96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //-----------------------------------------------------------------------------
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| // ----------------
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| // File ....: log.h
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| // ----------------
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| // Author...: Gus Grubba
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| // Date ....: November 1996
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| //
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| // History .: Nov, 27 1996 - Started
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| //
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| //-----------------------------------------------------------------------------
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| 		
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| #ifndef ERRORLOG_H_DEFINED
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| #define ERRORLOG_H_DEFINED
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| 
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| #define NO_DIALOG		FALSE
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| #define DISPLAY_DIALOG	TRUE
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| 
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| #define	SYSLOG_ERROR	0x00000001
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| #define	SYSLOG_WARN		0x00000002
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| #define	SYSLOG_INFO		0x00000004
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| #define	SYSLOG_DEBUG	0x00000008
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| 
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| #define	SYSLOG_LIFE_EVER	0
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| #define	SYSLOG_LIFE_DAYS	1
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| #define	SYSLOG_LIFE_SIZE	2
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| 
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| //-----------------------------------------------------------------------------
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| //-----------------------------------------------------------------------------
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| //--   Frame   Range
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| //
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| 	
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| class LogSys {
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| 
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| 		DWORD	valTypes;
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| 		int		logLife;
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| 		DWORD	logDays;
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| 		DWORD	logSize;
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| 
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| 	 public:
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| 
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| 		//-- Maintenance methods -----------------------------------------------
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| 		//
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| 		//	 Methods used internally
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| 
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| 		//-- Queries what log types are enabled
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| 
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| 		virtual		DWORD	LogTypes ( ) { return valTypes; }
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| 
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| 		//-- Sets what log types are enabled
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| 
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| 		virtual		void	SetLogTypes ( DWORD types ) { valTypes = types; }
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| 
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| 		//-- Logging methods ---------------------------------------------------
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| 		//
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| 		//	 "type"	defines the type of log entry based on LogTypes above.
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| 		//
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| 		//   "dialogue" is DISPLAY_DIALOGUE if you want the message to be displayed
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| 		//   in a dialogue. The system will determine if displaying a dialogue is
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| 		//   appropriate based on network rendering mode. If this is just some
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| 		//   information you don't want a dialogue for, or if you are handling
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| 		//   the dialogue yourself, just set dialogue to NO_DIALOGUE.
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| 		//
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| 		//
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| 		//   "title" is optional. If non NULL, it will be used to define the module
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| 		//   that originated the log entry (and the title bar in the dialogue).
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| 		//
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| 		//
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| 	 
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| 		virtual		void	LogEntry		( DWORD type, BOOL dialogue, TCHAR *title, TCHAR *text,... ) = 0;
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| 
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| 		//-- By turning on quiet mode the log system will not display any dialogues
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| 		//-- even if it is not noetwork rendering.
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| 		//-- The error will only be written to the log file.
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| 		virtual		void	SetQuietMode( bool quiet ) = 0;
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| 		virtual		bool	GetQuietMode( ) = 0;
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| 
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| 		//-- Log File Longevity ------------------------------------------------
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| 
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| 		virtual		int		Longevity		( )				{ return logLife; }
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| 		virtual		void	SetLongevity	( int type )	{ logLife = type; }
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| 		virtual		DWORD	LogDays			( )				{ return logDays; }
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| 		virtual		DWORD	LogSize			( )				{ return logSize; }
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| 		virtual		void	SetLogDays		( DWORD days ) 	{ logDays = days; }
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| 		virtual		void	SetLogSize		( DWORD size ) 	{ logSize = size; }
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| 
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| 		//-- State -------------------------------------------------------------
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| 
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| 		virtual		void	SaveState		( void ) = 0;
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| 		virtual		void	LoadState		( void ) = 0;
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| 
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| };
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| 
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| #endif
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| 
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| //-- EOF: log.h ---------------------------------------------------------------
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