519 lines
17 KiB
C++
Executable File
519 lines
17 KiB
C++
Executable File
//-------------------------------------------------------------
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// Access to UVW Unwrap
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//
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#ifndef __IUNWRAP__H
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#define __IUNWRAP__H
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#include "iFnPub.h"
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#define UNWRAP_CLASSID Class_ID(0x02df2e3a,0x72ba4e1f)
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// Flags
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#define CONTROL_FIT (1<<0)
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#define CONTROL_CENTER (1<<1)
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#define CONTROL_ASPECT (1<<2)
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#define CONTROL_UNIFORM (1<<3)
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#define CONTROL_HOLD (1<<4)
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#define CONTROL_INIT (1<<5)
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#define CONTROL_OP (CONTROL_FIT|CONTROL_CENTER|CONTROL_ASPECT|CONTROL_UNIFORM)
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#define CONTROL_INITPARAMS (1<<10)
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#define IS_MESH 1
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#define IS_PATCH 2
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#define IS_NURBS 3
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#define IS_MNMESH 4
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#define FLAG_DEAD 1
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#define FLAG_HIDDEN 2
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#define FLAG_FROZEN 4
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//#define FLAG_QUAD 8
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#define FLAG_SELECTED 16
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#define FLAG_CURVEDMAPPING 32
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#define FLAG_INTERIOR 64
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#define ID_TOOL_MOVE 0x0100
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#define ID_TOOL_ROTATE 0x0110
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#define ID_TOOL_SCALE 0x0120
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#define ID_TOOL_PAN 0x0130
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#define ID_TOOL_ZOOM 0x0140
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#define ID_TOOL_PICKMAP 0x0160
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#define ID_TOOL_ZOOMREG 0x0170
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#define ID_TOOL_UVW 0x0200
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#define ID_TOOL_PROP 0x0210
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#define ID_TOOL_SHOWMAP 0x0220
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#define ID_TOOL_UPDATE 0x0230
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#define ID_TOOL_ZOOMEXT 0x0240
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#define ID_TOOL_BREAK 0x0250
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#define ID_TOOL_WELD 0x0260
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#define ID_TOOL_WELD_SEL 0x0270
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#define ID_TOOL_HIDE 0x0280
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#define ID_TOOL_UNHIDE 0x0290
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#define ID_TOOL_FREEZE 0x0300
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#define ID_TOOL_UNFREEZE 0x0310
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#define ID_TOOL_TEXTURE_COMBO 0x0320
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#define ID_TOOL_SNAP 0x0330
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#define ID_TOOL_LOCKSELECTED 0x0340
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#define ID_TOOL_MIRROR 0x0350
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#define ID_TOOL_FILTER_SELECTEDFACES 0x0360
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#define ID_TOOL_FILTER_MATID 0x0370
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#define ID_TOOL_INCSELECTED 0x0380
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#define ID_TOOL_FALLOFF 0x0390
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#define ID_TOOL_FALLOFF_SPACE 0x0400
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#define ID_TOOL_FLIP 0x0410
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class IUnwrapMod;
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//***************************************************************
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//Function Publishing System stuff
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//****************************************************************
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#define UNWRAP_CLASSID Class_ID(0x02df2e3a,0x72ba4e1f)
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#define UNWRAP_INTERFACE Interface_ID(0x53b3409b, 0x18ff7ab8)
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#define GetIUnwrapInterface(cd) \
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(IUnwrapMod *)(cd)->GetInterface(UNWRAP_INTERFACE)
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enum { unwrap_planarmap,unwrap_save,unwrap_load, unwrap_reset, unwrap_edit,
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unwrap_setMapChannel,unwrap_getMapChannel,
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unwrap_setProjectionType,unwrap_getProjectionType,
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unwrap_setVC,unwrap_getVC,
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unwrap_move,unwrap_moveh,unwrap_movev,
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unwrap_rotate,
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unwrap_scale,unwrap_scaleh,unwrap_scalev,
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unwrap_mirrorh,unwrap_mirrorv,
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unwrap_expandsel, unwrap_contractsel,
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unwrap_setFalloffType,unwrap_getFalloffType,
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unwrap_setFalloffSpace,unwrap_getFalloffSpace,
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unwrap_setFalloffDist,unwrap_getFalloffDist,
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unwrap_breakselected,
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unwrap_weldselected, unwrap_weld,
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unwrap_updatemap,unwrap_displaymap,unwrap_ismapdisplayed,
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unwrap_setuvspace, unwrap_getuvspace,
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unwrap_options,
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unwrap_lock,
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unwrap_hide, unwrap_unhide,
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unwrap_freeze, unwrap_thaw,
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unwrap_filterselected,
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unwrap_pan,unwrap_zoom, unwrap_zoomregion, unwrap_fit, unwrap_fitselected,
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unwrap_snap,
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unwrap_getcurrentmap,unwrap_setcurrentmap, unwrap_numbermaps,
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unwrap_getlinecolor,unwrap_setlinecolor,
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unwrap_getselectioncolor,unwrap_setselectioncolor,
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unwrap_getrenderwidth,unwrap_setrenderwidth,
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unwrap_getrenderheight,unwrap_setrenderheight,
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unwrap_getusebitmapres,unwrap_setusebitmapres,
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unwrap_getweldtheshold,unwrap_setweldtheshold,
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unwrap_getconstantupdate,unwrap_setconstantupdate,
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unwrap_getshowselectedvertices,unwrap_setshowselectedvertices,
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unwrap_getmidpixelsnap,unwrap_setmidpixelsnap,
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unwrap_getmatid,unwrap_setmatid, unwrap_numbermatids,
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unwrap_getselectedverts, unwrap_selectverts,
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unwrap_isvertexselected,
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unwrap_moveselectedvertices,
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unwrap_rotateselectedverticesc,
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unwrap_rotateselectedvertices,
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unwrap_scaleselectedverticesc,
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unwrap_scaleselectedvertices,
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unwrap_getvertexposition,
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unwrap_numbervertices,
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unwrap_movex, unwrap_movey, unwrap_movez,
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unwrap_getselectedpolygons, unwrap_selectpolygons, unwrap_ispolygonselected,
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unwrap_numberpolygons,
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unwrap_detachedgeverts,
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unwrap_fliph,unwrap_flipv ,
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unwrap_setlockaspect,unwrap_getlockaspect,
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unwrap_setmapscale,unwrap_getmapscale,
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unwrap_getselectionfromface,
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unwrap_forceupdate,
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unwrap_zoomtogizmo,
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unwrap_setvertexposition,
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unwrap_addvertex,
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unwrap_markasdead,
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unwrap_numberpointsinface,
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unwrap_getvertexindexfromface,
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unwrap_gethandleindexfromface,
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unwrap_getinteriorindexfromface,
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unwrap_getvertexgindexfromface,
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unwrap_gethandlegindexfromface,
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unwrap_getinteriorgindexfromface,
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unwrap_addpointtoface,
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unwrap_addpointtohandle,
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unwrap_addpointtointerior,
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unwrap_setfacevertexindex,
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unwrap_setfacehandleindex,
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unwrap_setfaceinteriorindex,
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unwrap_updateview,
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unwrap_getfaceselfromstack,
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};
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//****************************************************************
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class IUnwrapMod : public Modifier, public FPMixinInterface
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{
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public:
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//Function Publishing System
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//Function Map For Mixin Interface
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//*************************************************
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BEGIN_FUNCTION_MAP
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VFN_0(unwrap_planarmap, fnPlanarMap);
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VFN_0(unwrap_save, fnSave);
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VFN_0(unwrap_load, fnLoad);
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VFN_0(unwrap_reset, fnReset);
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VFN_0(unwrap_edit, fnEdit);
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VFN_1(unwrap_setMapChannel, fnSetMapChannel,TYPE_INT);
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FN_0(unwrap_getMapChannel, TYPE_INT, fnGetMapChannel);
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VFN_1(unwrap_setProjectionType, fnSetProjectionType,TYPE_INT);
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FN_0(unwrap_getProjectionType, TYPE_INT, fnGetProjectionType);
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VFN_1(unwrap_setVC, fnSetVC,TYPE_BOOL);
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FN_0(unwrap_getVC, TYPE_BOOL, fnGetVC);
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VFN_0(unwrap_move, fnMove);
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VFN_0(unwrap_moveh, fnMoveH);
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VFN_0(unwrap_movev, fnMoveV);
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VFN_0(unwrap_rotate, fnRotate);
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VFN_0(unwrap_scale, fnScale);
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VFN_0(unwrap_scaleh, fnScaleH);
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VFN_0(unwrap_scalev, fnScaleV);
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VFN_0(unwrap_mirrorh, fnMirrorH);
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VFN_0(unwrap_mirrorv, fnMirrorV);
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VFN_0(unwrap_expandsel, fnExpandSelection);
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VFN_0(unwrap_contractsel, fnContractSelection);
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VFN_1(unwrap_setFalloffType, fnSetFalloffType,TYPE_INT);
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FN_0(unwrap_getFalloffType, TYPE_INT, fnGetFalloffType);
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VFN_1(unwrap_setFalloffSpace, fnSetFalloffSpace,TYPE_INT);
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FN_0(unwrap_getFalloffSpace, TYPE_INT, fnGetFalloffSpace);
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VFN_1(unwrap_setFalloffDist, fnSetFalloffDist,TYPE_FLOAT);
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FN_0(unwrap_getFalloffDist, TYPE_FLOAT, fnGetFalloffDist);
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VFN_0(unwrap_breakselected, fnBreakSelected);
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VFN_0(unwrap_weld, fnWeld);
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VFN_0(unwrap_weldselected, fnWeldSelected);
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VFN_0(unwrap_updatemap, fnUpdatemap);
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VFN_1(unwrap_displaymap, fnDisplaymap, TYPE_BOOL);
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FN_0(unwrap_ismapdisplayed, TYPE_BOOL, fnIsMapDisplayed);
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VFN_1(unwrap_setuvspace, fnSetUVSpace,TYPE_INT);
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FN_0(unwrap_getuvspace, TYPE_INT, fnGetUVSpace);
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VFN_0(unwrap_options, fnOptions);
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VFN_0(unwrap_lock, fnLock);
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VFN_0(unwrap_hide, fnHide);
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VFN_0(unwrap_unhide, fnUnhide);
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VFN_0(unwrap_freeze, fnFreeze);
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VFN_0(unwrap_thaw, fnThaw);
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VFN_0(unwrap_filterselected, fnFilterSelected);
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VFN_0(unwrap_pan, fnPan);
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VFN_0(unwrap_zoom, fnZoom);
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VFN_0(unwrap_zoomregion, fnZoomRegion);
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VFN_0(unwrap_fit, fnFit);
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VFN_0(unwrap_fitselected, fnFitSelected);
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VFN_0(unwrap_snap, fnSnap);
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FN_0(unwrap_getcurrentmap,TYPE_INT, fnGetCurrentMap);
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VFN_1(unwrap_setcurrentmap, fnSetCurrentMap,TYPE_INT);
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FN_0(unwrap_numbermaps,TYPE_INT, fnNumberMaps);
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FN_0(unwrap_getlinecolor,TYPE_POINT3, fnGetLineColor);
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VFN_1(unwrap_setlinecolor, fnSetLineColor,TYPE_POINT3);
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FN_0(unwrap_getselectioncolor,TYPE_POINT3, fnGetSelColor);
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VFN_1(unwrap_setselectioncolor, fnSetSelColor,TYPE_POINT3);
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FN_0(unwrap_getrenderwidth,TYPE_INT, fnGetRenderWidth);
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VFN_1(unwrap_setrenderwidth, fnSetRenderWidth,TYPE_INT);
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FN_0(unwrap_getrenderheight,TYPE_INT, fnGetRenderHeight);
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VFN_1(unwrap_setrenderheight, fnSetRenderHeight,TYPE_INT);
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FN_0(unwrap_getusebitmapres,TYPE_BOOL, fnGetUseBitmapRes);
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VFN_1(unwrap_setusebitmapres, fnSetUseBitmapRes,TYPE_BOOL);
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FN_0(unwrap_getweldtheshold,TYPE_FLOAT, fnGetWeldThresold);
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VFN_1(unwrap_setweldtheshold, fnSetWeldThreshold,TYPE_FLOAT);
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FN_0(unwrap_getconstantupdate,TYPE_BOOL, fnGetConstantUpdate);
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VFN_1(unwrap_setconstantupdate, fnSetConstantUpdate,TYPE_BOOL);
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FN_0(unwrap_getshowselectedvertices,TYPE_BOOL, fnGetShowSelectedVertices);
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VFN_1(unwrap_setshowselectedvertices, fnSetShowSelectedVertices,TYPE_BOOL);
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FN_0(unwrap_getmidpixelsnap,TYPE_BOOL, fnGetMidPixelSnape);
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VFN_1(unwrap_setmidpixelsnap, fnSetMidPixelSnape,TYPE_BOOL);
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FN_0(unwrap_getmatid,TYPE_INT, fnGetMatID);
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VFN_1(unwrap_setmatid, fnSetMatID,TYPE_INT);
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FN_0(unwrap_numbermatids,TYPE_INT, fnNumberMatIDs);
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FN_0(unwrap_getselectedverts,TYPE_BITARRAY, fnGetSelectedVerts);
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VFN_1(unwrap_selectverts, fnSelectVerts,TYPE_BITARRAY);
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FN_1(unwrap_isvertexselected,TYPE_BOOL, fnIsVertexSelected,TYPE_INT);
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VFN_1(unwrap_moveselectedvertices, fnMoveSelectedVertices,TYPE_POINT3);
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VFN_1(unwrap_rotateselectedverticesc, fnRotateSelectedVertices,TYPE_FLOAT);
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VFN_2(unwrap_rotateselectedvertices, fnRotateSelectedVertices,TYPE_FLOAT, TYPE_POINT3);
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VFN_2(unwrap_scaleselectedverticesc, fnScaleSelectedVertices,TYPE_FLOAT, TYPE_INT);
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VFN_3(unwrap_scaleselectedvertices, fnScaleSelectedVertices,TYPE_FLOAT, TYPE_INT,TYPE_POINT3);
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FN_2(unwrap_getvertexposition,TYPE_POINT3, fnGetVertexPosition, TYPE_TIMEVALUE, TYPE_INT);
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FN_0(unwrap_numbervertices,TYPE_INT, fnNumberVertices);
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VFN_1(unwrap_movex, fnMoveX,TYPE_FLOAT);
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VFN_1(unwrap_movey, fnMoveY,TYPE_FLOAT);
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VFN_1(unwrap_movez, fnMoveZ,TYPE_FLOAT);
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FN_0(unwrap_getselectedpolygons,TYPE_BITARRAY, fnGetSelectedPolygons);
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VFN_1(unwrap_selectpolygons, fnSelectPolygons,TYPE_BITARRAY);
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FN_1(unwrap_ispolygonselected,TYPE_BOOL, fnIsPolygonSelected,TYPE_INT);
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FN_0(unwrap_numberpolygons,TYPE_INT, fnNumberPolygons);
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VFN_0(unwrap_detachedgeverts, fnDetachEdgeVerts);
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VFN_0(unwrap_fliph, fnFlipH);
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VFN_0(unwrap_flipv, fnFlipV);
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VFN_1(unwrap_setlockaspect, fnSetLockAspect,TYPE_BOOL);
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FN_0(unwrap_getlockaspect,TYPE_BOOL, fnGetLockAspect);
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VFN_1(unwrap_setmapscale, fnSetMapScale,TYPE_FLOAT);
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FN_0(unwrap_getmapscale,TYPE_FLOAT, fnGetMapScale);
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VFN_0(unwrap_getselectionfromface, fnGetSelectionFromFace);
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VFN_1(unwrap_forceupdate, fnForceUpdate,TYPE_BOOL);
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VFN_1(unwrap_zoomtogizmo, fnZoomToGizmo,TYPE_BOOL);
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VFN_3(unwrap_setvertexposition, fnSetVertexPosition,TYPE_TIMEVALUE,TYPE_INT,TYPE_POINT3);
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VFN_1(unwrap_markasdead, fnMarkAsDead,TYPE_INT);
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FN_1(unwrap_numberpointsinface,TYPE_INT,fnNumberPointsInFace,TYPE_INT);
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FN_2(unwrap_getvertexindexfromface,TYPE_INT,fnGetVertexIndexFromFace,TYPE_INT,TYPE_INT);
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FN_2(unwrap_gethandleindexfromface,TYPE_INT,fnGetHandleIndexFromFace,TYPE_INT,TYPE_INT);
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FN_2(unwrap_getinteriorindexfromface,TYPE_INT,fnGetInteriorIndexFromFace,TYPE_INT,TYPE_INT);
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FN_2(unwrap_getvertexgindexfromface,TYPE_INT,fnGetVertexGIndexFromFace,TYPE_INT,TYPE_INT);
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FN_2(unwrap_gethandlegindexfromface,TYPE_INT,fnGetHandleGIndexFromFace,TYPE_INT,TYPE_INT);
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FN_2(unwrap_getinteriorgindexfromface,TYPE_INT,fnGetInteriorGIndexFromFace,TYPE_INT,TYPE_INT);
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VFN_4(unwrap_addpointtoface,fnAddPoint,TYPE_POINT3,TYPE_INT,TYPE_INT,TYPE_BOOL);
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VFN_4(unwrap_addpointtohandle,fnAddHandle,TYPE_POINT3,TYPE_INT,TYPE_INT,TYPE_BOOL);
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VFN_4(unwrap_addpointtointerior,fnAddInterior,TYPE_POINT3,TYPE_INT,TYPE_INT,TYPE_BOOL);
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VFN_3(unwrap_setfacevertexindex,fnSetFaceVertexIndex,TYPE_INT,TYPE_INT,TYPE_INT);
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VFN_3(unwrap_setfacehandleindex,fnSetFaceHandleIndex,TYPE_INT,TYPE_INT,TYPE_INT);
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VFN_3(unwrap_setfaceinteriorindex,fnSetFaceInteriorIndex,TYPE_INT,TYPE_INT,TYPE_INT);
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VFN_0(unwrap_updateview,fnUpdateViews);
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VFN_0(unwrap_getfaceselfromstack,fnGetFaceSelFromStack);
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END_FUNCTION_MAP
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FPInterfaceDesc* GetDesc(); // <-- must implement
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virtual void fnPlanarMap()=0;
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virtual void fnSave()=0;
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virtual void fnLoad()=0;
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virtual void fnReset()=0;
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virtual void fnEdit()=0;
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virtual void fnSetMapChannel(int channel)=0;
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virtual int fnGetMapChannel()=0;
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virtual void fnSetProjectionType(int proj)=0;
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virtual int fnGetProjectionType()=0;
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virtual void fnSetVC(BOOL vc)=0;
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virtual BOOL fnGetVC()=0;
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virtual void fnMove()=0;
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virtual void fnMoveH()=0;
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virtual void fnMoveV()=0;
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virtual void fnRotate()=0;
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virtual void fnScale()=0;
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virtual void fnScaleH()=0;
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virtual void fnScaleV()=0;
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virtual void fnMirrorH()=0;
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virtual void fnMirrorV()=0;
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virtual void fnExpandSelection()=0;
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virtual void fnContractSelection()=0;
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virtual void fnSetFalloffType(int falloff)=0;
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virtual int fnGetFalloffType()=0;
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virtual void fnSetFalloffSpace(int space)=0;
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virtual int fnGetFalloffSpace()=0;
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virtual void fnSetFalloffDist(float dist)=0;
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virtual float fnGetFalloffDist()=0;
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virtual void fnBreakSelected()=0;
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virtual void fnWeld()=0;
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virtual void fnWeldSelected()=0;
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virtual void fnUpdatemap()=0;
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virtual void fnDisplaymap(BOOL update)=0;
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virtual BOOL fnIsMapDisplayed()=0;
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virtual void fnSetUVSpace(int space)=0;
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virtual int fnGetUVSpace()=0;
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virtual void fnOptions()=0;
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virtual void fnLock()=0;
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virtual void fnHide()=0;
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virtual void fnUnhide()=0;
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virtual void fnFreeze()=0;
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virtual void fnThaw()=0;
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virtual void fnFilterSelected()=0;
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virtual void fnPan()=0;
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virtual void fnZoom()=0;
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virtual void fnZoomRegion()=0;
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virtual void fnFit()=0;
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virtual void fnFitSelected()=0;
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virtual void fnSnap()=0;
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virtual int fnGetCurrentMap()=0;
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virtual void fnSetCurrentMap(int map)=0;
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virtual int fnNumberMaps()=0;
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virtual Point3* fnGetLineColor()=0;
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virtual void fnSetLineColor(Point3 color)=0;
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virtual Point3* fnGetSelColor()=0;
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virtual void fnSetSelColor(Point3 color)=0;
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virtual void fnSetRenderWidth(int dist)=0;
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virtual int fnGetRenderWidth()=0;
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virtual void fnSetRenderHeight(int dist)=0;
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virtual int fnGetRenderHeight()=0;
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virtual void fnSetWeldThreshold(float dist)=0;
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virtual float fnGetWeldThresold()=0;
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virtual void fnSetUseBitmapRes(BOOL useBitmapRes)=0;
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virtual BOOL fnGetUseBitmapRes()=0;
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virtual BOOL fnGetConstantUpdate()=0;
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virtual void fnSetConstantUpdate(BOOL constantUpdates)=0;
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virtual BOOL fnGetShowSelectedVertices()=0;
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virtual void fnSetShowSelectedVertices(BOOL show)=0;
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virtual BOOL fnGetMidPixelSnape()=0;
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virtual void fnSetMidPixelSnape(BOOL midPixel)=0;
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virtual int fnGetMatID()=0;
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virtual void fnSetMatID(int matid)=0;
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virtual int fnNumberMatIDs()=0;
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virtual BitArray* fnGetSelectedVerts()=0;
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virtual void fnSelectVerts(BitArray *sel)=0;
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virtual BOOL fnIsVertexSelected(int index)=0;
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virtual void fnMoveSelectedVertices(Point3 offset)=0;
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virtual void fnRotateSelectedVertices(float angle)=0;
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virtual void fnRotateSelectedVertices(float angle, Point3 axis)=0;
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virtual void fnScaleSelectedVertices(float scale,int dir)=0;
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virtual void fnScaleSelectedVertices(float scale,int dir,Point3 axis)=0;
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virtual Point3* fnGetVertexPosition(TimeValue t, int index)=0;
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virtual int fnNumberVertices()=0;
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virtual void fnMoveX(float p)=0;
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virtual void fnMoveY(float p)=0;
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virtual void fnMoveZ(float p)=0;
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virtual BitArray* fnGetSelectedPolygons()=0;
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virtual void fnSelectPolygons(BitArray *sel)=0;
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virtual BOOL fnIsPolygonSelected(int index)=0;
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virtual int fnNumberPolygons()=0;
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virtual void fnDetachEdgeVerts()=0;
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virtual void fnFlipH()=0;
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virtual void fnFlipV()=0;
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virtual BOOL fnGetLockAspect()=0;
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virtual void fnSetLockAspect(BOOL a)=0;
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virtual float fnGetMapScale()=0;
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virtual void fnSetMapScale(float sc)=0;
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virtual void fnGetSelectionFromFace()=0;
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virtual void fnForceUpdate(BOOL update)= 0;
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virtual void fnZoomToGizmo(BOOL all)= 0;
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virtual void fnSetVertexPosition(TimeValue t, int index, Point3 pos) = 0;
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virtual void fnMarkAsDead(int index) = 0;
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virtual int fnNumberPointsInFace(int index)=0;
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virtual int fnGetVertexIndexFromFace(int index,int vertexIndex)=0;
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virtual int fnGetHandleIndexFromFace(int index,int vertexIndex)=0;
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virtual int fnGetInteriorIndexFromFace(int index,int vertexIndex)=0;
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virtual int fnGetVertexGIndexFromFace(int index,int vertexIndex)=0;
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virtual int fnGetHandleGIndexFromFace(int index,int vertexIndex)=0;
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virtual int fnGetInteriorGIndexFromFace(int index,int vertexIndex)=0;
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virtual void fnAddPoint(Point3 pos, int fIndex,int ithV, BOOL sel)=0;
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virtual void fnAddHandle(Point3 pos, int fIndex,int ithV, BOOL sel)=0;
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virtual void fnAddInterior(Point3 pos, int fIndex,int ithV, BOOL sel)=0;
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virtual void fnSetFaceVertexIndex(int fIndex,int ithV, int vIndex)=0;
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virtual void fnSetFaceHandleIndex(int fIndex,int ithV, int vIndex)=0;
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virtual void fnSetFaceInteriorIndex(int fIndex,int ithV, int vIndex)=0;
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virtual void fnUpdateViews()=0;
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virtual void fnGetFaceSelFromStack()=0;
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};
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#endif // __IUWNRAP__H
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