rework hooks, proper arg conversion for luacall from ts, fix+rename bl.addServerCmd/addClientCmd, remove 'bool' from ts.type (only use 'boolean'), more dedefault typedefs, support typedefs on named objects, typedef inheritance, reorganize libts

This commit is contained in:
Redo
2025-10-04 00:49:19 -05:00
parent 9c349a9352
commit eaafb42317
9 changed files with 1005 additions and 906 deletions

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@@ -40,24 +40,36 @@ Lua scripting for Blockland
### Advanced
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
`sched:cancel()` - Cancel a previously scheduled timer
### Raycasts and Searches
`hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types.
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
`bl.serverCmd('commandName', function(client, args...) code() end)` - Register a /-command on the server
`bl.clientCmd('commandName', function(args...) code() end)` - Register a client command on the client
### Server-Client Communication
`bl.addServerCmd('commandName', function(client, args...) code() end)` - Register a /-command on the server
`bl.addClientCmd('commandName', function(args...) code() end)` - Register a client command on the client
`bl.commandToServer('commandName', args...)` - Execute a server command as a client
`bl.commandToClient('commandName', args...)` - As the server, execute a client command on a specific client
`bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients
### Packages/Hooks
`bl.hook('packageName', 'functionName', 'before'/'after'/'override', function(args...) code() end)` - Hook a Torque function with a Lua function
`bl.unhook('packageName', 'functionName', 'before'/'after'/'override')` - Remove a previously defined hook
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) code() end)` - Hook a Torque function with a Lua function.
`args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function.
If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed.
In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified.
`bl.unhook('packageName', 'functionName', 'before'/'after')` - Remove a previously defined hook
`bl.unhook('packageName', 'functionName')` - Remove any previously defined hooks on the function within the package
`bl.unhook('packageName')` - Remove any previously defined hooks within the package
### Classes and Types
`bl.bool(thing)` - Convert a Torque boolean (0 or 1) into a Lua boolean. Done automatically for all built-in functions that return bools.
`bl.object(thing)` - Convert a Torque object reference (object ID or name) into a Lua object. Done automatically for all built-in functions that return objects.
`bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic.
`bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all built-in functions that return objects.
`bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'boolean', 'object', and nil (default is nil, which applies automatic conversion).
`bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all default functions.
`bl.type('className::funcName', 'type')` - Register the return type of a Torque object method.
`bl.class('className')` - Register a Torque class to be used from Lua (Already done for all built-in classes)
`bl.class('className', 'parentClassName')` - Same as above, with inheritance
`bl.bool(thing)` - Manually convert a Torque boolean (0 or 1) into a Lua boolean.
`bl.object(thing)` - Manually convert a Torque object reference (object ID or name) into a Lua object.
### File I/O
Lua's builtin file I/O is emulated, and is confined to the same directories as TorqueScript file I/O.
@@ -95,7 +107,7 @@ Like in standard Lua, modules loaded using `require` are only executed the first
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
### From TorqueScript to Lua
- Any numeric value becomes a Lua `number`, except as specified with `ts.type`, which may convert a value into a `boolean` or a Torque object container.
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
- The empty string "" becomes `nil`
- A string containing three numbers separated by spaces becomes a `vector`
- A string containing six numbers separated by spaces becomes a table of two vectors

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@@ -28,8 +28,8 @@ INCLUDE_BIN(bll_fileLuaEnv , "lua-env.lua");
INCLUDE_BIN(bll_fileTsEnv , "ts-env.cs" );
INCLUDE_BIN(bll_fileLuaStd , "util/std.lua");
INCLUDE_BIN(bll_fileLuaVector , "util/vector.lua");
INCLUDE_BIN(bll_fileLuaLibts , "util/libts.lua");
INCLUDE_BIN(bll_fileTsLibtsSupport, "util/libts-support.cs");
INCLUDE_BIN(bll_fileLuaLibts , "util/libts-lua.lua");
INCLUDE_BIN(bll_fileTsLibts , "util/libts-ts.cs");
INCLUDE_BIN(bll_fileLuaLibbl , "util/libbl.lua" );
INCLUDE_BIN(bll_fileLuaLibblTypes , "util/libbl-types.lua");
INCLUDE_BIN(bll_fileTsLibblSupport, "util/libbl-support.cs");
@@ -68,7 +68,7 @@ bool init() {
BLL_LOAD_LUA(gL, bll_fileLuaStd);
BLL_LOAD_LUA(gL, bll_fileLuaVector);
BLL_LOAD_LUA(gL, bll_fileLuaLibts);
BlEval(bll_fileTsLibtsSupport);
BlEval(bll_fileTsLibts);
BLL_LOAD_LUA(gL, bll_fileLuaLibbl);
BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes);
BlEval(bll_fileTsLibblSupport);

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@@ -1,26 +0,0 @@
// Built-in functions
// Eval'd after BLLua4 has loaded the Lua environment and API
// Public Lua library for TS
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
if($_bllua_active)
return _bllua_luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
}
function luaexec(%fn) {
if($_bllua_active)
return _bllua_luacall("_bllua_exec", %fn);
}
function luaeval(%code) {
if($_bllua_active)
return _bllua_luacall("_bllua_eval", %code);
}
function luaget(%name) {
if($_bllua_active)
return _bllua_luacall("_bllua_getvar", %name);
}
function luaset(%name, %val) {
if($_bllua_active)
_bllua_luacall("_bllua_setvar", %name, %val);
}
echo(" Executed bllua-env.cs");

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@@ -10,7 +10,7 @@ package _bllua_smartEval {
if($_bllua_active) {
%text = getSubStr(%text, 1, strLen(%text));
echo("Lua ==> " @ %text);
luacall("_bllua_smarteval", %text);
_bllua_luacall("_bllua_smarteval", %text);
} else {
echo("Lua: not loaded");
}
@@ -36,7 +36,8 @@ package _bllua_objectDeletionHook {
// note: no parent function exists by default,
// and this is loaded before any addons
//parent::onRemove(%obj);
if($_bllua_active) luacall("_bllua_objectDeleted", %obj);
// assuming obj is an ID and never a name
if($_bllua_active) _bllua_luacall("_bllua_objectDeleted", %obj);
}
};
activatePackage(_bllua_objectDeletionHook);

File diff suppressed because it is too large Load Diff

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@@ -106,21 +106,29 @@ local function valToTs(val)
error('valToTs: could not convert '..type(val), 3)
end
end
local function convertValFromTs(val, typ)
if typ=='boolean' then
return tsBool(val)
elseif typ=='object' then
return toTsObject(val)
else
error('valFromTs: invalid force type '..typ, 4)
end
end
bl._forceType = bl._forceType or {}
local function valFromTs(val, name)
local function valFromTs(val, name, name2) -- todo: ensure name and name2 are already lowercase
if type(val)~='string' then
error('valFromTs: expected string, got '..type(val), 3) end
if name then
local nameL = name:lower()
if bl._forceType[nameL] then
local typ = bl._forceType[nameL]
if typ=='boolean' then
return tsBool(val)
elseif typ=='object' then
return toTsObject(val)
else
error('valFromTs: invalid force type '..typ, 3)
end
name = name:lower()
if bl._forceType[name] then
return convertValFromTs(val, bl._forceType[name])
end
end
if name2 then
name2 = name2:lower()
if bl._forceType[name2] then
return convertValFromTs(val, bl._forceType[name2])
end
end
-- '' -> nil
@@ -151,22 +159,35 @@ end
local function arglistToTs(args)
return map(args, valToTs)
end
function bl.type(name, typ)
if typ~='bool' and typ~='boolean' and typ~='object' and typ~=nil then
error('bl.type: can only set type to \'bool\' or \'object\' or nil', 2) end
if not isValidFuncNameNsArgn(name) then
error('bl.type: invalid function or variable name \''..name..'\'', 2) end
if typ=='bool' then typ='boolean' end
bl._forceType[name:lower()] = typ
-- apply to children (wip)
--local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$')
--if not class then
-- class, rest = name:match('^([a-zA-Z0-9_]+)(%..+)$') end
--if class then
--
--end
local function classFromForceTypeStr(name)
local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$')
if not class then
class, rest = name:match('^([a-zA-Z0-9_]+)(%..+)$') end
return class,rest
end
local setForceType
setForceType = function(ftname, typ)
if typ~='boolean' and typ~='object' and typ~=nil then
error('bl.type: can only set type to \'boolean\', \'object\', or nil', 2) end
if not isValidFuncNameNsArgn(ftname) then
error('bl.type: invalid function or variable name \''..ftname..'\'', 2) end
ftname = ftname:lower()
bl._forceType[ftname] = typ
-- apply to child classes if present
local cname, rest = classFromForceTypeStr(ftname)
if cname then
local meta = bl._objectUserMetas[cname]
if meta then
for chcname,_ in pairs(meta._children) do
setForceType(chcname..rest, typ)
end
end
end
end
bl.type = setForceType
-- Value detection
@@ -210,40 +231,47 @@ end
local tsClassMeta = {
__tostring = function(t)
return 'torqueClass:'..t._name..
(t._inherit and (':'..t._inherit) or '')
(t._inherit and (':'..t._inherit._name) or '')
end,
}
bl._objectUserMetas = bl._objectUserMetas or {}
function bl.class(name, inherit)
if not ( type(name)=='string' and isValidFuncName(name) ) then
function bl.class(cname, inhname)
if not ( type(cname)=='string' and isValidFuncName(cname) ) then
error('bl.class: argument #1: invalid class name', 2) end
if not ( inherit==nil or (type(inherit)=='string' and isValidFuncName(inherit)) ) then
if not ( inhname==nil or (type(inhname)=='string' and isValidFuncName(inhname)) ) then
error('bl.class: argument #2: inherit name must be a string or nil', 2) end
name = name:lower()
cname = cname:lower()
local met = bl._objectUserMetas[name] or {
_name = name,
local met = bl._objectUserMetas[cname] or {
_name = cname,
_inherit = nil,
_children = {},
}
bl._objectUserMetas[name] = met
bl._objectUserMetas[cname] = met
setmetatable(met, tsClassMeta)
if inherit then
inherit = inherit:lower()
if inhname then
inhname = inhname:lower()
local inh = bl._objectUserMetas[inherit]
if not inh then error('bl.class: argument #2: \''..inherit..'\' is not the '..
local inh = bl._objectUserMetas[inhname]
if not inh then error('bl.class: argument #2: \''..inhname..'\' is not the '..
'name of an existing class', 2) end
inh._children[name] = true
inh._children[cname] = true
local inhI = met._inherit
if inhI and inhI~=inh then
error('bl.class: argument #2: class already exists and '..
'inherits a different parent.', 2) end
met._inherit = inh
-- apply inherited method and field types
for ftname, typ in pairs(bl._forceType) do
local cname2, rest = classFromForceTypeStr(ftname)
if cname2==inhname then
setForceType(cname..rest, typ)
end
end
end
end
local function objectInheritedMetas(name)
@@ -279,11 +307,15 @@ local tsObjectMeta = {
return function(t, ...)
local args = {...}
local argsS = arglistToTs(args)
return valFromTs(_bllua_ts.callobj(rawget(t,'_tsObjectId'), name, unpack(argsS)),
return valFromTs(
_bllua_ts.callobj(rawget(t,'_tsObjectId'), name, unpack(argsS)),
rawget(t,'_tsName') and rawget(t,'_tsName')..'::'..name,
rawget(t,'_tsNamespace')..'::'..name)
end
else
return valFromTs(_bllua_ts.getfield(rawget(t,'_tsObjectId'), name),
return valFromTs(
_bllua_ts.getfield(rawget(t,'_tsObjectId'), name),
rawget(t,'_tsName') and rawget(t,'_tsName')..'.'..name,
rawget(t,'_tsNamespace')..'.'..name)
end
end
@@ -489,7 +521,7 @@ local tsMeta = {
-- bl.set(name, value)
-- Used to set global variables
function bl.set(name, val)
_bllua_ts.call('_bllua_set_var', name, valToTs(val))
_bllua_ts.setvar(name, valToTs(val))
end
-- Utility functions
@@ -499,7 +531,7 @@ function bl.call(func, ...)
return _bllua_ts.call(func, unpack(argsS))
end
function bl.eval(code)
return valFromTs(_bllua_ts.call('eval', code))
return valFromTs(_bllua_ts.eval(code))
end
function bl.exec(file)
return valFromTs(_bllua_ts.call('exec', file))
@@ -524,8 +556,13 @@ function bl.array(name, ...)
local rest = {...}
return name..table.concat(rest, '_')
end
function _bllua_call(name, ...)
-- todo: call ts->lua using this instead of directly
function _bllua_call(fnameS, ...)
local args = arglistFromTs(fnameS:lower(), {...})
if not _G[fnameS] then
error('luacall: no global lua function named \''..fnameS..'\'') end
-- todo: library fields and object methods
local res = _G[fnameS](args)
return valToTs(res)
end
-- bl.schedule: Use TS's schedule function to schedule lua calls
@@ -544,7 +581,7 @@ function bl.schedule(time, cb, ...)
bl._scheduleNextId = bl._scheduleNextId+1
local args = {...}
local handle = tonumber(_bllua_ts.call('schedule',
time, 0, 'luacall', '_bllua_schedule_callback', id))
time, 0, '_bllua_luacall', '_bllua_schedule_callback', id))
local sch = {
callback = cb,
args = args,
@@ -554,8 +591,9 @@ function bl.schedule(time, cb, ...)
bl._scheduleTable[id] = sch
return sch
end
function _bllua_schedule_callback(id)
id = tonumber(id) or error('_bllua_schedule_callback: invalid id: '..tostring(id))
function _bllua_schedule_callback(idS)
local id = tonumber(idS) or
error('_bllua_schedule_callback: invalid id: '..tostring(idS))
local sch = bl._scheduleTable[id]
if not sch then error('_bllua_schedule_callback: no schedule with id '..id) end
bl._scheduleTable[id] = nil
@@ -563,26 +601,48 @@ function _bllua_schedule_callback(id)
end
-- serverCmd and clientCmd
-- bl.serverCmd('suicide', function(client) client.player:kill() end)
bl._cmds = bl._cmds or {}
function _bllua_process_cmd(cmdS, clientS, ...)
local client = toTsObject(clientS)
local argsS = {...}
local args = arglistFromTs(cmdS, argsS)
local func = bl._cmds[cmdS]
function _bllua_process_cmd(cmdS, ...)
local cmd = cmdS:lower()
local args = arglistFromTs(cmd, {...})
local func = bl._cmds[cmd]
if not func then error('_bllua_process_cmd: no cmd named \''..cmd..'\'') end
pcall(func, client, unpack(args))
func(unpack(args)) --pcall(func, unpack(args))
end
local function addCmd(cmd, func)
if not isValidFuncName(cmd) then
error('addCmd: invalid function name \''..tostring(cmd)..'\'') end
bl._servercmds[cmd] = func
local arglist = '%a,%b,%c,%d,%e,%f,%g,%h'
_bllua_ts.eval('function '..cmd..'(%cl,'..arglist..'){'..
'luacall(_bllua_process_cmd,"'..cmd..'",%cl,'..arglist..');}')
bl._cmds[cmd] = func
local arglist = '%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p'
_bllua_ts.eval('function '..cmd..'('..arglist..'){'..
'_bllua_luacall(_bllua_process_cmd,"'..cmd..'",'..arglist..');}')
end
function bl.addServerCmd(name, func)
name = name:lower()
addCmd('servercmd'..name, func)
bl._forceType['servercmd'..name..':1'] = 'object'
end
function bl.addClientCmd(name, func)
name = name:lower()
addCmd('clientcmd'..name, func)
end
-- commandToServer and commandToClient
function bl.commandToServer(cmd, ...)
_bllua_ts.call('commandToServer',
_bllua_ts.call('addTaggedString', cmd),
unpack(arglistToTs({...})))
end
function bl.commandToClient(cmd, ...)
_bllua_ts.call('commandToClient',
_bllua_ts.call('addTaggedString', cmd),
unpack(arglistToTs({...})))
end
function bl.commandToAll(cmd, ...)
_bllua_ts.call('commandToAll',
_bllua_ts.call('addTaggedString', cmd),
unpack(arglistToTs({...})))
end
function bl.serverCmd(name, func) addCmd('serverCmd'..name, func) end
function bl.clientCmd(name, func) addCmd('clientCmd'..name, func) end
-- Hooks (using TS packages)
local function isPackageActive(pkg)
@@ -603,42 +663,67 @@ local function deactivatePackage(pkg)
_bllua_ts.call('deactivatePackage', pkg)
end
end
local hookNargs = 8
local hookArglistLocal = '%a,%b,%c,%d,%e,%f,%g,%h'
local hookArglistGlobal = '$_bllua_hook_arg1,$_bllua_hook_arg2,$_bllua_hook_arg3,$_bllua_hook_arg4,$_bllua_hook_arg5,$_bllua_hook_arg6,$_bllua_hook_arg7,$_bllua_hook_arg8'
bl._hooks = bl._hooks or {}
function _bllua_process_hook(pkgS, nameS, timeS, ...)
local argsS = {...}
local args = arglistFromTs(nameS, argsS)
function _bllua_process_hook_before(pkgS, nameS, ...)
local args = arglistFromTs(nameS, {...})
local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and
bl._hooks[pkgS][nameS][timeS]
bl._hooks[pkgS][nameS].before
if not func then
error('_bllua_process_hook: no hook for '..pkgS..':'..nameS..':'..timeS) end
pcall(func, args)
error('_bllua_process_hook_before: no hook for '..pkgs..':'..nameS) end
_bllua_ts.setvar('_bllua_hook_abort', '0')
func(args) --pcall(func, args)
if args._return then
_bllua_ts.setvar('_bllua_hook_abort', '1')
_bllua_ts.setvar('_bllua_hook_return', valToTs(args._return))
end
for i=1,hookNargs do
_bllua_ts.setvar('_bllua_hook_arg'..i, valToTs(args[i]))
end
end
function _bllua_process_hook_after(pkgS, nameS, resultS, ...)
nameS = nameS:lower()
local args = arglistFromTs(nameS, {...})
args._return = valFromTs(resultS, nameS)
local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and
bl._hooks[pkgS][nameS].after
if not func then
error('_bllua_process_hook_after: no hook for '..pkgs..':'..nameS) end
func(args) --pcall(func, args)
return valToTs(args._return)
end
local function updateHook(pkg, name, hk)
local arglist = '%a,%b,%c,%d,%e,%f,%g,%h'
local beforeCode = hk.before and
('luacall("_bllua_process_hook", "'..pkg..'", "'..name..
'", "before", '..arglist..');') or ''
local parentCode = hk.override and
('luacall("_bllua_process_hook", "'..pkg..'", "'..name..
'", "override", '..arglist..');') or
(tsIsFunctionNsname(name) and
('parent::'..name:match('[^:]+$')..'('..arglist..');') or '')
('_bllua_luacall("_bllua_process_hook_before", "'..pkg..'","'..name..
'",'..hookArglistLocal..');') or ''
local arglist = (hk.before and hookArglistGlobal or hookArglistLocal)
local parentCode =
tsIsFunctionNsname(name) and -- only call parent if it exists
(hk.before and
'if($_bllua_hook_abort)return $_bllua_hook_return; else ' or '')..
((hk.after and '%result=' or 'return ')..
'parent::'..name:match('[^:]+$')..
'('..arglist..');') or ''
local afterCode = hk.after and
('luacall("_bllua_process_hook", "'..pkg..'", "'..name..
'", "after", '..arglist..');') or ''
bl.eval('package '..pkg..'{function '..name..'('..arglist..'){'..
beforeCode..parentCode..afterCode..'}};')
('return _bllua_luacall("_bllua_process_hook_after","'..pkg..'","'..name..'",%result,'..
arglist..');') or ''
local code =
'package '..pkg..'{'..
'function '..name..'('..hookArglistLocal..'){'..
beforeCode..parentCode..afterCode..
'}'..
'};'
_bllua_ts.eval(code)
end
function bl.hook(pkg, name, time, func)
if not isValidFuncName(pkg) then
error('bl.hook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end
if not isValidFuncNameNs(name) then
error('bl.hook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end
if time~='before' and time~='after' and time~='override' then
error('bl.hook: argument #3: time must be one of '..
'\'before\' \'after\' \'override\'', 2) end
if time~='before' and time~='after' then
error('bl.hook: argument #3: time must be \'before\' or \'after\'', 2) end
if type(func)~='function' then
error('bl.hook: argument #4: expected a function', 2) end
@@ -654,9 +739,8 @@ function bl.unhook(pkg, name, time)
error('bl.unhook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end
if not isValidFuncNameNs(name) then
error('bl.unhook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end
if time~='before' and time~='after' and time~='override' then
error('bl.unhook: argument #3: time must be one of '..
'\'before\' \'after\' \'override\'', 2) end
if time~='before' and time~='after' then
error('bl.unhook: argument #3: time must be \'before\' or \'after\'', 2) end
if not name then
if bl._hooks[pkg] then
@@ -679,15 +763,16 @@ function bl.unhook(pkg, name, time)
end
updateHook(pkg, name, {})
else
if time~='before' and time~='after' and time~='override' then
error('bl.unhook: argument #3: time must be nil or one of '..
'\'before\' \'after\' \'override\'', 2) end
if time~='before' and time~='after' then
error('bl.unhook: argument #3: time must be nil, \'before\', or \'after\'', 2) end
bl._hooks[pkg][name][time] = nil
if table.empty(bl._hooks[pkg][name]) and table.empty(bl._hooks[pkg]) then
bl._hooks[pkg] = nil
deactivatePackage(pkg)
updateHook(pkg, name, {})
else
updateHook(pkg, name, bl._hooks[pkg][name])
end
updateHook(pkg, name, bl._hooks[pkg][name])
end
else
--error('bl.unhook: no hooks registered for function \''..name..

View File

@@ -213,4 +213,8 @@ function _bllua_smarteval(code)
end
end
_bllua_ts.call('echo', ' Executed libts.lua')
function ts.setvar(name, val)
_bllua_ts.call('_bllua_set_var', name, val)
end
_bllua_ts.call('echo', ' Executed libts-lua.lua')

View File

@@ -49,4 +49,26 @@ function _bllua_set_var(%name, %val) {
return "";
}
echo(" Executed libts-support.cs");
// Public Lua library for TS
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
if($_bllua_active)
return _bllua_luacall("_bllua_call", %func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
}
function luaexec(%fn) {
if($_bllua_active)
return _bllua_luacall("_bllua_exec", %fn);
}
function luaeval(%code) {
if($_bllua_active)
return _bllua_luacall("_bllua_eval", %code);
}
function luaget(%name) {
if($_bllua_active)
return _bllua_luacall("_bllua_getvar", %name);
}
function luaset(%name, %val) {
if($_bllua_active)
_bllua_luacall("_bllua_setvar", %name, %val);
}
echo(" Executed libts-ts.cs");