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|  | # Brick_LuaLogic | ||||||
|  | **A high-performance digital logic simulation frontend for Blockland**   | ||||||
|  | *by Eagle517 and Redo* | ||||||
|  |  | ||||||
|  | ## How to Install: | ||||||
|  | 1. Install this add-on to Blockland. | ||||||
|  | 2. Install the required add-on [Print_Logic_Default](https://gitlab.com/Eagle517/Print_Logic_Default). | ||||||
|  | 3. Download [Lua backend](https://gitlab.com/Eagle517/lua-logic). | ||||||
|  | 4. Install [LuaPower](https://luapower.com/). | ||||||
|  | 5. Add `luapower-all-master/bin/mingw64` to Path. | ||||||
|  |  | ||||||
|  | ## How to Use: | ||||||
|  | 1. Start Blockland server. | ||||||
|  | 2. Run Lua backend using `StartBackend.bat`. | ||||||
|  | 3. Enter `llc();` in Blockland server console to connect to the backend.   | ||||||
|  |    If all goes well, the Lua console should show "Connection from 127.0.0.1:25000", and the Blockland console should show "LuaLogic -> tcp connected". | ||||||
|  |  | ||||||
|  | ## Commands: | ||||||
|  | - `/lt` - Toggle the logic updates on or off. | ||||||
|  | - `/lst (timeMS)` - Set the logic tick time in milliseconds. This is the propagation delay through a single gate. Minimum is 1 - to use higher tick rates, use the multiplier. | ||||||
|  | - `/lsm (multiplier)` - Set the logic multiplier. This is how many logic ticks are executed per tick time. For example, for an LST of 5 ms, and an LSM of 30, the effective tick rate will be 6 kHz (1000/5 * 10). | ||||||
|  | - `/ls` - Force a logic tick when updates are disabled - useful for debugging circuits and observing timing. | ||||||
|  | - `/lfx` - Toggle brick FX updates on or off - useful for reducing ghosting when operating large circuits. | ||||||
|  | - `/lfxt (timeMS)` - Set the logic FX update time in milliseconds - this is how often the logic backend sends FX updates to the game. Increase to reduce ghosting, decrease for better visualization. Setting to 0 not recommended. | ||||||
|  | - `/ltr` - Toggle bottom-print display showing the actual logic tick rate. | ||||||
|  | - `/li` - View information about the number of logic bricks currently on the server. | ||||||
|  |  | ||||||
|  | ## Credits: | ||||||
|  | - **Eagle517** - Logic simulation backend, Add-on communication with backend. | ||||||
|  | - **Redo** - Logic bricks, Brick generator, Misc backend changes. | ||||||
|  | - **Auios** - Event gate, Work on predecessor logic mods. | ||||||
|  | - **MeltingPlastic** - Bug fixes, Work on predecessor logic mods. | ||||||
							
								
								
									
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|  |  | ||||||
| Brick_LuaLogic |  | ||||||
| A high-performance digital logic simulation frontend for Blockland |  | ||||||
| by Eagle517 and Redo |  | ||||||
|  |  | ||||||
| How to Install: |  | ||||||
| 	1. Install this add-on to Blockland. |  | ||||||
| 	2. Install the required add-on Print_Logic_Default - https://gitlab.com/Eagle517/Print_Logic_Default |  | ||||||
| 	3. Download Lua backend - https://gitlab.com/Eagle517/lua-logic |  | ||||||
| 	4. Install LuaPower - https://luapower.com/ |  | ||||||
| 		Add luapower-all-master/bin/mingw64 to Path |  | ||||||
|  |  | ||||||
| How to Use: |  | ||||||
| 	1. Start Blockland server |  | ||||||
| 	2. Run Lua backend using StartBackend.bat |  | ||||||
| 	3. Enter llc(); in Blockland server console to connect to the backend. |  | ||||||
| 		If all goes well, the Lua console should show "Connection from 127.0.0.1:25000", and the Blockland console should show "LuaLogic -> tcp connected". |  | ||||||
|  |  | ||||||
| Commands: |  | ||||||
| 	/lt - Toggle the logic updates on or off |  | ||||||
| 	/lst (timeMS) - Set the logic tick time in milliseconds - This is the propagation delay through a single gate. Minimum is 1 - to use higher tick rates, use the multiplier. |  | ||||||
| 	/lsm (multiplier) - Set the logic multiplier. This is how many logic ticks are executed per tick time. For example, for an LST of 5 ms, and an LSM of 30, the effective tick rate will be 6 kHz (1000/5 * 10) |  | ||||||
| 	/ls - Force a logic tick when updates are disabled - useful for debugging circuits and observing timing |  | ||||||
| 	/lfx - Toggle brick FX updates on or off - useful for reducing ghosting when operating large circuits |  | ||||||
| 	/lfxt (timeMS) - Set the logic FX update time in milliseconds - this is how often the logic backend sends FX updates to the game. Increase to reduce ghosting, decrease for better visualization. Setting to 0 not recommended. |  | ||||||
| 	/ltr - Toggle bottom-print display showing the actual logic tick rate |  | ||||||
| 	/li - View information about the number of logic bricks currently on the server |  | ||||||
|  |  | ||||||
|  |  | ||||||
| Credits: |  | ||||||
| 	Eagle517 - Logic simulation backend, Add-on communication with backend |  | ||||||
| 	Redo - Logic bricks, Brick generator, Misc backend changes |  | ||||||
| 	Auios - Event gate, Work on predecessor logic mods |  | ||||||
| 	MeltingPlastic - Bug fixes, Work on predecessor logic mods |  | ||||||
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