Files
tge/Torque/SDK/engine/platformWin32/winV2Video.h
2026-01-14 10:27:57 -06:00

34 lines
925 B
C++

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _WINV2VIDEO_H_
#define _WINV2VIDEO_H_
#ifndef _PLATFORMVIDEO_H_
#include "platform/platformVideo.h"
#endif
class Voodoo2Device : public DisplayDevice
{
public:
Voodoo2Device();
void initDevice();
bool activate( U32 width, U32 height, U32 bpp, bool fullScreen );
void shutdown();
void destroy();
bool setScreenMode( U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt = false, bool repaint = true );
void swapBuffers();
const char* getDriverInfo();
bool getGammaCorrection(F32 &g);
bool setGammaCorrection(F32 g);
bool setVerticalSync( bool on );
static DisplayDevice* create();
};
#endif // _H_WINV2VIDEO