2017-04-17 06:17:10 -06:00

115 lines
2.8 KiB
C++
Executable File

#ifndef _MCursor
#define _MCursor
//
// *****************************************************************************
//
// Copyright (C) 1998-2003 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MCursor
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MCursor)
//
// The MCursor class implements a cursor class, and is used to pass
// all cursor arguments to Maya API methods.
// The data passed to the MCursor constructor is in xbm format.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MTypes.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MCursor)
/// Manipulate Cursors. (OpenMayaUI)
/**
Implement a cursor.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MCursor
{
public:
#ifdef _WIN32
/// NT constructor
MCursor( LPCSTR pszResource );
#else
/// IRIX constructor
MCursor(short width,
short height,
short hotSpotX,
short hotSpotY,
unsigned char * bits,
unsigned char * mask );
#endif
///
MCursor(const MCursor& other);
///
~MCursor();
///
MCursor & operator=(const MCursor &);
///
bool operator==(const MCursor &) const;
///
bool operator!=(const MCursor &) const;
/// Maya default cursor, the left arrow.
static MCursor defaultCursor;
/// '+' cursor.
static MCursor crossHairCursor;
/// '+' cursor with double lines.
static MCursor doubleCrossHairCursor;
/// Wedge-shaped arrow pointing left.
static MCursor editCursor;
/// Pencil shape.
static MCursor pencilCursor;
/// Open hand shaped cursor.
static MCursor handCursor;
protected:
// No protected members
private:
MCursor();
MCursor(const void *);
const void* apiData;
const void* apiData2;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MCursor */