236 lines
5.7 KiB
C++
Executable File
236 lines
5.7 KiB
C++
Executable File
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#ifndef _MTesselationParams
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#define _MTesselationParams
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MTesselationParams
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MTesselationParams)
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//
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// This class provides control over the tesselation operation.
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// This class is meant to be used in conjunction with the tesselate
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// method of MFnNurbsSurface.
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//
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// The tesselation operation works by building an initial mesh and then
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// refining that mesh until certain subdivision criteria are met. This class
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// provides control over both the method of construction of the initial
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// mesh and also the criteria for subsequent refinement.
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// The initial tesselation is specified by the polygon output type, and the
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// isoparm type. The secondary tesselation (or subdivision) is specified by
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// the tesselation format.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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// *****************************************************************************
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// FORWARD DECLARATIONS
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class MMatrix;
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// *****************************************************************************
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// CLASS DECLARATION (MTesselationParams)
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/// Tesselation parameters
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MTesselationParams
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{
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public:
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/// Tesselation format
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enum TessFormat {
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///
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kTriangleCountFormat,
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///
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kStandardFitFormat,
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///
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kGeneralFormat
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};
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/// Output Types
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enum PolyType {
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///
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kTriangles,
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///
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kQuads
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};
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/// IsoparmType
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enum IsoparmType {
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///
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kSurface3DDistance,
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///
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kSurface3DEquiSpaced,
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///
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kSurfaceEquiSpaced,
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///
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kSpanEquiSpaced
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};
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/// Subdivision flags
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enum SubdivisionType {
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///
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kUseFractionalTolerance,
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///
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kUseChordHeightRatio,
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///
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kUseMinEdgeLength,
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///
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kUseMaxEdgeLength,
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///
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kUseMaxNumberPolys,
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///
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kUseMaxSubdivisionLevel,
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///
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kUseMinScreenSize,
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///
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kUseMaxUVRectangleSize,
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///
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kUseTriangleEdgeSwapping,
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///
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kUseRelativeTolerance,
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///
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kUseEdgeSmooth,
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///
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kLastFlag
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};
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///
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MTesselationParams ( TessFormat format = kStandardFitFormat,
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PolyType = kTriangles );
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MTesselationParams ( const MTesselationParams & );
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///
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~MTesselationParams ();
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// General parameters
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///
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void setFormatType( TessFormat type );
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///
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void setOutputType( PolyType type );
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// Parameters for triangulization format
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///
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void setTriangleCount( int );
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// Parameters for standard fit format
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///
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void setStdChordHeightRatio( double );
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///
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void setStdFractionalTolerance( double );
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///
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void setStdMinEdgeLength( double );
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// Parameters for general tesselation format
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///
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void setSubdivisionFlag( SubdivisionType type, bool use );
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///
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void setFitTolerance( double );
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///
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void setChordHeightRatio( double );
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///
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void setMinEdgeLength( double );
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///
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void setMaxEdgeLength( double );
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///
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void setMaxNumberPolys( int );
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///
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void setMaxSubdivisionLevel( double );
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///
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void setMinScreenSize( double, double );
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///
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void setWorldspaceToScreenTransform( MMatrix & );
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///
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void setMaxUVRectangleSize( double, double );
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///
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void setRelativeFitTolerance( double );
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///
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void setEdgeSmoothFactor( double );
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///
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void set3DDelta( double );
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// U,V isoparm based parameters
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///
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void setUIsoparmType( IsoparmType type );
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///
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void setVIsoparmType( IsoparmType type );
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///
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void setUNumber( int count );
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///
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void setVNumber( int count );
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///
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void setBoundingBoxDiagonal( double distance );
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///
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void setUDistanceFraction( double value );
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///
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void setVDistanceFraction( double value );
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///
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MTesselationParams &operator= ( const MTesselationParams &rhs);
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// The default tesselation parameters
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///
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static MTesselationParams fsDefaultTesselationParams;
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protected:
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// No protected members
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private:
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friend class MFnNurbsSurface;
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const char* className() const;
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void * data;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MTesselationParams */
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