tge/lib/mayasdk6/include/maya/MFnToggleManip.h
2017-04-17 06:17:10 -06:00

120 lines
3.6 KiB
C++
Executable File

#ifndef _MFnToggleManip
#define _MFnToggleManip
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MFnToggleManip
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnToggleManip)
//
// Function set for a base manipulator - the ToggleManip
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnBase.h>
#include <maya/MFnManip3D.h>
#include <maya/MObject.h>
// *****************************************************************************
// DECLARATIONS
class MPoint;
// *****************************************************************************
// CLASS DECLARATION (MFnToggleManip)
/// ToggleManip function set (OpenMayaUI)
/**
MFnToggleManip is the function set for toggle manipulators.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MFnToggleManip : public MFnManip3D
{
declareDagMFn(MFnToggleManip, MFnManip3D);
public:
///
MObject create(MStatus *ReturnStatus = NULL);
///
MObject create(const MString &manipName,
const MString &toggleName,
MStatus *ReturnStatus = NULL);
///
MStatus connectToTogglePlug(MPlug &togglePlug);
///
MPoint startPoint(MStatus *ReturnStatus = NULL) const;
///
MVector direction(MStatus *ReturnStatus = NULL) const;
///
double length(MStatus *ReturnStatus = NULL) const;
///
bool toggle(MStatus *ReturnStatus = NULL) const;
///
unsigned startPointIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned directionIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned lengthIndex(MStatus *ReturnStatus = NULL) const;
///
unsigned toggleIndex(MStatus *ReturnStatus = NULL) const;
///
MStatus setStartPoint(MPoint &startPoint);
///
MStatus setDirection(MVector &direction);
///
MStatus setLength(double length);
///
MStatus setToggle(bool toggle);
protected:
private:
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnToggleManip */