8608/emulator/8608emulator.lua
2024-08-12 22:52:33 -06:00

1189 lines
32 KiB
Lua

--love 1
-- This is the main code file for the 8608 architecture emulator.
-- It is meant to be run with the Love2d game engine: https://love2d.org
-- This file deals mostly with the user interface, controls, and high-level functions.
-- Emulation of the CPU internals is done by the 8608emulator.dll library. See 8608emulator.c for details.
-- Number of frames to highlight memory and instructions when they're accessed
local MainHighlightTime = 8
-- If true, char display renders in default print fallback mode; otherwise, terminal print mode is used
local PrintMode = true
-- Maximum number of CPU cycles per frame
local MaxTicksPerFrame = 555
require("colorset")
local ffi = require("ffi")
local lg = love.graphics
local li = love.image
local le = love.event
local lt = love.timer
local lk = love.keyboard
local la = love.audio
local PlaySound
local CPURequestInterrupt
local TimerSchedule
local TickCPU
local jsrInstrs = {0x20, 0x2C, 0x0C}
----
local function InitColorset()
for i = 0, 63 do
local c = ColorSet[i+1]
ColorSet[i] = {
c[1]/255,
c[2]/255,
c[3]/255,
}
ColorSet[i+1] = nil
end
end
local eventTypes = {}
local function registerEvent(mem, addrFirst, addrLast, read, write, func)
table.insert(eventTypes, func)
local id = #eventTypes
for addr = addrFirst, addrLast do
if read then mem.c.onread [addr] = id end
if write then mem.c.onwrite[addr] = id end
end
end
local function handleEvents(cpu, mem)
for i = 0, mem.c.numevents-1 do
local event = mem.c.events[i]
eventTypes[event.id](event.addr, cpu, mem)
end
mem.c.numevents = 0
end
local RegDisplay = {
scrX = 384+16, scrY = 32+16+8,
width = 128, height = 192,
fontWidth = 8, fontHeight = 12,
registers = {
{ name = "A" , idx = "a" , x=8,y=8 ,w=2},
{ name = "B" , idx = "b" , x=8,y=8+16 ,w=2},
{ name = "C" , idx = "c" , x=8,y=8+16* 2,w=2},
{ name = "U" , idx = "u" , x=8,y=8+16* 3,w=2},
{ name = "T" , idx = "t" , x=8,y=8+16* 4,w=2},
{ name = "X" , idx = "p" , x=8,y=8+16* 5,w=4},
{ name = "Y" , idx = "q" , x=8,y=8+16* 6,w=4},
{ name = "S" , idx = "s" , x=8,y=8+16* 7,w=2},
{ name = "V" , idx = "v" , x=8,y=8+16* 8,w=4},
{ name = "I" , idx = "i" , x=8,y=8+16* 9,w=4},
{ name = "Ins", idx = "instr", x=8,y=8+16*10,w=2},
{ name = "Cyc", idx = "cycle", x=64+8-16,y=8+16*10,w=2},
},
flags = {
{ name = "CF" , idx = "cf" , x=64+8,y=8 },
{ name = "NZ" , idx = "nz" , x=64+8,y=8+16 },
{ name = "IRq", idx = "irq", x=64+8,y=8+16*2},
{ name = "IEn", idx = "ien", x=64+8,y=8+16*5},
{ name = "Int", idx = "ifg", x=64+8,y=8+16*3},
{ name = "Run", idx = "rfg", x=64+8,y=8+16*4},
},
}
local function InitRegDisplay(rd)
lg.print("Registers", rd.scrX, rd.scrY-12)
lg.rectangle("line", rd.scrX, rd.scrY, rd.width, rd.height+1)
for i, reg in ipairs(rd.registers) do
lg.rectangle("line", rd.scrX+reg.x+(rd.fontWidth*(4-reg.w)), rd.scrY+reg.y, rd.fontWidth*reg.w+1, rd.fontHeight+1)
lg.print(reg.name, rd.scrX+reg.x+32+4, reg.y + rd.scrY)
end
for i, flg in pairs(rd.flags) do
lg.rectangle("line", rd.scrX+flg.x, rd.scrY+flg.y, rd.fontHeight+1, rd.fontHeight+1)
lg.print(flg.name, rd.scrX+flg.x+rd.fontHeight+4, flg.y+rd.scrY)
end
end
local function printValue(val, w, x, y, fw)
for i = 1, w do
local v = math.floor(val/math.pow(16,i-1))%16
lg.print(string.format("%01X", v), x+(fw*(4-i)), y+1)
end
end
local function RedrawRegDisplay(rd, cpu, mem)
for i, reg in ipairs(rd.registers) do
lg.setColor(0,0,0)
lg.rectangle("fill", rd.scrX+reg.x+(rd.fontWidth*(4-reg.w)), rd.scrY+reg.y, rd.fontWidth*reg.w, rd.fontHeight)
lg.setColor(1,1,1)
local val = cpu.c[reg.idx]%(math.pow(16, reg.w))
printValue(val, reg.w, rd.scrX+reg.x, rd.scrY+reg.y, rd.fontWidth)
end
for i, flg in pairs(rd.flags) do
local val = cpu.c[flg.idx]
if val~=0 then
lg.setColor(1,1,1)
else
lg.setColor(0,0,0)
end
lg.rectangle("fill", rd.scrX+flg.x, rd.scrY+flg.y, rd.fontHeight, rd.fontHeight)
end
lg.setColor(1,1,1)
end
local ReadMemory
local WriteMemory
local StackDisplay = {
scrX = 8+384+32+6, scrY = 32+192+32-4+16,
lines = 16, fontHeight = 12,
}
local function InitStackDisplay(sd)
sd.width = 96+1
sd.height = 12+(sd.lines*sd.fontHeight)
lg.print("Stack", sd.scrX, sd.scrY-12)
lg.rectangle("line", sd.scrX, sd.scrY, sd.width+1, sd.height+1)
end
local function RedrawStackDisplay(sd, cpu, mem)
lg.setColor(0,0,0)
lg.rectangle("fill", sd.scrX, sd.scrY, sd.width, sd.height)
lg.setColor(1,1,1)
for i = 1, sd.lines do
local addr = ((cpu.c.s%256)+256-i)%65536
local val = ReadMemory(mem, addr)
if addr>=0x0100 then
lg.print(string.format("%04X -%2i %02X", addr, i, val), sd.scrX+8, sd.scrY+8+(12*(i-1)))
end
end
end
local MemoryDisplays = {
{
scrX = 8, scrY = 32+192+32-4+16,
columns = 16, columnSpace = 4, rows = 16,
fontHeight = 12,
showAscii = false,
addr = 0x0000,
highlightTime = MainHighlightTime,
},
}
local function InitMemoryDisplay(md)
local cw = 7
md.mainCols = 9+md.columns*3+md.columnSpace-1
md.width = cw*(md.mainCols)+cw*(md.showAscii and (md.columns+5) or 0)-8
md.height = 12+md.fontHeight*md.rows
lg.print("Memory", md.scrX, md.scrY-12)
lg.rectangle("line", md.scrX, md.scrY, md.width+1, md.height+1)
end
local function RedrawMemoryDisplay(md, cpu, mem)
lg.setColor(0,0,0)
lg.rectangle("fill", md.scrX, md.scrY, md.width, md.height)
lg.setColor(1,1,1)
local highlightAddrs = {}
highlightAddrs[cpu.c.p] = "X"
highlightAddrs[cpu.c.q] = "Y"
highlightAddrs[(cpu.c.s%256)+256] = "S"
highlightAddrs[cpu.c.v] = "V"
highlightAddrs[(cpu.c.i-1)%65536] = "I"
local cw = 7
local tickDraw = cpu.c.frame-md.highlightTime
for l = 1, md.rows do
local addr = md.addr + (l-1)*md.columns
local lx = md.scrX+8
local ly = md.scrY+8+(md.fontHeight*(l-1))
lg.print(string.format("%04X", addr).." | ", lx, ly)
lx = lx+(cw*7)
for x = 1, md.columns do
local a = addr + (x-1)
local v = ReadMemory(mem, a)
if highlightAddrs[a] then
lg.line(lx, ly, lx, ly+11)
lg.line(lx-1, ly, lx+15, ly)
lg.line(lx-1, ly+11, lx+15, ly+11)
lg.print(highlightAddrs[a], lx-cw, ly)
end
if mem.c.writes[a] > tickDraw then
lg.rectangle("fill",lx-1,ly,cw*2+2,11)
lg.setColor(0,0,0)
end
lg.print(string.format("%02X", v), lx, ly)
lg.setColor(1,1,1)
if mem.c.reads[a] > tickDraw then
lg.rectangle("line", lx-1, ly, cw*2+2+1, 11+1)
end
lx = lx+(cw*3)
if x%md.columnSpace==0 then lx = lx+cw end
end
if md.showAscii then
lg.print("|", lx, ly)
lx = lx+cw
end
if md.showAscii then
for x = 1, md.columns do
local a = addr + (x-1)
local v = ReadMemory(mem, a)
if v>=128 then v = 0 end
local c = string.char(v)
lg.print(c, md.scrX+lx+((x-1)*cw), md.scrY+8+(12*(l-1)))
end
end
end
end
local ProgramDisplay = {
scrX = 8+384+8+128+8, scrY = 32+8+16,
fontHeight = 12,
numLines = 34,
highlightTime = MainHighlightTime,
maxChars = 30,
}
local function toPrintableChar(v)
if v>=0x20 and v<=0x7E then return string.char(v)
else return "\\x"..string.format("%02X", v) end
end
local function pdLinesFromDasm(dasm, maxChars)
local div = "|"
local lines, addrLines, lineAddrs = {}, {}, {}
local function addDasmLine(addr, data, text)
text = text:sub(1, maxChars - #div*2 - 8)
local dataStr = ""
if data then
local dt = {}
for _, v in ipairs(data) do
table.insert(dt, string.format("%02X", v))
end
dataStr = table.concat(dt, " ")
end
dataStr = dataStr .. (" "):rep(8 - #dataStr)
if (not data) or #data==0 then
table.insert(lines, (" "):rep(4+#div+8) .. div .. text)
else
table.insert(lines,
string.format("%04X", addr) .. div ..
dataStr .. div ..
text
)
end
local la = {}
if data then
for i = 1, #data do
addrLines[addr+i-1] = #lines
table.insert(la, addr+i-1)
end
end
lineAddrs[#lines] = la
end
for line in dasm:gmatch("[^\r\n]+") do
if line~="" and not line:find("^ *outp | addr | data %(base 16%)$") then
local addrh, datah, rest = line:match("^ *[0-9a-fA-F:]+ | *([0-9a-fA-F]+) | ([0-9a-fA-F ]*) ; +(.+)$")
local text = rest
local label = nil
if rest:find(":") then label, text = rest:match("^(.+): *(.*)$") end
local addr = tonumber(addrh, 16)
if label then
addDasmLine(addr, nil, label..":")
else
local len = 0
local maxlen = 3
local data = {}
local datastr = {}
for v in datah:gfind("[0-9a-fA-F][0-9a-fA-F]") do
if #data>=maxlen then
addDasmLine(addr+len-#data, data, "\""..table.concat(datastr).."\"")
data = {}
datastr = {}
end
table.insert(data, tonumber(v, 16))
table.insert(datastr, toPrintableChar(tonumber(v, 16)))
len = len+1
end
if len<=maxlen then
addDasmLine(addr, data, text)
elseif #data>0 then
addDasmLine(addr+len-#data, data, "\""..table.concat(datastr).."\"")
end
end
end
end
return lines, addrLines, lineAddrs
end
local function InitProgramDisplay(pd, dasmText)
pd.width = 256
pd.height = 12+pd.fontHeight*pd.numLines-3
lg.print("Program", pd.scrX, pd.scrY-12)
lg.rectangle("line", pd.scrX, pd.scrY, pd.width, pd.height)
pd.firstLine = 1
pd.lines, pd.addrLines, pd.lineAddrs = pdLinesFromDasm(dasmText, pd.maxChars)
pd.midLine = math.floor(pd.numLines/2)
pd.init = true
end
local function RedrawProgramDisplay(pd, cpu, mem)
if not pd.init then return end
lg.setColor(0,0,0)
lg.rectangle("fill", pd.scrX, pd.scrY, pd.width-1, pd.height-1)
lg.setColor(1,1,1)
local rectwidth = pd.width-18
local rectheight = pd.fontHeight-1
local tickDraw = cpu.c.frame-pd.highlightTime
local instrAddr = (cpu.c.i-1)%65536
local instrLine = pd.addrLines[instrAddr]
if instrLine then
if pd.firstLine > instrLine then pd.firstLine = math.max(instrLine-pd.midLine, 1)
elseif pd.firstLine+pd.numLines-1 < instrLine then pd.firstLine = math.min(instrLine-pd.numLines+pd.midLine, #pd.lines-pd.numLines+1)
end
end
local screenlineidx = 0
for lineidx = pd.firstLine, pd.firstLine+pd.numLines-1 do
local line = pd.lines[lineidx]
local lineaddrs = pd.lineAddrs[lineidx]
if line then
local x, y = pd.scrX+8, pd.scrY+4+screenlineidx*pd.fontHeight
if lineaddrs then
for _, addr in ipairs(lineaddrs) do
if mem.c.reads[addr] > tickDraw then
lg.rectangle("line", x, y, rectwidth, rectheight)
end
end
end
if instrLine==lineidx then
lg.rectangle("fill", x, y, rectwidth, rectheight)
lg.setColor(0,0,0)
end
lg.print(line, x, y)
lg.setColor(1,1,1)
end
screenlineidx = screenlineidx + 1
end
end
--local VideoDisplay = {
-- width = 256, height = 128,
-- scrX = 8, scrY = 256,
-- addr = 0x8000,
--}
--local function InitVideoDisplay(vd)
-- lg.print("Video Display", vd.scrX, vd.scrY-12)
-- vd.imageData = li.newImageData(vd.width, vd.height)
-- lg.setColor(1,1,1)
-- lg.rectangle("line", vd.scrX, vd.scrY, vd.width+1, vd.height+1)
--end
local CharDisplay = {
width = 64*6, height = 16*12,
rows = 16, cols = 64,
fontWidth = 6, fontHeight = 12,
scrX = 8, scrY = 32+8+16,
addrChar = 0xC000,
addrColor = 0xC800,
}
local function InitCharDisplay(cd)
lg.print("Char Display", cd.scrX, cd.scrY-12)
cd.font = lg.newFont("content/consola.ttf", cd.fontHeight-1, "mono")
end
local Keyboard = {
addrRange = {0xF100, 0xF1FF},
queueSize = 16,
queue = {},
interrupts = false,
queueEmpty = true,
}
local function kbSetNext(kb, cpu, mem)
local newval = kb.queue[1] or 0
if mem.c.data[kb.addrRange[1]] ~= newval then
for a = kb.addrRange[1], kb.addrRange[2] do
mem.c.data[a] = newval
end
end
end
local function KeyboardOnRead(addr, cpu, mem, kb)
table.remove(kb.queue, 1)
kbSetNext(kb, cpu, mem)
end
local function KeyboardOnWrite(addr, cpu, mem, kb)
local val = mem.c.data[addr]
kb.interrupts = val~=0
mem.c.data[addr] = kb.queue[1] or 0
end
local keycodes = require("keycodes")
local function KeyboardOnKey(kb, key, press, cpu, mem)
local code = keycodes[key] or keycodes["invalid"]
if code==0x7F then print("invalid key: "..key) end
table.insert(kb.queue, code + (press and 128 or 0))
if #kb.queue > kb.queueSize then table.remove(kb.queue, 1) end
kb.queueEmpty = false
kbSetNext(kb, cpu, mem)
if kb.interrupts then CPURequestInterrupt(cpu) end
end
local function RedrawFPSCounter(x, y)
lg.setColor(0,0,0)
lg.rectangle("fill",x,y,64,12)
lg.setColor(1,1,1)
lg.print("FPS: "..lt.getFPS(), x,y)
end
local function printHighlight(s, o, h, x, y)
x = x+o*7
local w = 7*#s
lg.setColor(1,1,1)
if h then
lg.rectangle("fill", x, y, w, 12)
lg.setColor(0,0,0)
end
lg.print(s, x, y)
end
local function RedrawKeyInfo(x, y, uk, run)
lg.setColor(0,0,0)
lg.rectangle("fill",x,y,768,12+16)
lg.setColor(1,1,1)
printHighlight("[F4] Toggle keyboard", 0, lk.isDown("f4"), x, y)
lg.setColor(1,1,1)
if uk then
printHighlight("Keystrokes passed to device", 23, false, x, y)
else
printHighlight("[R] "..(run and "Stop" or "Run "), 23, lk.isDown("r"), x, y)
if not run then
printHighlight("[S] Step" , 33, lk.isDown("s"), x, y)
-- printHighlight("[T] Tick once" , 48, lk.isDown("t"), x, y)
printHighlight("[X] Step Over" , 43, lk.isDown("x"), x, y)
end
printHighlight("[I] Interrupt" , 58, lk.isDown("i"), x, y)
printHighlight("[Q] Quit" , 73, lk.isDown("q"), x, y)
end
end
local GPIO = {}
local function InitGPIO(gpio)
gpio.mulLeft = 0
gpio.mulRight = 0
gpio.divLeft = 0
gpio.divRight = 0
gpio.timerCount = 0
end
local function UpdateGPIO(gpio, cpu, mem)
if gpio.timerCount>0 then
gpio.timerCount = gpio.timerCount-1
if gpio.timerCount<=0 then
CPURequestInterrupt(cpu)
end
end
end
local function gpioSetValue(name, func)
return function(addr, cpu, mem, gpio)
gpio[name] = ReadMemory(mem, addr)
func(addr, cpu, mem, gpio)
end
end
local function gpioMul(addr, cpu, mem, gpio)
local base = math.floor(addr/256)*256
local res = gpio.mulLeft*gpio.mulRight
WriteMemory(mem, base+0x00, math.floor(res/256))
WriteMemory(mem, base+0x01, res%256)
end
local function gpioDiv(addr, cpu, mem, gpio)
local base = math.floor(addr/256)*256
WriteMemory(mem, base+0x02, math.floor(gpio.divLeft/gpio.divRight))
WriteMemory(mem, base+0x03, gpio.divLeft%gpio.divRight)
end
local function gpioPopcount(v)
return 0 -- todo
end
local gpioFunctions = {
[0x00] = gpioSetValue("mulLeft" , gpioMul),
[0x01] = gpioSetValue("mulRight", gpioMul),
[0x02] = gpioSetValue("divLeft" , gpioDiv),
[0x03] = gpioSetValue("divRight", gpioDiv),
[0x04] = function(addr, cpu, mem, gpio) WriteMemory(mem, addr, gpioPopcount(ReadMemory(mem, addr))) end,
[0x05] = function(addr, cpu, mem, gpio) gpio.timerCount = 60/10; WriteMemory(mem, addr, 0); end
}
local function GPIOOnWrite(addr, cpu, mem, gpio)
local offset = addr%256
local func = gpioFunctions[offset]
if func then
func(addr, cpu, mem, gpio)
end
end
local peripherals = {
CharDisplay = { range = {0xC000, 0xCFFF}, write = true },
BootROM = { range = {0xFC00, 0xFFFF}, write = false },
MainRAM = { range = {0x0000, 0x1FFF}, write = true },
-- VideoDisplay = { range = {0x8000, 0xFFFF}, write = true },
Keyboard = { range = {0xF100, 0xF1FF}, write = true,
onread = function(addr, cpu, mem) KeyboardOnRead (addr, cpu, mem, Keyboard) end,
onwrite = function(addr, cpu, mem) KeyboardOnWrite(addr, cpu, mem, Keyboard) end,
},
GPIO = { range = {0xF000, 0xF0FF}, write = true,
onwrite = function(addr, cpu, mem) GPIOOnWrite(addr, cpu, mem, GPIO) end,
},
}
----
-- Console
local Console = {
scrX = 8, scrY = 20,
width = 512+8, height = 20,
maxChars = 72,
blinkFrames = 60,
}
local function InitConsole(con)
con.blinkFrame = 0
con.input = ""
con.prevInputs = {}
con.prevInputIdx = 0
con.tempError = nil
end
local function RedrawConsole(con, kb)
lg.setColor(0,0,0)
lg.rectangle("fill", con.scrX, con.scrY, con.width, con.height)
lg.setColor(1,1,1)
lg.rectangle("line", con.scrX, con.scrY, con.width, con.height)
if not kb then
if con.blinkFrame < con.blinkFrames/2 then
local curx, cury = con.scrX + #con.input*7 + 2, con.scrY+3
lg.rectangle("fill", curx, cury, 8, 12)
end
con.blinkFrame = con.blinkFrame + 1
if con.blinkFrame >= con.blinkFrames then con.blinkFrame = 0 end
if #con.input==0 then
lg.setColor(0.5,0.5,0.5)
lg.print(con.tempError or "Enter Command (>ticks | !addr | @addr | addr=byte | addr=byte1 byte2...)", con.scrX+2+8, con.scrY+4)
else
lg.print(con.input, con.scrX+2, con.scrY+4)
end
end
end
local function ConsoleError(con, err)
con.tempError = err
end
local function conWriteDataBlock(con, mem, addr, data)
local writeTime = 2
ConsoleError(con, "Writing")
for i, byte in ipairs(data) do
TimerSchedule((i-1)*writeTime, function()
if con.tempError ~= nil then
con.tempError = con.tempError .. "."
end
mem.c.data[(addr+i-1)%65536] = byte
PlaySound("write")
end)
end
TimerSchedule((#data-1)*writeTime, function()
PlaySound("writeDone")
PlaySound("success")
ConsoleError(con, "Wrote " .. #data .. " byte" .. (#data>1 and "s" or "") .. " to address $" .. string.format("%04X", addr))
end)
end
local function tickCpuOnce(cpu, mem, byInstr)
TickCPU(cpu, mem, 1, byInstr, nil)
end
local function tickCpuUntil(con, cpu, mem, contfunc, strfunc, donestr, step)
con.tempError = ""
local tickTime = 1
local tickStep, byInstr
if step then
tickStep = step
byInstr = true
else
tickStep = MaxTicksPerFrame
byInstr = false
end
local i = 1
local recFunc
recFunc = function()
for j = 1, tickStep do
if contfunc(i) then
tickCpuOnce(cpu, mem, byInstr)
else
PlaySound("writeDone")
PlaySound("success")
ConsoleError(con, donestr)
return
end
i = i+1
end
if con.tempError ~= nil then
con.tempError = strfunc(i)
end
PlaySound("write")
TimerSchedule(tickTime, recFunc)
end
recFunc()
end
local function tickCpuStepOver(con, cpu, mem, pd)
local stepOver = false
for _, v in ipairs(jsrInstrs) do
if cpu.c.instr == v then
stepOver = true
end
end
if not stepOver then
tickCpuOnce(cpu, mem, true)
return
end
local line = pd.addrLines and pd.addrLines[(cpu.c.i-1)%65536]
if not line then
tickCpuOnce(cpu, mem, true)
return
end
local addr
while not addr do
line = line+1
local addrs = pd.lineAddrs[line]
if not addrs then
tickCpuOnce(cpu, mem, true)
return
end
addr = addrs[1]
end
--print(string.format("%04X", addr))
tickCpuUntil(con, cpu, mem,
--function() return (cpu.c.i ~= (addr+1)%65536) and (cpu.c.rfg==1) end,
function() return (cpu.c.i ~= (addr+1)%65536) end,
function() return "Running to address $" .. string.format("%04X", addr) end,
nil,
nil
)
end
local function ConsoleExec(con, cpu, mem)
PlaySound("enter")
if con.input=="" then
PlaySound("error")
con.tempError = nil
return
end
local ip = con.input
con.input = ""
print("exec \""..ip.."\"")
table.insert(con.prevInputs, 1, ip)
con.prevInputIdx = 0
if ip:sub(1, 1)=="@" then
local rest = ip:sub(2, #ip)
local addr = tonumber(rest, 16)
if not addr then
ConsoleError(con, "Error: Expected a hex number")
PlaySound("error")
return
end
if addr<0 then addr = 0 end
if addr>65536-256 then addr = 65536-256 end
MemoryDisplays[1].addr = addr
ConsoleError(con, "Memory display set to address $" .. string.format("%04X", addr))
PlaySound("success")
elseif ip:sub(1, 1)=="!" then
if RunCPU then
ConsoleError(con, "CPU must be paused to change execution")
PlaySound("error")
return
end
local rest = ip:sub(2, #ip)
local addr = tonumber(rest, 16)
if not addr then
ConsoleError(con, "Error: Expected a hex number")
PlaySound("error")
return
end
if addr<0 then addr = 0 end
if addr>65535 then addr = 65535 end
cpu.c.i = (addr+1)%65536
cpu.c.cycle = 0
cpu.c.instr = ReadMemory(mem, addr)
ConsoleError(con, "CPU instruction pointer set to $" .. string.format("%04X", addr))
PlaySound("success")
elseif ip:sub(1, 2)==">>" then
if RunCPU then
ConsoleError(con, "CPU must be paused to step")
PlaySound("error")
return
end
local rest = ip:sub(3, #ip)
local addr = tonumber(rest, 16)
if not addr then
ConsoleError(con, "Error: Expected a hex number")
PlaySound("error")
return
end
if addr<0 then addr = 0 end
if addr>65535 then addr = 65535 end
tickCpuUntil(con, cpu, mem,
function() return cpu.c.i ~= (addr+1)%65536 end,
function() return "Running to address $" .. string.format("%04X", addr) end,
"Ran to address " .. string.format("%04X", addr),
nil
)
elseif ip:sub(1, 1)==">" then
if RunCPU then
ConsoleError(con, "CPU must be paused to single-step")
PlaySound("error")
return
end
local rest = ip:sub(2, #ip)
local steps = tonumber(rest, 16)
if rest=="" then steps = 1 end
if not steps then
ConsoleError(con, "Error: Expected a hex number")
PlaySound("error")
return
end
if steps<1 then steps = 1 end
if steps>65535 then steps = 65535 end
tickCpuUntil(con, cpu, mem,
function(i) return i<=steps; end,
function(i) return "Step $"..string.format("%X", i).."/$"..string.format("%X", steps) end,
"Ran $" .. string.format("%02X", steps) .. " steps",
steps<(MaxTicksPerFrame/4) and steps or nil
)
elseif ip:find("=") then
local addrS, rest = ip:match("^ *([0-9a-fA-F]+) *= *([0-9a-fA-F ]+)$")
local addr = tonumber(addrS or "", 16)
if not (addr and rest) then
ConsoleError(con, "Error: Expected [hex number] = [hex numbers]")
PlaySound("error")
return
end
local data = {}
for byteS in rest:gmatch("[0-9a-fA-F]+") do
local byte = tonumber(byteS, 16)
if byte>255 then
ConsoleError(con, "Error: Data byte \"" .. byteS .. "\" is greater than $FF")
PlaySound("error")
return
end
table.insert(data, byte)
end
conWriteDataBlock(con, mem, addr, data)
else
ConsoleError(con, "Error: Unknown command")
PlaySound("error")
end
end
local function shiftDown()
return lk.isDown("lshift") or lk.isDown("rshift")
end
local function ConsoleKey(con, k, cpu, mem)
local add
if k=="backspace" then con.input = con.input:sub(1, #con.input-1)
elseif shiftDown() and k=="1" then add = "!"
elseif shiftDown() and k=="2" then add = "@"
elseif shiftDown() and k=="." then add = ">"
elseif k>="0" and k<="9" then add = k
elseif #k==1 and k>="a" and k<="f" then add = k:upper()
elseif k=="=" then add = "="
elseif k=="space" then add = " "
elseif k=="return" then ConsoleExec(con, cpu, mem)
elseif k=="up" and con.prevInputs[con.prevInputIdx+1] then
if con.prevInputIdx==0 then con.prevInputs[0] = con.input end
con.prevInputIdx = con.prevInputIdx + 1
con.input = con.prevInputs[con.prevInputIdx]
elseif k=="down" then
if con.prevInputIdx>0 then
con.prevInputIdx = con.prevInputIdx - 1
con.input = con.prevInputs[con.prevInputIdx]
else
if con.input ~= "" then table.insert(con.prevInputs, 1, con.input) end
con.input = ""
end
else return end
if add and #con.input < con.maxChars then con.input = con.input .. add; con.tempError = nil; end
con.blinkFrame = 0
end
local function DrawHelp()
end
----
-- Sound
local Sounds = {}
local soundNames = {
"enter","error",
"interrupt",
"keyOff","keyOn",
"runOff","runOn",
"start",
"step",
"success",
"write","writeDone",
}
local soundCounts = {
--["step"] = 100,
["write"] = 100,
}
local function InitSound()
for _, name in ipairs(soundNames) do
local sound = {
name = name,
sources = {},
lastPlayed = 0,
}
local fn = "content/" .. name .. ".wav"
for i = 1, soundCounts[name] or 4 do
table.insert(sound.sources, la.newSource(fn, "static"))
end
Sounds[name] = sound
end
end
PlaySound = function(name)
local sound = Sounds[name] or error("no sound with name: " .. name)
sound.lastPlayed = (sound.lastPlayed % #sound.sources) + 1
sound.sources[sound.lastPlayed]:play()
end
----
-- Timer
local TimerFrame = 0
local TimerSchedules = {}
TimerSchedule = function(time, func)
local frame = TimerFrame + time
TimerSchedules[frame] = TimerSchedules[frame] or {}
table.insert(TimerSchedules[frame], func)
end
local function UpdateTimer()
if TimerSchedules[TimerFrame] then
for _, func in ipairs(TimerSchedules[TimerFrame]) do
func()
end
TimerSchedules[TimerFrame] = nil
end
TimerFrame = TimerFrame + 1
end
----
-- CPU Interface
ffi.cdef [[
struct Event {
int id;
int addr;
};
struct Memory {
int data[65536];
int canwrite[65536];
int writes[65536];
int reads[65536];
int onread[65536];
int onwrite[65536];
struct Event events[4096];
int numevents;
};
]]
local Memory = {
c = ffi.new("struct Memory"),
}
local function InitMemory(mem, pers)
for i = 0, 65535 do
mem.c.data[i] = 0
mem.c.canwrite[i] = 0
mem.c.writes[i] = 0
mem.c.reads[i] = 0
mem.c.onread[i] = 0
mem.c.onwrite[i] = 0
end
for k, per in pairs(pers) do
if per.onread then registerEvent(mem, per.range[1], per.range[2], true , false, per.onread ) end
if per.onwrite then registerEvent(mem, per.range[1], per.range[2], false, true , per.onwrite) end
for a = per.range[1], per.range[2] do
mem.c.canwrite[a] = (per.write and 1 or 0)
end
end
end
ReadMemory = function(mem, addr)
return mem.c.data[addr%65536]%256
end
WriteMemory = function(mem, addr, val)
if mem.c.canwrite[addr%65536]~=0 then
mem.c.data[addr%65536] = val%256
end
end
--local function AssembleToMemory(mem, fn, arch)
-- local data, code, symbols = asm.assembleFile(fn)
-- for addr = 0, 65535 do
-- if data[addr] then
-- mem.c.data[addr] = data[addr]
-- end
-- end
-- return data, code, symbols
--end
local function CopyBinToMemory(mem, binText)
for i = 1, #binText do
local c = binText:sub(i, i)
local v = string.byte(c)
local addr = i-1
mem.c.data[addr] = v
end
end
local function CopyHexToMemory(mem, hexText)
for i = 1, #hexText, 2 do
local c = hexText:sub(i, i+1)
local v = tonumber(c, 16) or error("CopyHexToMemory: Invalid hex pair \"" .. c .. "\"")
local addr = (i-1)/2
mem.c.data[addr] = v
end
end
ffi.cdef [[
struct CPU {
int a;
int b;
int c;
int u;
int t;
int p;
int q;
int s;
int v;
int i;
int cf;
int nz;
int irq;
int ifg;
int rfg;
int ien;
int instr;
int cycle;
int instrpre;
int frame;
};
int TickCPU(struct CPU* const cpu, struct Memory* const mem, const int count, const int countinstrs, const int breakaddr);
]]
local CPU = {
c = ffi.new("struct CPU"),
}
local cpuDll = ffi.load("8608emulator.dll")
TickCPU = function(cpu, mem, count, countinstrs, breakaddr)
local countleft = count
while countleft>0 do
countleft = cpuDll.TickCPU(cpu.c, mem.c, countleft, countinstrs and 1 or 0, breakaddr or 0xFFFFFFFF)
handleEvents(cpu, mem)
end
end
local function InitCPU(cpu)
cpu.c.rfg = 1
cpu.c.instr = 0x41 -- reset instruction
end
CPURequestInterrupt = function(cpu)
cpu.c.irq = 1;
end
----
--local function RedrawVideoDisplay(vd, mem)
-- local vd = VideoDisplay
-- for y = 0, vd.height-1 do
-- for x = 0, vd.width-1 do
-- local a = vd.addr + y*vd.width + x
-- local colorid = ReadMemory(mem, a)%64
-- local color = ColorSet[colorid]
-- vd.imageData:setPixel(x, y, color[1], color[2], color[3])
-- end
-- end
-- local img = lg.newImage(vd.imageData)
-- lg.setColor(1,1,1)
-- lg.draw(img, vd.scrX, vd.scrY)
--end
local function RedrawCharDisplay(cd, mem)
lg.rectangle("line", cd.scrX, cd.scrY, cd.width+1, cd.height+1)
lg.setColor(0,0,0)
lg.rectangle("fill", cd.scrX, cd.scrY, cd.width, cd.height)
lg.setFont(cd.font)
local cd = CharDisplay
for cy = 0, cd.rows-1 do
for cx = 0, cd.cols-1 do
local abase = cy*cd.cols + cx
local achar = cd.addrChar + abase
local acolor = cd.addrColor + abase
local colormem = ReadMemory(mem, acolor)
local colorid = colormem%64
local highlight = PrintMode or colormem>=128
lg.setColor(ColorSet[colorid])
local scrx = cd.scrX + cx*cd.fontWidth
local scry = cd.scrY + cy*cd.fontHeight
local scrw = cd.fontWidth
local scrh = cd.fontHeight
if highlight then
lg.rectangle("fill", scrx, scry, scrw, scrh)
if PrintMode then lg.setColor(1,1,1) else lg.setColor(0,0,0) end
end
local val = ReadMemory(mem, achar)%128
if val>=0x20 and val<=0x7F then -- printable ascii
local char = string.char(val)
lg.print(char, scrx, scry)
elseif val>=0x10 and val<=0x17 then -- solid color
local r, g, b = math.floor(val/4)%2, math.floor(val/2)%2, val%2
lg.setColor(r, g, b)
lg.rectangle("fill", scrx, scry, scrw, scrh)
elseif val>=0x80 and val<=0x8F then -- 2x2 pixels
lg.setColor(0,0,0)
if val %2==1 then lg.rectangle("fill", scrx+scrw/2, scry+scrh/2, scrw/2, scrh/2) end -- bottom right
if math.floor(val/2)%2==1 then lg.rectangle("fill", scrx , scry+scrh/2, scrw/2, scrh/2) end -- bottom left
if math.floor(val/4)%2==1 then lg.rectangle("fill", scrx+scrw/2, scry , scrw/2, scrh/2) end -- top right
if math.floor(val/4)%2==1 then lg.rectangle("fill", scrx , scry , scrw/2, scrh/2) end -- top left
elseif val>=0xA0 and val<=0xDF then -- kana
-- todo
end
end
end
lg.setColor(1,1,1)
lg.setFont(InfoFont)
end
local function InitWindowCanvas()
WindowCanvas = lg.newCanvas(WindowX, WindowY)
lg.setCanvas(WindowCanvas)
lg.setColor(1,1,1)
lg.setFont(InfoFont)
lg.print("8608 Emulator", 4, 4)
end
local function RedrawWindow(usekeyboard, runcpu)
lg.setCanvas(WindowCanvas)
lg.setFont(InfoFont)
RedrawCharDisplay(CharDisplay, Memory)
--RedrawVideoDisplay(VideoDisplay, Memory)
RedrawRegDisplay(RegDisplay, CPU, Memory)
RedrawStackDisplay(StackDisplay, CPU, Memory)
RedrawProgramDisplay(ProgramDisplay, CPU, Memory)
for _, md in ipairs(MemoryDisplays) do RedrawMemoryDisplay(md, CPU, Memory) end
RedrawFPSCounter(128, 4)
RedrawKeyInfo(128+64+16, 4, usekeyboard, runcpu)
RedrawConsole(Console, usekeyboard)
lg.setCanvas()
end
----
local function readFile(fn)
local fi = io.open(fn, "rb")
if not fi then print("Could not open file: \""..fn.."\"") return end
local data = fi:read("*a")
fi:close()
return data
end
local function fileExt(fn)
return fn:match("%.([^%.]+)$")..""
end
local function changeFileExt(fn, ext)
return fn:gsub("%.[^%.]+$", "."..ext)
end
local function fileExists(fn)
local fi = io.open(fn, "rb")
if fi then
fi:close()
return true
else
return false
end
end
local function importListing(fn)
if not fileExists(fn) then return false end
local text = readFile(fn)
InitProgramDisplay(ProgramDisplay, text)
end
local function importProgram(fn)
local ext = fileExt(fn)
local data = readFile(fn)
if not data then return end
if ext=="bin" then
CopyBinToMemory(Memory, data)
elseif ext=="hex" then
CopyHexToMemory(Memory, data)
else
print("importProgram: Invalid file extension: \""..ext.."\"")
return
end
if not importListing(changeFileExt(fn, "lis")) then importListing(changeFileExt(fn, "txt")) end
end
function love.load()
InitColorset()
lg.setDefaultFilter("nearest", "nearest")
lg.setLineWidth(1)
lg.setLineStyle("rough")
InfoFont = lg.newFont("content/consola.ttf", 12, "mono")
InitMemory(Memory, peripherals)
InitWindowCanvas()
InitCPU(CPU)
InitGPIO(GPIO)
--InitVideoDisplay(VideoDisplay)
InitCharDisplay(CharDisplay)
InitRegDisplay(RegDisplay)
InitStackDisplay(StackDisplay)
InitConsole(Console)
InitSound()
if arg[2] then
importProgram(arg[2])
end
for _, md in ipairs(MemoryDisplays) do InitMemoryDisplay(md) end
RedrawWindow()
lg.setCanvas()
PlaySound("start")
end
local targetFrameRate = 60
local targetFrameTime = (1/targetFrameRate)-0.002
local frameStartTime = 0
local lastFrameTime = 0
local function startFrame()
frameStartTime = lt.getTime()
end
local function endFrame()
local frameTime = lt.getTime() - frameStartTime
if frameTime < targetFrameTime then
lt.sleep(targetFrameTime - frameTime)
lastFrameTime = frameTime
end
end
local RunCPU = false
local CPUSpeed = MaxTicksPerFrame
local UseKeyboard = false
function love.draw()
startFrame()
UpdateTimer()
UpdateGPIO(GPIO, CPU, Memory)
CPU.c.frame = CPU.c.frame + 1
if RunCPU then
TickCPU(CPU, Memory, CPUSpeed, false, nil)
end
RedrawWindow(UseKeyboard, RunCPU)
lg.setColor(1,1,1)
lg.draw(WindowCanvas, 0, 0, 0, 2, 2)
endFrame()
end
function love.keypressed(k)
if k=="f4" then
UseKeyboard = not UseKeyboard; PlaySound(UseKeyboard and "keyOn" or "keyOff");
else
if UseKeyboard then
KeyboardOnKey(Keyboard, k, true, CPU, Memory)
else
if k=="q" then le.quit()
elseif k=="s" and (not RunCPU) then tickCpuOnce(CPU, Memory, true); PlaySound("step");
elseif k=="x" and (not RunCPU) then tickCpuStepOver(Console, CPU, Memory, ProgramDisplay); PlaySound("step");
--elseif k=="t" then TickCPU(CPU, Memory, 1, false, nil)
elseif k=="r" then RunCPU = not RunCPU; PlaySound(RunCPU and "runOn" or "runOff");
elseif k=="i" then CPU.c.irq = 1; PlaySound("interrupt");
--elseif k=="u" then CPU.c.rfg = 1
else
ConsoleKey(Console, k, CPU, Memory)
end
end
end
end
function love.keyreleased(k)
if k~="f4" and UseKeyboard then KeyboardOnKey(Keyboard, k, false, CPU, Memory) end
end