tge/lib/mayasdk6/include/maya/MTransformationMatrix.h
2017-04-17 06:17:10 -06:00

242 lines
7.3 KiB
C++
Executable File

#ifndef _MTransformationMatrix
#define _MTransformationMatrix
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MTransformationMatrix
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MTransformationMatrix)
//
// An MTransformationMatrix allows the manipulation of the individual
// transformation components (eg scale, rotation, shear, etc) of a four by
// four transformation matrix.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MTypes.h>
// *****************************************************************************
// DECLARATIONS
class MMatrix;
class MVector;
class MPoint;
class MQuaternion;
class MEulerRotation;
#define MTransformationMatrix_kTol 1.0e-10
// *****************************************************************************
// CLASS DECLARATION (MTransformationMatrix)
/// Transformation matrix
/**
Class for constructing transformation matrices
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MTransformationMatrix
{
public:
///
enum RotationOrder {
///
kInvalid,
///
kXYZ,
///
kYZX,
///
kZXY,
///
kXZY,
///
kYXZ,
///
kZYX,
///
kLast
};
///
~MTransformationMatrix();
///
MTransformationMatrix();
///
MTransformationMatrix( const MTransformationMatrix& src );
///
MTransformationMatrix( const MMatrix& src );
///
MTransformationMatrix& operator= ( const MTransformationMatrix &src );
///
MTransformationMatrix& operator= ( const MMatrix &src );
///
MMatrix asMatrix() const;
///
MMatrix asMatrix(double percent) const;
///
MMatrix asMatrixInverse() const;
///
MMatrix asScaleMatrix() const;
///
MMatrix asRotateMatrix() const;
///
MStatus getScale( double[3], MSpace::Space ) const;
///
MStatus setScale( const double[3], MSpace::Space );
///
MStatus addScale( const double[3], MSpace::Space );
///
MQuaternion rotation() const;
///
MTransformationMatrix &rotateTo( const MQuaternion &q );
///
MTransformationMatrix &rotateBy( const MQuaternion &q,
MSpace::Space space,
MStatus *ReturnStatus = NULL);
///
MEulerRotation eulerRotation() const;
///
MTransformationMatrix &rotateTo( const MEulerRotation &e );
///
MTransformationMatrix &rotateBy( const MEulerRotation &e,
MSpace::Space space,
MStatus *ReturnStatus = NULL);
///
MStatus getRotationQuaternion( double &x, double &y, double &z,
double &w ) const;
///
MStatus setRotationQuaternion( double x, double y, double z,
double w );
///
MStatus addRotationQuaternion( double x, double y, double z,
double w, MSpace::Space );
///
MStatus getRotation( double[3],
RotationOrder& order ) const;
///
MStatus setRotation( const double rotation[3],
RotationOrder order );
///
MStatus addRotation( const double rotation[3],
RotationOrder order, MSpace::Space );
///
RotationOrder rotationOrder( MStatus* ReturnStatus = NULL ) const;
///
MStatus reorderRotation( RotationOrder& order );
///
MStatus setToRotationAxis( const MVector &axis, double rotation );
///
MQuaternion rotationOrientation() const;
///
MTransformationMatrix &setRotationOrientation( const MQuaternion &q );
///
MVector translation( MSpace::Space, MStatus* ReturnStatus=NULL ) const;
///
MStatus setTranslation( const MVector& vector, MSpace::Space );
///
MStatus addTranslation( const MVector& vector, MSpace::Space );
///
MStatus setShear( const double[3], MSpace::Space );
///
MStatus getShear( double[3], MSpace::Space ) const;
///
MStatus addShear( const double[3], MSpace::Space );
///
MPoint scalePivot( MSpace::Space, MStatus* ReturnStatus = NULL ) const;
///
MStatus setScalePivot( const MPoint&, MSpace::Space, bool balance );
///
MVector scalePivotTranslation(MSpace::Space,
MStatus* ReturnStatus=NULL )const;
///
MStatus setScalePivotTranslation( const MVector& vector,
MSpace::Space );
///
MPoint rotatePivot( MSpace::Space, MStatus* ReturnStatus=NULL ) const;
///
MStatus setRotatePivot( const MPoint& point,
MSpace::Space, bool balance );
///
MVector rotatePivotTranslation( MSpace::Space space,
MStatus* ReturnStatus=NULL ) const;
///
MStatus setRotatePivotTranslation( const MVector& vector,
MSpace::Space space );
///
bool isEquivalent ( const MTransformationMatrix &other,
double tolerance = MTransformationMatrix_kTol ) const;
///
bool operator == (const MTransformationMatrix & other ) const;
///
bool operator != ( const MTransformationMatrix & other ) const;
/// OBSOLETE
MStatus getRotation( double[3],
RotationOrder& order, MSpace::Space ) const;
/// OBSOLETE
MStatus setRotation( const double rotation[3],
RotationOrder order, MSpace::Space );
/// OBSOLETE
MStatus getRotationQuaternion( double &x, double &y, double &z,
double &w, MSpace::Space ) const;
/// OBSOLETE
MStatus setRotationQuaternion( double x, double y, double z,
double w, MSpace::Space );
///
static const MTransformationMatrix identity;
protected:
// No protected members
private:
const void* data;
const char* className() const;
MTransformationMatrix( const void* );
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MTransformationMatrix */