tge/engine/sim/netDownload.cc
2017-04-17 06:17:10 -06:00

245 lines
6.6 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (c) GarageGames.Com
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/dnet.h"
#include "console/simBase.h"
#include "sim/netConnection.h"
#include "core/bitStream.h"
#include "sim/netObject.h"
#include "core/resManager.h"
class FileDownloadRequestEvent : public NetEvent
{
public:
enum
{
MaxFileNames = 31,
};
U32 nameCount;
char mFileNames[MaxFileNames][256];
FileDownloadRequestEvent(Vector<char *> *nameList = NULL)
{
nameCount = 0;
if(nameList)
{
nameCount = nameList->size();
if(nameCount > MaxFileNames)
nameCount = MaxFileNames;
for(U32 i = 0; i < nameCount; i++)
{
dStrcpy(mFileNames[i], (*nameList)[i]);
Con::printf("Sending request for file %s", mFileNames[i]);
}
}
}
virtual void pack(NetConnection *, BitStream *bstream)
{
bstream->writeRangedU32(nameCount, 0, MaxFileNames);
for(U32 i = 0; i < nameCount; i++)
bstream->writeString(mFileNames[i]);
}
virtual void write(NetConnection *, BitStream *bstream)
{
bstream->writeRangedU32(nameCount, 0, MaxFileNames);
for(U32 i = 0; i < nameCount; i++)
bstream->writeString(mFileNames[i]);
}
virtual void unpack(NetConnection *, BitStream *bstream)
{
nameCount = bstream->readRangedU32(0, MaxFileNames);
for(U32 i = 0; i < nameCount; i++)
bstream->readString(mFileNames[i]);
}
virtual void process(NetConnection *connection)
{
U32 i;
for(i = 0; i < nameCount; i++)
if(connection->startSendingFile(mFileNames[i]))
break;
if(i == nameCount)
connection->startSendingFile(NULL); // none of the files were sent
}
DECLARE_CONOBJECT(FileDownloadRequestEvent);
};
IMPLEMENT_CO_NETEVENT_V1(FileDownloadRequestEvent);
class FileChunkEvent : public NetEvent
{
public:
enum
{
ChunkSize = 63,
};
U8 chunkData[ChunkSize];
U32 chunkLen;
FileChunkEvent(U8 *data = NULL, U32 len = 0)
{
if(data)
dMemcpy(chunkData, data, len);
chunkLen = len;
}
virtual void pack(NetConnection *, BitStream *bstream)
{
bstream->writeRangedU32(chunkLen, 0, ChunkSize);
bstream->write(chunkLen, chunkData);
}
virtual void write(NetConnection *, BitStream *bstream)
{
bstream->writeRangedU32(chunkLen, 0, ChunkSize);
bstream->write(chunkLen, chunkData);
}
virtual void unpack(NetConnection *, BitStream *bstream)
{
chunkLen = bstream->readRangedU32(0, ChunkSize);
bstream->read(chunkLen, chunkData);
}
virtual void process(NetConnection *connection)
{
connection->chunkReceived(chunkData, chunkLen);
}
virtual void notifyDelivered(NetConnection *nc, bool madeIt)
{
if(!nc->isRemoved())
nc->sendFileChunk();
}
DECLARE_CONOBJECT(FileChunkEvent);
};
IMPLEMENT_CO_NETEVENT_V1(FileChunkEvent);
void NetConnection::sendFileChunk()
{
U8 buffer[FileChunkEvent::ChunkSize];
U32 len = FileChunkEvent::ChunkSize;
if(len + mCurrentFileBufferOffset > mCurrentFileBufferSize)
len = mCurrentFileBufferSize - mCurrentFileBufferOffset;
if(!len)
{
ResourceManager->closeStream(mCurrentDownloadingFile);
mCurrentDownloadingFile = NULL;
return;
}
mCurrentFileBufferOffset += len;
mCurrentDownloadingFile->read(len, buffer);
postNetEvent(new FileChunkEvent(buffer, len));
}
bool NetConnection::startSendingFile(const char *fileName)
{
if(!fileName || Con::getBoolVariable("$NetConnection::neverUploadFiles"))
{
sendConnectionMessage(SendNextDownloadRequest);
return false;
}
mCurrentDownloadingFile = ResourceManager->openStream(fileName);
if(!mCurrentDownloadingFile)
{
// the server didn't have the file, so send a 0 byte chunk:
Con::printf("No such file '%s'.", fileName);
postNetEvent(new FileChunkEvent(NULL, 0));
return false;
}
Con::printf("Sending file '%s'.", fileName);
mCurrentFileBufferSize = mCurrentDownloadingFile->getStreamSize();
mCurrentFileBufferOffset = 0;
// always have 32 file chunks (64 bytes each) in transit
sendConnectionMessage(FileDownloadSizeMessage, mCurrentFileBufferSize);
for(U32 i = 0; i < 32; i++)
sendFileChunk();
return true;
}
void NetConnection::sendNextFileDownloadRequest()
{
// see if we've already downloaded this file...
while(mMissingFileList.size() && (ResourceManager->find(mMissingFileList[0]) || Con::getBoolVariable("$NetConnection::neverDownloadFiles")))
{
dFree(mMissingFileList[0]);
mMissingFileList.pop_front();
}
if(mMissingFileList.size())
{
postNetEvent(new FileDownloadRequestEvent(&mMissingFileList));
}
else
{
fileDownloadSegmentComplete();
}
}
void NetConnection::chunkReceived(U8 *chunkData, U32 chunkLen)
{
if(chunkLen == 0)
{
// the server didn't have the file... apparently it's one we don't need...
dFree(mCurrentFileBuffer);
mCurrentFileBuffer = NULL;
dFree(mMissingFileList[0]);
mMissingFileList.pop_front();
return;
}
if(chunkLen + mCurrentFileBufferOffset > mCurrentFileBufferSize)
{
setLastError("Invalid file chunk from server.");
return;
}
dMemcpy(((U8 *) mCurrentFileBuffer) + mCurrentFileBufferOffset, chunkData, chunkLen);
mCurrentFileBufferOffset += chunkLen;
if(mCurrentFileBufferOffset == mCurrentFileBufferSize)
{
// this file's done...
// save it to disk:
FileStream stream;
Con::printf("Saving file %s.", mMissingFileList[0]);
if(!ResourceManager->openFileForWrite(stream, mMissingFileList[0]))
{
setLastError("Couldn't open file downloaded by server.");
return;
}
dFree(mMissingFileList[0]);
mMissingFileList.pop_front();
stream.write(mCurrentFileBufferSize, mCurrentFileBuffer);
stream.close();
mNumDownloadedFiles++;
dFree(mCurrentFileBuffer);
mCurrentFileBuffer = NULL;
sendNextFileDownloadRequest();
}
else
{
Con::executef(4, "onFileChunkReceived", mMissingFileList[0], Con::getIntArg(mCurrentFileBufferOffset), Con::getIntArg(mCurrentFileBufferSize));
}
}