added small pixel using pulse width input

This commit is contained in:
Redo 2019-05-10 21:06:06 -05:00
parent 5b5231a4b3
commit 1926d21962
2 changed files with 53 additions and 7 deletions

View File

@ -0,0 +1,13 @@
return function(gate)
if gate.ports[1]:isrising() then
gate.tickStarted = gate:gettick()
elseif gate.ports[1]:isfalling() then
local ticksOn = gate:gettick() - gate.tickStarted
local colorid = ((ticksOn-1) % 8)
local colorname = string.reverse(tobitstring(colorid, 3))
gate:cb(colorname)
end
end

View File

@ -40,6 +40,11 @@ datablock fxDTSBrickData(LogicGate_Pixel_Data)
};
lualogic_registergatedefinition("LogicGate_Pixel_Data");
function LogicGate_Pixel_Data::LuaLogic_Callback(%this, %brick, %color){
if(lualogic_isprint("COLOR" @ %color))
%brick.setPrint(lualogic_getprint("COLOR" @ %color));
}
datablock fxDTSBrickData(LogicGate_HorizontalPixel_Data : LogicGate_Pixel_Data)
{
brickFile = $LuaLogic::Path @ "bricks/blb/pixels/HPixel.blb";
@ -80,12 +85,40 @@ datablock fxDTSBrickData(LogicGate_HorizontalPixel_Data : LogicGate_Pixel_Data)
};
lualogic_registergatedefinition("LogicGate_HorizontalPixel_Data");
function LogicGate_Pixel_Data::LuaLogic_Callback(%this, %brick, %color){
if(lualogic_isprint("COLOR" @ %color))
%brick.setPrint(lualogic_getprint("COLOR" @ %color));
}
function LogicGate_HorizontalPixel_Data::LuaLogic_Callback(%this, %obj, %data)
{
function LogicGate_HorizontalPixel_Data::LuaLogic_Callback(%this, %obj, %data){
LogicGate_Pixel_Data::LuaLogic_Callback(%this, %obj, %data);
}
datablock fxDTSBrickData(LogicGate_SmallPixel_Data){
brickFile = $LuaLogic::Path @ "bricks/blb/TextBrick.blb";
category = "Logic Bricks";
subCategory = "Outputs";
uiName = "Small Pixel";
iconName = $LuaLogic::Path @ "icons/Text Brick";
hasPrint = 1;
printAspectRatio = "Logic";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicUIName = "Small pixel";
logicUIDesc = "Resets on rise, increments based on pulse length";
logicInit = "return function(gate) gate.tickStarted = 0 end";
logicUpdate = lualogic_readfile($LuaLogic::Path @ "bricks/outputs/pixel-update.lua");
numLogicPorts = 1;
logicPortType[0] = 1;
logicPortPos[0] = "0 0 -1";
logicPortDir[0] = 3;
logicPortCauseUpdate[0] = true;
logicPortUIName[0] = "Inc";
};
lualogic_registergatedefinition("LogicGate_SmallPixel_Data");
function LogicGate_SmallPixel_Data::LuaLogic_Callback(%data, %brick, %color){
LogicGate_Pixel_Data::LuaLogic_Callback(%data, %brick, %color);
}