tge/lib/mayasdk4/include/maya/MVectorArray.h
2017-04-17 06:17:10 -06:00

139 lines
3.7 KiB
C++
Executable File

#ifndef LINUX
#pragma once
#endif
#ifndef _MVectorArray
#define _MVectorArray
//
// *****************************************************************************
//
// Copyright (C) 1997-2001 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MVectorArray
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MVectorArray)
//
// This class implements an array of integers. Common convenience functions
// are available, and the implementation is compatible with the internal
// Maya implementation so that it can be passed efficiently between plugins
// and internal maya data structures.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MTypes.h>
#include <maya/MStatus.h>
// *****************************************************************************
// DECLARATIONS
#include <maya/MVector.h>
#include <maya/MStatus.h>
// *****************************************************************************
// CLASS DECLARATION (MVectorArray)
/// Array of MVectors data type
/**
Implement an array of MVectors data type.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MVectorArray
{
public:
///
MVectorArray();
///
MVectorArray( const MVectorArray& other );
///
MVectorArray( const MVector vectors[], unsigned count );
///
MVectorArray( const double vectors[][3], unsigned count );
///
MVectorArray( const float vectors[][3], unsigned count );
///
MVectorArray( unsigned initialSize,
const MVector &initialValue
= MVector::zero );
///
~MVectorArray();
///
const MVector& operator[]( unsigned index ) const;
///
MVector & operator[]( unsigned index );
///
MVectorArray & operator=( const MVectorArray & other );
///
MStatus set( const MVector& element, unsigned index );
///
MStatus set( double element[3], unsigned index );
///
MStatus set( float element[3], unsigned index );
///
MStatus setLength( unsigned length );
///
unsigned length() const;
///
MStatus remove( unsigned index );
///
MStatus insert( const MVector & element, unsigned index );
///
MStatus append( const MVector & element );
///
MStatus copy( const MVectorArray& source );
///
MStatus clear();
///
MStatus get( double [][3] ) const;
///
MStatus get( float [][3] ) const;
///
void setSizeIncrement ( unsigned newIncrement );
///
unsigned sizeIncrement () const;
///
friend OPENMAYA_EXPORT ostream &operator<<(ostream &os,
const MVectorArray &array);
protected:
// No protected members
private:
MVectorArray( void* );
void * arr;
bool own;
static const char* className();
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MVectorArray */