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BlockLua/inc/lua/lua.h

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C

/*
** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
** Lua - An Extensible Extension Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION "Lua 5.1"
#define LUA_RELEASE "Lua 5.1.4"
#define LUA_VERSION_NUM 501
#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_ENVIRONINDEX (-10001)
#define LUA_GLOBALSINDEX (-10002)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
typedef int (*lua_CFunction)(lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char *(*lua_Reader)(lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer)(lua_State *L, const void *p, size_t sz, void *ud);
/*
** prototype for memory-allocation functions
*/
typedef void *(*lua_Alloc)(void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate)(lua_Alloc f, void *ud);
LUA_API void(lua_close)(lua_State *L);
LUA_API lua_State *(lua_newthread)(lua_State * L);
LUA_API lua_CFunction(lua_atpanic)(lua_State *L, lua_CFunction panicf);
/*
** basic stack manipulation
*/
LUA_API int(lua_gettop)(lua_State *L);
LUA_API void(lua_settop)(lua_State *L, int idx);
LUA_API void(lua_pushvalue)(lua_State *L, int idx);
LUA_API void(lua_remove)(lua_State *L, int idx);
LUA_API void(lua_insert)(lua_State *L, int idx);
LUA_API void(lua_replace)(lua_State *L, int idx);
LUA_API int(lua_checkstack)(lua_State *L, int sz);
LUA_API void(lua_xmove)(lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int(lua_isnumber)(lua_State *L, int idx);
LUA_API int(lua_isstring)(lua_State *L, int idx);
LUA_API int(lua_iscfunction)(lua_State *L, int idx);
LUA_API int(lua_isuserdata)(lua_State *L, int idx);
LUA_API int(lua_type)(lua_State *L, int idx);
LUA_API const char *(lua_typename)(lua_State * L, int tp);
LUA_API int(lua_equal)(lua_State *L, int idx1, int idx2);
LUA_API int(lua_rawequal)(lua_State *L, int idx1, int idx2);
LUA_API int(lua_lessthan)(lua_State *L, int idx1, int idx2);
LUA_API lua_Number(lua_tonumber)(lua_State *L, int idx);
LUA_API lua_Integer(lua_tointeger)(lua_State *L, int idx);
LUA_API int(lua_toboolean)(lua_State *L, int idx);
LUA_API const char *(lua_tolstring)(lua_State * L, int idx, size_t *len);
LUA_API size_t(lua_objlen)(lua_State *L, int idx);
LUA_API lua_CFunction(lua_tocfunction)(lua_State *L, int idx);
LUA_API void *(lua_touserdata)(lua_State * L, int idx);
LUA_API lua_State *(lua_tothread)(lua_State * L, int idx);
LUA_API const void *(lua_topointer)(lua_State * L, int idx);
/*
** push functions (C -> stack)
*/
LUA_API void(lua_pushnil)(lua_State *L);
LUA_API void(lua_pushnumber)(lua_State *L, lua_Number n);
LUA_API void(lua_pushinteger)(lua_State *L, lua_Integer n);
LUA_API void(lua_pushlstring)(lua_State *L, const char *s, size_t l);
LUA_API void(lua_pushstring)(lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring)(lua_State * L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring)(lua_State * L, const char *fmt, ...);
LUA_API void(lua_pushcclosure)(lua_State *L, lua_CFunction fn, int n);
LUA_API void(lua_pushboolean)(lua_State *L, int b);
LUA_API void(lua_pushlightuserdata)(lua_State *L, void *p);
LUA_API int(lua_pushthread)(lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API void(lua_gettable)(lua_State *L, int idx);
LUA_API void(lua_getfield)(lua_State *L, int idx, const char *k);
LUA_API void(lua_rawget)(lua_State *L, int idx);
LUA_API void(lua_rawgeti)(lua_State *L, int idx, int n);
LUA_API void(lua_createtable)(lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata)(lua_State * L, size_t sz);
LUA_API int(lua_getmetatable)(lua_State *L, int objindex);
LUA_API void(lua_getfenv)(lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void(lua_settable)(lua_State *L, int idx);
LUA_API void(lua_setfield)(lua_State *L, int idx, const char *k);
LUA_API void(lua_rawset)(lua_State *L, int idx);
LUA_API void(lua_rawseti)(lua_State *L, int idx, int n);
LUA_API int(lua_setmetatable)(lua_State *L, int objindex);
LUA_API int(lua_setfenv)(lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
*/
LUA_API void(lua_call)(lua_State *L, int nargs, int nresults);
LUA_API int(lua_pcall)(lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int(lua_cpcall)(lua_State *L, lua_CFunction func, void *ud);
LUA_API int(lua_load)(lua_State *L, lua_Reader reader, void *dt,
const char *chunkname);
LUA_API int(lua_dump)(lua_State *L, lua_Writer writer, void *data);
/*
** coroutine functions
*/
LUA_API int(lua_yield)(lua_State *L, int nresults);
LUA_API int(lua_resume)(lua_State *L, int narg);
LUA_API int(lua_status)(lua_State *L);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
LUA_API int(lua_gc)(lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API int(lua_error)(lua_State *L);
LUA_API int(lua_next)(lua_State *L, int idx);
LUA_API void(lua_concat)(lua_State *L, int n);
LUA_API lua_Alloc(lua_getallocf)(lua_State *L, void **ud);
LUA_API void lua_setallocf(lua_State *L, lua_Alloc f, void *ud);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_pop(L, n) lua_settop(L, -(n) - 1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L, n, f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L, f) lua_pushcclosure(L, (f), 0)
#define lua_strlen(L, i) lua_objlen(L, (i))
#define lua_isfunction(L, n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L, n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L, n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L, n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L, n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L, n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L, n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s) / sizeof(char)) - 1)
#define lua_setglobal(L, s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L, s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
#define lua_tostring(L, i) lua_tolstring(L, (i), NULL)
/*
** compatibility macros and functions
*/
#define lua_open() luaL_newstate()
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
#define lua_Chunkreader lua_Reader
#define lua_Chunkwriter lua_Writer
/* hack */
LUA_API void lua_setlevel(lua_State *from, lua_State *to);
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */
typedef void (*lua_Hook)(lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack(lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo(lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal(lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal(lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue(lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue(lua_State *L, int funcindex, int n);
LUA_API int lua_sethook(lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook(lua_State *L);
LUA_API int lua_gethookmask(lua_State *L);
LUA_API int lua_gethookcount(lua_State *L);
/* From Lua 5.2. */
LUA_API void *lua_upvalueid(lua_State *L, int idx, int n);
LUA_API void lua_upvaluejoin(lua_State *L, int idx1, int n1, int idx2, int n2);
LUA_API int lua_loadx(lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API const lua_Number *lua_version(lua_State *L);
LUA_API void lua_copy(lua_State *L, int fromidx, int toidx);
LUA_API lua_Number lua_tonumberx(lua_State *L, int idx, int *isnum);
LUA_API lua_Integer lua_tointegerx(lua_State *L, int idx, int *isnum);
/* From Lua 5.3. */
LUA_API int lua_isyieldable(lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif