110 lines
3.3 KiB
C++
Executable File
110 lines
3.3 KiB
C++
Executable File
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#ifndef _MFnDirectionManip
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#define _MFnDirectionManip
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MFnDirectionManip
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnDirectionManip)
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//
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// Function set for a base manipulator - DirectionManip.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnBase.h>
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#include <maya/MFnManip3D.h>
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#include <maya/MObject.h>
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// *****************************************************************************
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// DECLARATIONS
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class MPoint;
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// *****************************************************************************
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// CLASS DECLARATION (MFnDirectionManip)
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/// DirectionManip function set (OpenMayaUI)
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/**
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MFnDirectionManip is the function set for direction manipulators.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MFnDirectionManip : public MFnManip3D
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{
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declareDagMFn(MFnDirectionManip, MFnManip3D);
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public:
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///
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MObject create(MStatus *ReturnStatus = NULL);
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///
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MObject create(const MString &manipName,
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const MString &directionName,
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MStatus *ReturnStatus = NULL);
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///
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MStatus connectToDirectionPlug(MPlug &directionPlug);
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///
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MStatus setNormalizeDirection(bool state);
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///
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MStatus setDrawStart(bool state);
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///
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MStatus setStartPoint(MPoint &startPoint);
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///
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MStatus setDirection(MVector &direction);
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///
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unsigned startPointIndex(MStatus *ReturnStatus = NULL) const;
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///
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unsigned endPointIndex(MStatus *ReturnStatus = NULL) const;
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///
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unsigned directionIndex(MStatus *ReturnStatus = NULL) const;
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protected:
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private:
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnDirectionManip */
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