associated with it. Joystick move events are the same as mouse
|
|
// move events except that they don't ignore dead zone.
|
|
//
|
|
F32 value = pEvent->fValue;
|
|
if ( pNode->flags & Node::Inverted )
|
|
value *= -1.0f;
|
|
|
|
if ( pNode->flags & Node::HasScale )
|
|
value *= pNode->scaleFactor;
|
|
|
|
if ( pNode->flags & Node::HasDeadZone )
|
|
if ( value >= pNode->deadZoneBegin &&
|
|
value <= pNode->deadZoneEnd )
|
|
value = 0.0f;
|
|
|
|
// Ok, we're all set up, call the function.
|
|
argv[0] = pNode->consoleFunction;
|
|
argv[1] = Con::getFloatArg( value );
|
|
Con::execute( 2, argv );
|
|
|
|
return true;
|
|
}
|
|
} else if (pEvent->action == SI_BREAK) {
|
|
return checkBreakTable(pEvent);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
void ActionMap::enterBreakEvent(const InputEvent* pEvent, const Node* pNode)
|
|
{
|
|
// There aren't likely to be many breaks outstanding at any one given time,
|
|
// so a simple linear search is probably sufficient. Note that the break table
|
|
// is static to the class, all breaks are directed to the action map that received
|
|
// the make.
|
|
//
|
|
S32 entry = -1;
|
|
for (U32 i = 0; i < smBreakTable.size(); i++) {
|
|
if (smBreakTable[i].deviceType == U32(pEvent->deviceType) &&
|
|
smBreakTable[i].deviceInst == U32(pEvent->deviceInst) &&
|
|
smBreakTable[i].objInst == U32(pEvent->objInst)) {
|
|
// Match.
|
|
entry = i;
|
|
break;
|
|
}
|
|
}
|
|
if (entry == -1) {
|
|
smBreakTable.increment();
|
|
entry = smBreakTable.size() - 1;
|
|
|
|
smBreakTable[entry].deviceType = pEvent->deviceType;
|
|
smBreakTable[entry].deviceInst = pEvent->deviceInst;
|
|
smBreakTable[entry].objInst = pEvent->objInst;
|
|
}
|
|
|
|
// Ok, we now have the entry, and know that the device desc. and the objInst match.
|
|
// Copy out the node information...
|
|
//
|
|
smBreakTable[entry].consoleFunction = pNode->consoleFunction;
|
|
if(pNode->breakConsoleCommand)
|
|
smBreakTable[entry].breakConsoleCommand = dStrdup(pNode->breakConsoleCommand);
|
|
else
|
|
smBreakTable[entry].breakConsoleCommand = NULL;
|
|
|
|
smBreakTable[entry].flags = pNode->flags;
|
|
smBreakTable[entry].deadZoneBegin = pNode->deadZoneBegin;
|
|
smBreakTable[entry].deadZoneEnd = pNode->deadZoneEnd;
|
|
smBreakTable[entry].scaleFactor = pNode->scaleFactor;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::checkBreakTable(const InputEvent* pEvent)
|
|
{
|
|
for (U32 i = 0; i < smBreakTable.size(); i++) {
|
|
if (smBreakTable[i].deviceType == U32(pEvent->deviceType) &&
|
|
smBreakTable[i].deviceInst == U32(pEvent->deviceInst) &&
|
|
smBreakTable[i].objInst == U32(pEvent->objInst)) {
|
|
// Match. Issue the break event...
|
|
//
|
|
F32 value = pEvent->fValue;
|
|
if (smBreakTable[i].flags & Node::Ranged) {
|
|
value = (value * 2.0f) - 1.0f;
|
|
if (smBreakTable[i].flags & Node::Inverted)
|
|
value *= -1.0f;
|
|
} else {
|
|
if (smBreakTable[i].flags & Node::Inverted)
|
|
value = 1.0f - value;
|
|
}
|
|
|
|
if (smBreakTable[i].flags & Node::HasScale)
|
|
value *= smBreakTable[i].scaleFactor;
|
|
|
|
if (smBreakTable[i].flags & Node::HasDeadZone)
|
|
if (value >= smBreakTable[i].deadZoneBegin &&
|
|
value <= smBreakTable[i].deadZoneEnd)
|
|
value = 0.0f;
|
|
|
|
// Ok, we're all set up, call the function.
|
|
if(smBreakTable[i].consoleFunction)
|
|
{
|
|
if ( smBreakTable[i].consoleFunction[0] )
|
|
{
|
|
static const char *argv[2];
|
|
argv[0] = smBreakTable[i].consoleFunction;
|
|
argv[1] = Con::getFloatArg(value);
|
|
Con::execute(2,argv);
|
|
}
|
|
}
|
|
else if(smBreakTable[i].breakConsoleCommand)
|
|
{
|
|
Con::evaluate(smBreakTable[i].breakConsoleCommand);
|
|
dFree(smBreakTable[i].breakConsoleCommand);
|
|
}
|
|
smBreakTable.erase(i);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::handleEvent(const InputEvent* pEvent)
|
|
{
|
|
// Interate through the ActionMapSet until we get a map that
|
|
// handles the event or we run out of maps...
|
|
//
|
|
SimSet* pActionMapSet = Sim::getActiveActionMapSet();
|
|
AssertFatal(pActionMapSet && pActionMapSet->size() != 0,
|
|
"error, no ActiveMapSet or no global action map...");
|
|
|
|
for (SimSet::iterator itr = pActionMapSet->end() - 1;
|
|
itr > pActionMapSet->begin(); itr--) {
|
|
ActionMap* pMap = static_cast<ActionMap*>(*itr);
|
|
if (pMap->processAction(pEvent) == true)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool ActionMap::handleEventGlobal(const InputEvent* pEvent)
|
|
{
|
|
// Interate through the ActionMapSet until we get a map that
|
|
// handles the event or we run out of maps...
|
|
//
|
|
SimSet* pActionMapSet = Sim::getActiveActionMapSet();
|
|
AssertFatal(pActionMapSet && pActionMapSet->size() != 0,
|
|
"error, no ActiveMapSet or no global action map...");
|
|
|
|
return ((ActionMap*)pActionMapSet->first())->processAction(pEvent);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
//-------------------------------------- Console stuff
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, bind, void, 5, 10, "actionMap.bind( device, action, [modifier spec, mod...], command )" )
|
|
{
|
|
object->processBind( argc - 2, argv + 2 );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, bindCmd, void, 6, 6, "actionMap.bindCmd( device, action, makeCmd, breakCmd )" )
|
|
{
|
|
argc;
|
|
object->processBindCmd( argv[2], argv[3], argv[4], argv[5] );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, unbind, void, 4, 4, "actionMap.unbind( device, action )" )
|
|
{
|
|
argc;
|
|
object->processUnbind( argv[2], argv[3] );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, save, void, 2, 4, "actionMap.save( [fileName], [append] )" )
|
|
{
|
|
const char* fileName = argc > 2 ? argv[2] : NULL;
|
|
bool append = argc > 3 ? dAtob(argv[3]) : false;
|
|
|
|
char buffer[1024];
|
|
|
|
if(fileName)
|
|
{
|
|
if(Con::expandScriptFilename(buffer, sizeof(buffer), fileName))
|
|
fileName = buffer;
|
|
}
|
|
|
|
object->dumpActionMap( fileName, append );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, push, void, 2, 2, "actionMap.push()" )
|
|
{
|
|
argc; argv;
|
|
SimSet* pActionMapSet = Sim::getActiveActionMapSet();
|
|
pActionMapSet->pushObject( object );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, pop, void, 2, 2, "actionMap.pop()" )
|
|
{
|
|
argc; argv;
|
|
SimSet* pActionMapSet = Sim::getActiveActionMapSet();
|
|
pActionMapSet->removeObject( object );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, getBinding, const char*, 3, 3, "actionMap.getBinding( command )" )
|
|
{
|
|
argc;
|
|
return( object->getBinding( argv[2] ) );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, getCommand, const char*, 4, 4, "actionMap.getCommand( device, action )" )
|
|
{
|
|
argc;
|
|
return( object->getCommand( argv[2], argv[3] ) );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, isInverted, bool, 4, 4, "actionMap.isInverted( device, action )" )
|
|
{
|
|
argc;
|
|
return( object->isInverted( argv[2], argv[3] ) );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, getScale, F32, 4, 4, "actionMap.getScale( device, action )" )
|
|
{
|
|
argc;
|
|
return( object->getScale( argv[2], argv[3] ) );
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
ConsoleMethod( ActionMap, getDeadZone, const char*, 4, 4, "actionMap.getDeadZone( device, action )" )
|
|
{
|
|
argc;
|
|
return( object->getDeadZone( argv[2], argv[3] ) );
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//-------------------------------------- Key code to string mapping
|
|
// TODO: Add most obvious aliases...
|
|
//
|
|
CodeMapping gVirtualMap[] =
|
|
{
|
|
//-------------------------------------- KEYBOARD EVENTS
|
|
//
|
|
{ "backspace", SI_KEY, KEY_BACKSPACE },
|
|
{ "tab", SI_KEY, KEY_TAB },
|
|
|
|
{ "return", SI_KEY, KEY_RETURN },
|
|
{ "enter", SI_KEY, KEY_RETURN },
|
|
|
|
{ "shift", SI_KEY, KEY_SHIFT },
|
|
{ "ctrl", SI_KEY, KEY_CONTROL },
|
|
{ "alt", SI_KEY, KEY_ALT },
|
|
{ "pause", SI_KEY, KEY_PAUSE },
|
|
{ "capslock", SI_KEY, KEY_CAPSLOCK },
|
|
|
|
{ "escape", SI_KEY, KEY_ESCAPE },
|
|
|
|
{ "space", SI_KEY, KEY_SPACE },
|
|
{ "pagedown", SI_KEY, KEY_PAGE_DOWN },
|
|
{ "pageup", SI_KEY, KEY_PAGE_UP },
|
|
{ "end", SI_KEY, KEY_END },
|
|
{ "home", SI_KEY, KEY_HOME },
|
|
{ "left", SI_KEY, KEY_LEFT },
|
|
{ "up", SI_KEY, KEY_UP },
|
|
{ "right", SI_KEY, KEY_RIGHT },
|
|
{ "down", SI_KEY, KEY_DOWN },
|
|
{ "print", SI_KEY, KEY_PRINT },
|
|
{ "insert", SI_KEY, KEY_INSERT },
|
|
{ "delete", SI_KEY, KEY_DELETE },
|
|
{ "help", SI_KEY, KEY_HELP },
|
|
|
|
{ "win_lwindow", SI_KEY, KEY_WIN_LWINDOW },
|
|
{ "win_rwindow", SI_KEY, KEY_WIN_RWINDOW },
|
|
{ "win_apps", SI_KEY, KEY_WIN_APPS },
|
|
|
|
{ "cmd", SI_KEY, KEY_ALT },
|
|
{ "opt", SI_KEY, KEY_MAC_OPT },
|
|
{ "lopt", SI_KEY, KEY_MAC_LOPT },
|
|
{ "ropt", SI_KEY, KEY_MAC_ROPT },
|
|
|
|
{ "numpad0", SI_KEY, KEY_NUMPAD0 },
|
|
{ "numpad1", SI_KEY, KEY_NUMPAD1 },
|
|
{ "numpad2", SI_KEY, KEY_NUMPAD2 },
|
|
{ "numpad3", SI_KEY, KEY_NUMPAD3 },
|
|
{ "numpad4", SI_KEY, KEY_NUMPAD4 },
|
|
{ "numpad5", SI_KEY, KEY_NUMPAD5 },
|
|
{ "numpad6", SI_KEY, KEY_NUMPAD6 },
|
|
{ "numpad7", SI_KEY, KEY_NUMPAD7 },
|
|
{ "numpad8", SI_KEY, KEY_NUMPAD8 },
|
|
{ "numpad9", SI_KEY, KEY_NUMPAD9 },
|
|
{ "numpadmult", SI_KEY, KEY_MULTIPLY },
|
|
{ "numpadadd", SI_KEY, KEY_ADD },
|
|
{ "numpadsep", SI_KEY, KEY_SEPARATOR },
|
|
{ "numpadminus", SI_KEY, KEY_SUBTRACT },
|
|
{ "numpaddecimal", SI_KEY, KEY_DECIMAL },
|
|
{ "numpaddivide", SI_KEY, KEY_DIVIDE },
|
|
{ "numpadenter", SI_KEY, KEY_NUMPADENTER },
|
|
|
|
{ "f1", SI_KEY, KEY_F1 },
|
|
{ "f2", SI_KEY, KEY_F2 },
|
|
{ "f3", SI_KEY, KEY_F3 },
|
|
{ "f4", SI_KEY, KEY_F4 },
|
|
{ "f5", SI_KEY, KEY_F5 },
|
|
{ "f6", SI_KEY, KEY_F6 },
|
|
{ "f7", SI_KEY, KEY_F7 },
|
|
{ "f8", SI_KEY, KEY_F8 },
|
|
{ "f9", SI_KEY, KEY_F9 },
|
|
{ "f10", SI_KEY, KEY_F10 },
|
|
{ "f11", SI_KEY, KEY_F11 },
|
|
{ "f12", SI_KEY, KEY_F12 },
|
|
{ "f13", SI_KEY, KEY_F13 },
|
|
{ "f14", SI_KEY, KEY_F14 },
|
|
{ "f15", SI_KEY, KEY_F15 },
|
|
{ "f16", SI_KEY, KEY_F16 },
|
|
{ "f17", SI_KEY, KEY_F17 },
|
|
{ "f18", SI_KEY, KEY_F18 },
|
|
{ "f19", SI_KEY, KEY_F19 },
|
|
{ "f20", SI_KEY, KEY_F20 },
|
|
{ "f21", SI_KEY, KEY_F21 },
|
|
{ "f22", SI_KEY, KEY_F22 },
|
|
{ "f23", SI_KEY, KEY_F23 },
|
|
{ "f24", SI_KEY, KEY_F24 },
|
|
|
|
{ "numlock", SI_KEY, KEY_NUMLOCK },
|
|
{ "scrolllock", SI_KEY, KEY_SCROLLLOCK },
|
|
|
|
{ "lshift", SI_KEY, KEY_LSHIFT },
|
|
{ "rshift", SI_KEY, KEY_RSHIFT },
|
|
{ "lcontrol", SI_KEY, KEY_LCONTROL },
|
|
{ "rcontrol", SI_KEY, KEY_RCONTROL },
|
|
{ "lalt", SI_KEY, KEY_LALT },
|
|
{ "ralt", SI_KEY, KEY_RALT },
|
|
{ "tilde", SI_KEY, KEY_TILDE },
|
|
|
|
{ "minus", SI_KEY, KEY_MINUS },
|
|
{ "equals", SI_KEY, KEY_EQUALS },
|
|
{ "lbracket", SI_KEY, KEY_LBRACKET },
|
|
{ "rbracket", SI_KEY, KEY_RBRACKET },
|
|
{ "backslash", SI_KEY, KEY_BACKSLASH },
|
|
{ "semicolon", SI_KEY, KEY_SEMICOLON },
|
|
{ "apostrophe", SI_KEY, KEY_APOSTROPHE },
|
|
{ "comma", SI_KEY, KEY_COMMA },
|
|
{ "period", SI_KEY, KEY_PERIOD },
|
|
{ "slash", SI_KEY, KEY_SLASH },
|
|
{ "lessthan", SI_KEY, KEY_OEM_102 },
|
|
|
|
//-------------------------------------- BUTTON EVENTS
|
|
// Joystick/Mouse buttons
|
|
{ "button0", SI_BUTTON, KEY_BUTTON0 },
|
|
{ "button1", SI_BUTTON, KEY_BUTTON1 },
|
|
{ "button2", SI_BUTTON, KEY_BUTTON2 },
|
|
{ "button3", SI_BUTTON, KEY_BUTTON3 },
|
|
{ "button4", SI_BUTTON, KEY_BUTTON4 },
|
|
{ "button5", SI_BUTTON, KEY_BUTTON5 },
|
|
{ "button6", SI_BUTTON, KEY_BUTTON6 },
|
|
{ "button7", SI_BUTTON, KEY_BUTTON7 },
|
|
{ "button8", SI_BUTTON, KEY_BUTTON8 },
|
|
{ "button9", SI_BUTTON, KEY_BUTTON9 },
|
|
{ "button10", SI_BUTTON, KEY_BUTTON10 },
|
|
{ "button11", SI_BUTTON, KEY_BUTTON11 },
|
|
{ "button12", SI_BUTTON, KEY_BUTTON12 },
|
|
{ "button13", SI_BUTTON, KEY_BUTTON13 },
|
|
{ "button14", SI_BUTTON, KEY_BUTTON14 },
|
|
{ "button15", SI_BUTTON, KEY_BUTTON15 },
|
|
{ "button16", SI_BUTTON, KEY_BUTTON16 },
|
|
{ "button17", SI_BUTTON, KEY_BUTTON17 },
|
|
{ "button18", SI_BUTTON, KEY_BUTTON18 },
|
|
{ "button19", SI_BUTTON, KEY_BUTTON19 },
|
|
{ "button20", SI_BUTTON, KEY_BUTTON20 },
|
|
{ "button21", SI_BUTTON, KEY_BUTTON21 },
|
|
{ "button22", SI_BUTTON, KEY_BUTTON22 },
|
|
{ "button23", SI_BUTTON, KEY_BUTTON23 },
|
|
{ "button24", SI_BUTTON, KEY_BUTTON24 },
|
|
{ "button25", SI_BUTTON, KEY_BUTTON25 },
|
|
{ "button26", SI_BUTTON, KEY_BUTTON26 },
|
|
{ "button27", SI_BUTTON, KEY_BUTTON27 },
|
|
{ "button28", SI_BUTTON, KEY_BUTTON28 },
|
|
{ "button29", SI_BUTTON, KEY_BUTTON29 },
|
|
{ "button30", SI_BUTTON, KEY_BUTTON30 },
|
|
{ "button31", SI_BUTTON, KEY_BUTTON31 },
|
|
|
|
//-------------------------------------- MOVE EVENTS
|
|
// Mouse/Joystick axes:
|
|
{ "xaxis", SI_MOVE, SI_XAXIS },
|
|
{ "yaxis", SI_MOVE, SI_YAXIS },
|
|
{ "zaxis", SI_MOVE, SI_ZAXIS },
|
|
{ "rxaxis", SI_MOVE, SI_RXAXIS },
|
|
{ "ryaxis", SI_MOVE, SI_RYAXIS },
|
|
{ "rzaxis", SI_MOVE, SI_RZAXIS },
|
|
{ "slider", SI_MOVE, SI_SLIDER },
|
|
|
|
//-------------------------------------- POV EVENTS
|
|
// Joystick POV:
|
|
{ "xpov", SI_POV, SI_XPOV },
|
|
{ "ypov", SI_POV, SI_YPOV },
|
|
{ "upov", SI_POV, SI_UPOV },
|
|
{ "dpov", SI_POV, SI_DPOV },
|
|
{ "lpov", SI_POV, SI_LPOV },
|
|
{ "rpov", SI_POV, SI_RPOV },
|
|
{ "xpov2", SI_POV, SI_XPOV2 },
|
|
{ "ypov2", SI_POV, SI_YPOV2 },
|
|
{ "upov2", SI_POV, SI_UPOV2 },
|
|
{ "dpov2", SI_POV, SI_DPOV2 },
|
|
{ "lpov2", SI_POV, SI_LPOV2 },
|
|
{ "rpov2", SI_POV, SI_RPOV2 },
|
|
|
|
//-------------------------------------- MISCELLANEOUS EVENTS
|
|
//
|
|
|
|
{ "anykey", SI_KEY, KEY_ANYKEY },
|
|
{ "nomatch", SI_UNKNOWN, 0xFFFFFFFF }
|
|
};
|
|
|
|
AsciiMapping gAsciiMap[] =
|
|
{
|
|
//--- KEYBOARD EVENTS
|
|
//
|
|
{ "space", 0x0020 },
|
|
//{ "exclamation", 0x0021 },
|
|
{ "doublequote", 0x0022 },
|
|
//{ "pound", 0x0023 },
|
|
//{ "ampersand", 0x0026 },
|
|
{ "apostrophe", 0x0027 },
|
|
//{ "lparen", 0x0028 },
|
|
//{ "rparen", 0x0029 },
|
|
{ "comma", 0x002c },
|
|
{ "minus", 0x002d },
|
|
{ "period", 0x002e },
|
|
//{ "slash", 0x002f },
|
|
//{ "colon", 0x003a },
|
|
//{ "semicolon", 0x003b },
|
|
//{ "lessthan", 0x003c },
|
|
//{ "equals", 0x003d },
|
|
//{ "morethan", 0x003e },
|
|
//{ "lbracket", 0x005b },
|
|
{ "backslash", 0x005c },
|
|
//{ "rbracket", 0x005d },
|
|
//{ "circumflex", 0x005e },
|
|
//{ "underscore", 0x005f },
|
|
{ "grave", 0x0060 },
|
|
//{ "tilde", 0x007e },
|
|
//{ "vertbar", 0x007c },
|
|
//{ "exclamdown", 0x00a1 },
|
|
//{ "cent", 0x00a2 },
|
|
//{ "sterling", 0x00a3 },
|
|
//{ "currency", 0x00a4 },
|
|
//{ "brokenbar", 0x00a6 },
|
|
//{ "ring", 0x00b0 },
|
|
//{ "plusminus", 0x00b1 },
|
|
{ "super2", 0x00b2 },
|
|
{ "super3", 0x00b3 },
|
|
{ "acute", 0x00b4 },
|
|
//{ "mu", 0x00b5 },
|
|
//{ "ordmasculine", 0x00ba },
|
|
//{ "questiondown", 0x00bf },
|
|
//{ "gemandbls", 0x00df },
|
|
//{ "agrave", 0x00e0 },
|
|
//{ "aacute", 0x00e1 },
|
|
//{ "acircumflex", 0x00e2 },
|
|
//{ "atilde", 0x00e3 },
|
|
//{ "adieresis", 0x00e4 },
|
|
//{ "aring", 0x00e5 },
|
|
//{ "ae", 0x00e6 },
|
|
//{ "ccedille", 0x00e7 },
|
|
//{ "egrave", 0x00e8 },
|
|
//{ "eacute", 0x00e9 },
|
|
//{ "ecircumflex", 0x00ea },
|
|
//{ "edieresis", 0x00eb },
|
|
//{ "igrave", 0x00ec },
|
|
//{ "iacute", 0x00ed },
|
|
//{ "icircumflex", 0x00ee },
|
|
//{ "idieresis", 0x00ef },
|
|
//{ "ntilde", 0x00f1 },
|
|
//{ "ograve", 0x00f2 },
|
|
//{ "oacute", 0x00f3 },
|
|
//{ "ocircumflex", 0x00f4 },
|
|
//{ "otilde", 0x00f5 },
|
|
//{ "odieresis", 0x00f6 },
|
|
//{ "divide", 0x00f7 },
|
|
//{ "oslash", 0x00f8 },
|
|
//{ "ugrave", 0x00f9 },
|
|
//{ "uacute", 0x00fa },
|
|
//{ "ucircumflex", 0x00fb },
|
|
//{ "udieresis", 0x00fc },
|
|
//{ "ygrave", 0x00fd },
|
|
//{ "thorn", 0x00fe },
|
|
//{ "ydieresis", 0x00ff },
|
|
{ "nomatch", 0xFFFF }
|
|
};
|
|
|
|
|
|
////Device Event Types
|
|
//#define SI_UNKNOWN 0x01
|
|
//#define SI_BUTTON 0x02
|
|
//#define SI_POV 0x03
|
|
//#define SI_XPOV 0x04
|
|
//#define SI_YPOV 0x05
|
|
//#define SI_UPOV 0x06
|
|
//#define SI_DPOV 0x07
|
|
//#define SI_LPOV 0x08
|
|
//#define SI_RPOV 0x09
|
|
//#define SI_KEY 0x0A
|
|
//#define SI_XAXIS 0x0B
|
|
//#define SI_YAXIS 0x0C
|
|
//#define SI_ZAXIS 0x0D
|
|
//#define SI_RXAXIS 0x0E
|
|
//#define SI_RYAXIS 0x0F
|
|
//#define SI_RZAXIS 0x10
|
|
//#define SI_SLIDER 0x11
|