8608/instructionList.txt
2024-08-11 02:39:37 -06:00

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instructionList.txt
List of all instructions in the 8608 architecture.
Instructions are encoded as the opcode, followed by any immediate values.
16-bit immediates are encoded in big-endian byte order.
Each instruction is described in order of: Mnemonic, Opcode, Clock cycles, Description
Control (C):
RST 41 3 Clear all registers and flags, load the Program Counter from memory addresses $FFFC-$FFFD, and execute the code at the address given by those bytes
BRK 00 3 Trigger an interrupt from software, saving the current Program Counter in the V register and jumping to the Interrupt Vector stored at memory addresses $FFFE-$FFFF
RTI 40 1 Return from an interrupt, resuming normal execution where it left off when the interrupt occurred
NOP EA 1 Do nothing
CLI 58 1 Enable interrupts to be triggered by external hardware
SEI 78 1 Disable interrupts being triggered by external hardware
HLT 18 1 Clear the Run Flag, preventing the CPU from running until an interrupt is triggered
RUN 38 1 Set the Run Flag, allowing the CPU to run once the current interrupt finishes
8-bit Unary Arithmetic (U):
INC A F6 1 Increment the A register, and set the Carry Flag and Zero Flag according to the result
DEC A D6 1 Decrement the A register, and set the Carry Flag and Zero Flag according to the result
ICC A 57 1 Add the Carry Flag to the A register, and set the Carry Flag and Zero Flag according to the result
INC B FE 1 Increment the B register, and set the Carry Flag and Zero Flag according to the result
DEC B DE 1 Decrement the B register, and set the Carry Flag and Zero Flag according to the result
ICC B 5F 1 Add the Carry Flag to the B register, and set the Carry Flag and Zero Flag according to the result
INC C FA 1 Increment the C register, and set the Carry Flag and Zero Flag according to the result
DEC C DA 1 Decrement the C register, and set the Carry Flag and Zero Flag according to the result
ICC C 5B 1 Add the Carry Flag to the C register, and set the Carry Flag and Zero Flag according to the result
INC zpg E6 4 Increment the value at an given 8-bit address, and set the Carry Flag and Zero Flag according to the result
DEC zpg C6 4 Decrement the value at an given 8-bit address, and set the Carry Flag and Zero Flag according to the result
ICC zpg 47 4 Add the Carrry Flag to the value at an given 8-bit address, and set the Carry Flag and Zero Flag according to the result
8-bit Arithmetic and Logic (A):
ADD # 6B 2 Add a given 8-bit value to the value in the A register, and set the Carry Flag and Zero Flag according to the result
ADC # 69 2 Add a given 8-bit value plus the Carry Flag to the value in the A register, and set the Carry Flag and Zero Flag according to the result
CMP # C9 2 Set the Carry Flag and Zero Flag according to the result of subtracting a given 8-bit value from the value in the A register
AND # 29 2 Bitwise AND the value in the A register with a given 8-bit value, and set the Zero Flag according to the result
ORA # 09 2 Bitwise OR the value in the A register with a given 8-bit value, and set the Zero Flag according to the result
EOR # 49 2 Bitwise Exclusive OR the value in the A register with a given 8-bit value, and set the Zero Flag according to the result
ASL # 15 2 Bit-shift the value in the A register left by a given number of bits, and set the Zero Flag according to the result
LSR # 55 2 Bit-shift the value in the A register right by a given number of bits, and set the Zero Flag according to the result
ROL # 35 2 Bit-rotate the value in the A register left by a given number of bits, and set the Zero Flag according to the result
ROR # 75 2 Bit-rotate the value in the A register right by a given number of bits, and set the Zero Flag according to the result
ADD zpg 67 3 Add the value in memory at a given 8-bit address to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SUB zpg E7 3 Subtract the value in memory at a given 8-bit address from the value in the A register, and set the Carry Flag and Zero Flag according to the result
ADC zpg 65 3 Add the value in memory at a given 8-bit address plus the Carry Flag to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SBC zpg E5 3 Subtract the value in memory at a given 8-bit address from the value in the A register including the Carry Flag, and set the Carry Flag and Zero Flag according to the result
CMP zpg C5 3 Set the Carry Flag and Zero Flag according to the result of subtracting the value in memory at a given 8-bit address from the value in the A register
AND zpg 25 3 Bitwise AND the value in the A register with the value in memory at a given 8-bit address, and set the Carry Flag and Zero Flag according to the result
ORA zpg 05 3 Bitwise OR the value in the A register with the value in memory at a given 8-bit address, and set the Carry Flag and Zero Flag according to the result
EOR zpg 45 3 Bitwise Exclusive OR the value in the A register with the value in memory at a given 8-bit address, and set the Carry Flag and Zero Flag according to the result
ADD B 7F 1 Add the value in the B register to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SUB B FF 1 Subtract the value in the B register from the value in the A register, and set the Carry Flag and Zero Flag according to the result
ADC B 7D 1 Add the value in the B register plus the Carry Flag to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SBC B FD 1 Subtract the value in the B register form the value in the A register including the Carry Flag, and set the Carry Flag and Zero Flag according to the result
CMP B DD 1 Set the Carry Flag and Zero Flag according to the result of subtracting the value in the B register from the value in the A register
AND B 3D 1 Bitwise AND the value in the A register with the value in the B register, and set the Carry Flag and Zero Flag according to the result
ORA B 1D 1 Bitwise OR the value in the A register with the value in the B register, and set the Carry Flag and Zero Flag according to the result
EOR B 5D 1 Bitwise Exclusive OR the value in the A register with the value in the B register, and set the Carry Flag and Zero Flag according to the result
ADD C 7B 1 Add the value in the C register to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SUB C FB 1 Subtract the value in the C register from the value in the A register, and set the Carry Flag and Zero Flag according to the result
ADC C 79 1 Add the value in the C register plus the Carry Flag to the value in the A register, and set the Carry Flag and Zero Flag according to the result
SBC C F9 1 Subtract the value in the C register form the value in the A register including the Carry Flag, and set the Carry Flag and Zero Flag according to the result
CMP C D9 1 Set the Carry Flag and Zero Flag according to the result of subtracting the value in the C register from the value in the A register
AND C 39 1 Bitwise AND the value in the A register with the value in the C register, and set the Carry Flag and Zero Flag according to the result
ORA C 19 1 Bitwise OR the value in the A register with the value in the C register, and set the Carry Flag and Zero Flag according to the result
EOR C 59 1 Bitwise Exclusive OR the value in the A register with the value in the C register, and set the Carry Flag and Zero Flag according to the result
Conditional Branches (B):
BNE rel D0 2 If the result of the last math operation was not 0, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BEQ rel F0 2 If the result of the last math operation was 0, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BLT rel 90 2 If the result of the last math operation was negative, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BGE rel B0 2 If the result of the last math operation was positive or 0, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BGT rel 30 2 If the result of the last math operation was positive, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BLE rel 10 2 If the result of the last math operation was negative or 0, Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program; Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the programc
BRA rel 98 2 Add a signed 8-bit offset to the Program Counter, jumping forward or backward in the program
16-bit Arithmetic (X):
ADX # E8 2 Add a given 8-bit value to the 16-bit X register
ADY # C8 2 Add a given 8-bit value to the 16-bit Y register
ADX ## 8A 3 Add a given 16-bit value to the 16-bit X register
ADY ## 88 3 Add a given 16-bit value to the 16-bit Y register
ADX A FC 1 Add the 8-bit signed value in the A register to the 16-bit X register
ADY A DC 1 Add the 8-bit signed value in the A register to the 16-bit Y register
Jumps (J):
JMP abs CC 3 Jump - Set the Program Counter to a given 16-bit value, executing the code at that address
JSR abs 20 5 Jump to Subroutine - Save the Program Counter on the Stack, then set it to a given 16-bit value, executing the code at that address
JMP [ind] 6C 5 Load a subroutine pointer from memory at a given 16-bit address, then jump to that subroutine, saving the return address on the stack.
JSR [ind] 2C 7 Load a code pointer from memory at a given 16-bit address, then jump to that code.
JMP [ind,A] 4C 5 Load a subroutine pointer from memory at a given 16-bit address, then jump to that subroutine, saving the return address on the stack.
JSR [ind,A] 0C 7 Load a code pointer from memory at a given 16-bit address, then jump to that code.
JMP X 64 1 Set the Program Counter to the 16-bit value in the X register, executing the code at that address
JMP Y 44 1 Set the Program Counter to the 16-bit value in the Y register, executing the code at that address
JSR X 24 3 Save the Program Counter on the Stack, then set it to the 16-bit value in the X register, executing the code at that address
JSR Y 04 3 Save the Program Counter on the Stack, then set it to the 16-bit value in the Y register, executing the code at that address
RTS 60 3 Retrieve the Program Counter from the stack, returning to where the last JSR instruction was executed
Stack (S):
PHA 48 2 Push the value in the A register onto the Stack
PHB 5C 2 Push the value in the B register onto the Stack
PHC 1C 2 Push the value in the C register onto the Stack
PHP 08 2 Push a byte containing the Carry Flag and Zero Flag onto the Stack
PHX 54 3 Push the 16-bit value in the X register onto the Stack
PHY 14 3 Push the 16-bit value in the Y register onto the Stack
PLA 68 2 Pull a byte from the Stack, and store it in the A register
PLB 7C 2 Pull a byte from the Stack, and store it in the B register
PLC 3C 2 Pull a byte from the Stack, and store it in the C register
PLP 28 2 Pull a byte from the Stack, and use it to set the Carry Flag and Zero flag
PLX 74 3 Pull two bytes from the stack, and store the resulting 16-bit value in the X register
PLY 34 3 Pull two bytes from the stack, and store the resulting 16-bit value in the Y register
8-bit Load/Store (B):
LDA # A9 2 Set the A register to a given 8-bit value
LDB # AB 2 Set the B register to a given 8-bit value
LDC # 2B 2 Set the C register to a given 8-bit value
LDA zpg A5 3 Set the A register to the value in memory at a given 8-bit address, and set the Zero Flag according to the value loaded
LDB zpg A7 3 Set the B register to the value in memory at a given 8-bit address, and set the Zero Flag according to the value loaded
LDC zpg 27 3 Set the C register to the value in memory at a given 8-bit address, and set the Zero Flag according to the value loaded
STA zpg 85 3 Store the value in the A register in memory at an given 8-bit address
STB zpg 87 3 Store the value in the B register in memory at an given 8-bit address
STC zpg 07 3 Store the value in the C register in memory at an given 8-bit address
LDA abs ED 4 Set the A register to the value in memory at a given 16-bit address, and set the Zero Flag according to the value loaded
LDB abs EF 4 Set the B register to the value in memory at a given 16-bit address, and set the Zero Flag according to the value loaded
LDC abs 6F 4 Set the C register to the value in memory at a given 16-bit address, and set the Zero Flag according to the value loaded
STA abs CD 4 Store the value in the A register in memory at a given 16-bit address
STB abs CF 4 Store the value in the B register in memory at a given 16-bit address
STC abs 4F 4 Store the value in the C register in memory at a given 16-bit address
LDA X A1 2 Set the A register to the value in memory at the address in X, and set the Zero Flag according to the value loaded
LDB X A3 2 Set the B register to the value in memory at the address in X, and set the Zero Flag according to the value loaded
LDC X 23 2 Set the C register to the value in memory at the address in X, and set the Zero Flag according to the value loaded
LDA Y B1 2 Set the A register to the value in memory at the address in Y, and set the Zero Flag according to the value loaded
LDB Y B3 2 Set the B register to the value in memory at the address in Y, and set the Zero Flag according to the value loaded
LDC Y 33 2 Set the C register to the value in memory at the address in Y, and set the Zero Flag according to the value loaded
STA X 81 2 Store the value in the A register in memory at the address in X
STB X 83 2 Store the value in the B register in memory at the address in X
STC X 03 2 Store the value in the C register in memory at the address in X
STA Y 91 2 Store the value in the A register in memory at the address in Y
STB Y 93 2 Store the value in the B register in memory at the address in Y
STC Y 13 2 Store the value in the C register in memory at the address in Y
LDA X+ E1 2 Set the A register to the value in memory at the address in X, increment the X register, and set the Zero Flag according to the value loaded
LDB X+ E3 2 Set the B register to the value in memory at the address in X, increment the X register, and set the Zero Flag according to the value loaded
LDC X+ 63 2 Set the C register to the value in memory at the address in X, increment the X register, and set the Zero Flag according to the value loaded
LDA Y+ F1 2 Set the A register to the value in memory at the address in Y, increment the Y register, and set the Zero Flag according to the value loaded
LDB Y+ F3 2 Set the B register to the value in memory at the address in Y, increment the Y register, and set the Zero Flag according to the value loaded
LDC Y+ 73 2 Set the C register to the value in memory at the address in Y, increment the Y register, and set the Zero Flag according to the value loaded
STA X+ C1 2 Store the value in the A register in memory at the address in X, and increment the X register
STB X+ C3 2 Store the value in the B register in memory at the address in X, and increment the X register
STC X+ 43 2 Store the value in the C register in memory at the address in X, and increment the X register
STA Y+ D1 2 Store the value in the A register in memory at the address in Y, and increment the Y register
STB Y+ D3 2 Store the value in the B register in memory at the address in Y, and increment the Y register
STC Y+ 53 2 Store the value in the C register in memory at the address in Y, and increment the Y register
LDA X,ofs BD 3 Set the A register to the value in memory at the address (X plus a given 8-bit offset), and set the Zero Flag according to the value loaded
LDB X,ofs BF 3 Set the B register to the value in memory at the address (X plus a given 8-bit offset), and set the Zero Flag according to the value loaded
LDC X,ofs 3F 3 Set the C register to the value in memory at the address (X plus a given 8-bit offset), and set the Zero Flag according to the value loaded
LDA Y,ofs B9 3 Set the A register to the value in memory at the address (Y plus a given 8-bit offset), and set the Zero Flag according to the value loaded
LDB Y,ofs BB 3 Set the B register to the value in memory at the address (Y plus a given 8-bit offset), and set the Zero Flag according to the value loaded
LDC Y,ofs 3B 3 Set the C register to the value in memory at the address (Y plus a given 8-bit offset), and set the Zero Flag according to the value loaded
STA X,ofs 9D 3 Store the value in the A register in memory at the address (X plus a given 8-bit offset)
STB X,ofs 9F 3 Store the value in the A register in memory at the address (X plus a given 8-bit offset)
STC X,ofs 1F 3 Store the value in the A register in memory at the address (X plus a given 8-bit offset)
STA Y,ofs 99 3 Store the value in the A register in memory at the address (Y plus a given 8-bit offset)
STB Y,ofs 9B 3 Store the value in the A register in memory at the address (Y plus a given 8-bit offset)
STC Y,ofs 1B 3 Store the value in the A register in memory at the address (Y plus a given 8-bit offset)
16-bit Load/Store (W):
LDX ## AA 3 Set the X register to a given 16-bit value
LDY ## A8 3 Set the X register to a given 16-bit value
LDX zpg A6 4 Set the X register to the 16-bit value in memory at a given 8-bit address
LDY zpg A4 4 Set the Y register to the 16-bit value in memory at a given 8-bit address
STX zpg 86 4 Store the 16-bit value in the X register in memory at an given 8-bit address
STY zpg 84 4 Store the 16-bit value in the Y register in memory at an given 8-bit address
LDX abs AE 5 Set the X register to the 16-bit value in memory at a given 16-bit address
LDY abs AC 5 Set the Y register to the 16-bit value in memory at a given 16-bit address
STX abs 8E 5 Store the 16-bit value in the X register in memory at a given 16-bit address
STY abs 8C 5 Store the 16-bit value in the X register in memory at a given 16-bit address
LDX X,ofs BE 4 Set the X register to the 16-bit value in memory at the address (X plus a given 8-bit offset)
LDX Y,ofs BA 4 Set the Y register to the 16-bit value in memory at the address (X plus a given 8-bit offset)
LDY X,ofs BC 4 Set the X register to the 16-bit value in memory at the address (Y plus a given 8-bit offset)
LDY Y,ofs B8 4 Set the Y register to the 16-bit value in memory at the address (Y plus a given 8-bit offset)
STX Y,ofs 9A 4 Store the 16-bit value in the X register in memory at the address (Y plus a given 8-bit offset)
STY X,ofs 9C 4 Store the 16-bit value in the Y register in memory at the address (X plus a given 8-bit offset)
LDX X A2 3 Set the X register to the 16-bit value in memory at the address in X
LDY X A0 3 Set the Y register to the 16-bit value in memory at the address in X
LDX Y B2 3 Set the X register to the 16-bit value in the Y registerin16
LDY Y E2 3 Set the Y register to the 16-bit value in the Y registerin16
STX Y 92 3 Store the 16-bit value in the X register in memory at the address in Y
STY X 80 3 Store the 16-bit value in the Y register in memory at the address in X
LDX Y+ F2 3 Set the X register to the 16-bit value in the Y registerin16, the 16-bit value in the Y registerinc16
LDY X+ E0 3 Set the Y register to the 16-bit value in memory at the address in X, the 16-bit value in the X registerinc16
STX Y+ D2 3 Store the 16-bit value in the X register in memory at the address in Y, the 16-bit value in the Y registerinc16
STY X+ C0 3 Store the 16-bit value in the Y register in memory at the address in X, the 16-bit value in the X registerinc16
Moves (M):
TBA 97 1 Copy the value in the B register into the A register
TCA 17 1 Copy the value in the C register into the A register
TAB B7 1 Copy the value in the A register into the B register
TCB D7 1 Copy the value in the C register into the B register
TAC 37 1 Copy the value in the A register into the C register
TBC F7 1 Copy the value in the B register into the C register
TYX B4 1 Copy the 16-bit value in the Y register into the 16-bit X register
TXY 94 1 Copy the 16-bit value in the X register into the 16-bit Y register
TVX B6 1 Copy the 16-bit Interrupt Return Address into the X register
TXV 96 1 Copy the 16-bit value in the X register into the 16-bit Interrupt Return Address register
TAS 95 1 Copy the value in the A register into the 8-bit Stack Pointer register
TSA B5 1 Copy the 8-bit Stack Pointer into the A register
Opcodes used: 189/256
0123456789ABCDEF
00 | CC-BJA-BSA--JJ--
10 | B--BSA-MCA-BSA-B
20 | JJ-BJA-BSA-BJJ--
30 | B--BSA-MCA-BSA-B
40 | CC-BJA-USA--JJ-B
50 | ---BSA-UCA-USA-U
60 | J--BJA-ASA-AJJ-B
70 | ---BSA--CA-ASA-A
80 | WB-BWBWBX-X-WWWW
90 | BBWBMMMMBBWBWB-B
A0 | WBWBWBWBWBWBWWWW
B0 | BBWBMMMMWBWBWBWB
C0 | WB-B-AU-XA--JB-B
D0 | BBWB--UM-AU-XAU-
E0 | WBWB-AUAX-C--B-B
F0 | BBWB--UM-AUAXAUA