tge/lib/mayasdk6/include/maya/MFnStateManip.h
2017-04-17 06:17:10 -06:00

108 lines
3.2 KiB
C++
Executable File

#ifndef _MFnStateManip
#define _MFnStateManip
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MFnStateManip
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnStateManip)
//
// Function set for a base manipulator - the state manipulator.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnBase.h>
#include <maya/MFnManip3D.h>
#include <maya/MObject.h>
// *****************************************************************************
// DECLARATIONS
class MPoint;
// *****************************************************************************
// CLASS DECLARATION (MFnStateManip)
/// StateManip function set (OpenMayaUI)
/**
MFnStateManip is the function set for state manipulators.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MFnStateManip : public MFnManip3D
{
declareDagMFn(MFnStateManip, MFnManip3D);
public:
///
MObject create(MStatus *ReturnStatus = NULL);
///
MObject create(const MString &manipName,
const MString &stateName,
MStatus *ReturnStatus = NULL);
///
MStatus connectToStatePlug(MPlug &statePlug);
///
MStatus setInitialState(unsigned initialState);
///
MStatus setMaxStates(unsigned numStates);
///
unsigned maxStates(MStatus *ReturnStatus = NULL) const;
///
unsigned state(MStatus *ReturnStatus = NULL) const;
///
unsigned positionIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned stateIndex(MStatus *ReturnStatus = NULL) const;
protected:
private:
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnStateManip */