62 lines
1.3 KiB
C
Executable File
62 lines
1.3 KiB
C
Executable File
//-----------------------------------------------------------------------------
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// ----------------------------
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// File ....: maxnet_platform.h
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// ----------------------------
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// Author...: Gus J Grubba
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// Date ....: February 2000
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//
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// Descr....: 3D Studio MAX Network Interface - Platform Dependency
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//
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// History .: Feb, 07 2000 - Started
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//
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//-----------------------------------------------------------------------------
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#ifndef _MAXNET_PLATFORM_H_
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#define _MAXNET_PLATFORM_H_
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef WIN32
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#include <windows.h>
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#define mn_malloc(s) LocalAlloc(LPTR,s)
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#define mn_free LocalFree
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//-----------------------------------------------
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//-- NetBios
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#ifdef WIN32
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#ifndef ADAPTER_STATUS_BLOCK
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#include <nb30.h>
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typedef struct tag_ADAPTER_STATUS_BLOCK {
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ADAPTER_STATUS asb_header;
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NAME_BUFFER asb_Names[32];
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} ADAPTER_STATUS_BLOCK;
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#endif
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#endif
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#else
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#define __USE_BSD
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#include <sys/socket.h>
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#include <sys/fcntl.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <errno.h>
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#define mn_malloc(s) malloc(s)
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#define mn_free free
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#endif
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#endif
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//-- EOF: maxnet_platform.h ---------------------------------------------------
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