tge/lib/mayasdk4/include/maya/MFnDistanceManip.h
2017-04-17 06:17:10 -06:00

108 lines
3.0 KiB
C++
Executable File

#ifndef LINUX
#pragma once
#endif
#ifndef _MFnDistanceManip
#define _MFnDistanceManip
//
// *****************************************************************************
//
// Copyright (C) 1998-2001 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MFnDistanceManip
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnDistanceManip)
//
// Function set for a base manipulator - the DistanceManip
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnBase.h>
#include <maya/MFnManip3D.h>
#include <maya/MObject.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MFnDistanceManip)
/// DistanceManip function set (OpenMayaUI)
/**
MFnDistanceManip is the function set for distance manipulators.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MFnDistanceManip : public MFnManip3D
{
declareDagMFn(MFnDistanceManip, MFnManip3D);
public:
///
MObject create(MStatus *ReturnStatus = NULL);
///
MObject create(const MString &manipName,
const MString &distanceName,
MStatus *ReturnStatus = NULL);
///
MStatus connectToDistancePlug(MPlug &distancePlug);
///
MStatus setStartPoint(const MPoint &point);
///
MStatus setDirection(const MVector &vector);
///
MStatus setDrawStart(bool state);
///
MStatus setDrawLine(bool state);
///
MStatus setScalingFactor(double scalingFactor);
///
bool isDrawStartOn(MStatus *ReturnStatus = NULL) const;
///
bool isDrawLineOn(MStatus *ReturnStatus = NULL) const;
///
double scalingFactor(MStatus *ReturnStatus = NULL) const;
///
unsigned distanceIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned directionIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned startPointIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned currentPointIndex(MStatus *ReturnStatus = NULL) const;
protected:
private:
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnDistanceManip */