2017-04-17 06:17:10 -06:00

126 lines
3.5 KiB
C++
Executable File

#ifndef _MCursor
#define _MCursor
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MCursor
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MCursor)
//
// The MCursor class implements a cursor class, and is used to pass
// all cursor arguments to Maya API methods.
// The data passed to the MCursor constructor is in xbm format.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MTypes.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MCursor)
/// Manipulate Cursors. (OpenMayaUI)
/**
Implement a cursor.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MCursor
{
public:
#ifdef _WIN32
/// NT constructor
MCursor( LPCSTR pszResource );
#else
/// IRIX constructor
MCursor(short width,
short height,
short hotSpotX,
short hotSpotY,
unsigned char * bits,
unsigned char * mask );
#endif
///
MCursor(const MCursor& other);
///
~MCursor();
///
MCursor & operator=(const MCursor &);
///
bool operator==(const MCursor &) const;
///
bool operator!=(const MCursor &) const;
/// Maya default cursor, the left arrow.
static MCursor defaultCursor;
/// '+' cursor.
static MCursor crossHairCursor;
/// '+' cursor with double lines.
static MCursor doubleCrossHairCursor;
/// Wedge-shaped arrow pointing left.
static MCursor editCursor;
/// Pencil shape.
static MCursor pencilCursor;
/// Open hand shaped cursor.
static MCursor handCursor;
protected:
// No protected members
private:
MCursor();
MCursor(const void *);
const void* apiData;
const void* apiData2;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MCursor */