tge/lib/mayasdk6/include/maya/MFnMeshData.h
2017-04-17 06:17:10 -06:00

105 lines
3.6 KiB
C++
Executable File

#ifndef _MFnMeshData
#define _MFnMeshData
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MFnMeshData
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnMeshData)
//
// MFnMeshData allows the creation and manipulation of Mesh data objects
// for use in the dependency graph.
//
// If a user written dependency node either accepts or produces Meshes, then
// this class is used to create data blocks into which Meshes can be constructed
// before being passed to other dependency graph nodes. The MDataHandle::type
// method will return kMesh when data of this type is present.
//
// If a node is receiving a Mesh via an input attribute, the asMesh method of
// MDataHandle can be used to access that input Mesh.
//
// If a node is to create a Mesh and send it via an output attribute, a new
// MFnMeshData must be instantiated and then the create method called to
// build the actual data block as an MObject. This MObject should be passed
// to the MFnMesh::create method as the parentOrOwner parameter so that the
// Mesh will be constructed inside the data block. The MDataHandle::set
// routine is then used to pass the data block down the connection.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnGeometryData.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MFnMeshData)
/// Mesh function set for dependency node data
/**
Create and manipulate Mesh dependency node data
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MFnMeshData : public MFnGeometryData
{
declareMFn(MFnMeshData, MFnGeometryData);
public:
///
MObject create( MStatus* ReturnStatus = NULL );
protected:
// No protected members
private:
// No private members
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnMeshData */