wip allow inheriting object method types
This commit is contained in:
@@ -40,7 +40,7 @@ Lua scripting for Blockland
|
||||
### Advanced
|
||||
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
|
||||
`sched:cancel()` - Cancel a previously scheduled timer
|
||||
`hitObject, hisPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types.
|
||||
`hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types.
|
||||
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
|
||||
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
|
||||
`bl.serverCmd('commandName', function(client, args...) code() end)` - Register a /-command on the server
|
||||
@@ -84,6 +84,13 @@ Require replaces `.` with `/` in the path, and then searches for files in the fo
|
||||
|
||||
Like in standard Lua, modules loaded using `require` are only executed the first time `require` is called with that path. Subsequent calls simply return the result from the initial execution. To allow hot reloading, use `dofile`.
|
||||
|
||||
### TBD
|
||||
- bl.class
|
||||
- bl.new
|
||||
- bl.datablock
|
||||
- vector
|
||||
- Extended standard library functions
|
||||
|
||||
## Type Conversion
|
||||
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
|
||||
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
|
||||
|
||||
Reference in New Issue
Block a user