made gates with no uiname not display info when clicked

This commit is contained in:
Redo 2019-04-18 23:11:18 -05:00
parent 0137af9d21
commit 7f1c5ea417
2 changed files with 14 additions and 8 deletions

View File

@ -41,6 +41,9 @@ datablock fxDTSBrickData(LogicGate_EventGate_Data : brick1x1fData)
isLogicGate = true;
isLogicEventGate = true;
logicUIName = "";
logicUIDesc = "Special gate which can be used to trigger events and use events to control its output.";
logicInput = lualogic_readfile($LuaLogic::Path @ "bricks/special/EventGate-input.lua" );
logicUpdate = lualogic_readfile($LuaLogic::Path @ "bricks/special/EventGate-update.lua");
@ -50,14 +53,14 @@ datablock fxDTSBrickData(LogicGate_EventGate_Data : brick1x1fData)
logicPortPos[0] = "0 0 0";
logicPortDir[0] = "0";
logicPortCauseUpdate[0] = true;
logicPortUIName[0] = "";
logicPortUIDesc[0] = "";
logicPortUIName[0] = "Input";
logicPortUIDesc[0] = "Input which triggers the onPower input events";
logicPortType[1] = 0;
logicPortPos[1] = "0 0 0";
logicPortDir[1] = "2";
logicPortUIName[1] = "";
logicPortUIDesc[1] = "";
logicPortUIName[1] = "Output";
logicPortUIDesc[1] = "Output controlled by the setPowerState output event";
};
lualogic_registergatedefinition("LogicGate_EventGate_Data");

View File

@ -189,10 +189,13 @@ package LuaLogic_Bricks
%data = %hit.getDataBlock();
if(%data.isLogic)
{
if(%data.isLogicInput)
if(%data.isLogicInput){
%data.Logic_onInput(%hit, %hitPos, %hitNorm, %client);
else
lualogic_send("GINFO;" @ %client @ ";" @ %hit);
}else{
if(%data.isLogicWire || %data.logicUIName!$=""){
lualogic_send("GINFO;" @ %client @ ";" @ %hit);
}
}
}
}
}