make keyboard use vkey codes; add 4x4 rom

This commit is contained in:
Redo0
2021-05-25 05:18:55 -05:00
parent ce07ef3263
commit 95164ab7bf
3 changed files with 1068 additions and 93 deletions

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@ -0,0 +1,866 @@
4 4 1
SPECIAL
bbbb
bbbb
bbbb
bbbb
1
0 0 0
4 4 1
COVERAGE:
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1 : 16
1 : 4
1 : 4
1 : 4
1 : 4
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TEX:PRINT
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TEX:BOTTOMLOOP
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----------------north quads:
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----------------west quads:
1
TEX:SIDE
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----------------omni quads:
0

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@ -0,0 +1,101 @@
datablock fxDtsBrickData(LogicGate_Rom4x4_Data){
brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/ROM 4x4.blb";
iconName = $LuaLogic::Path @ "bricks/gen/newicons/ROM 4x4";
category = "Logic Bricks";
subCategory = "Special I/O";
uiName = "ROM 4x4";
logicUIName = "ROM 4x4";
logicUIDesc = "";
hasPrint = 1;
printAspectRatio = "Logic";
logicBrickSize = "4 4 1";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicInit =
"return function(gate) " @
" gate.romdata = {} " @
" for i = 0, 15 do " @
" gate.romdata[i] = false " @
" end " @
"end"
;
logicInput =
"return function(gate, args) " @
" local data = args[1] " @
" for i = 1, #data do " @
" local c = data:sub(i, i) " @
" gate.romdata[i-1] = (c==\"1\") " @
" end " @
" Gate.queue(gate, 0) " @
"end"
;
logicUpdate =
"return function(gate) " @
" if Gate.getportstate(gate, 6) then " @
" Gate.setportstate(gate, 5, gate.romdata[( " @
" (Gate.getportstate(gate, 1) and 1 or 0) " @
" + (Gate.getportstate(gate, 2) and 2 or 0) " @
" + (Gate.getportstate(gate, 3) and 4 or 0) " @
" + (Gate.getportstate(gate, 4) and 8 or 0) " @
" )]) " @
" else " @
" Gate.setportstate(gate, 5, false) " @
" end " @
"end"
;
logicGlobal = "";
numLogicPorts = 6;
isLogicRom = true;
logicRomY = 4;
logicRomX = 4;
logicPortType[0] = 1;
logicPortPos[0] = "3 -3 0";
logicPortDir[0] = 3;
logicPortUIName[0] = "Addr0";
logicPortCauseUpdate[0] = true;
logicPortType[1] = 1;
logicPortPos[1] = "1 -3 0";
logicPortDir[1] = 3;
logicPortUIName[1] = "Addr1";
logicPortCauseUpdate[1] = true;
logicPortType[2] = 1;
logicPortPos[2] = "-1 -3 0";
logicPortDir[2] = 3;
logicPortUIName[2] = "Addr2";
logicPortCauseUpdate[2] = true;
logicPortType[3] = 1;
logicPortPos[3] = "-3 -3 0";
logicPortDir[3] = 3;
logicPortUIName[3] = "Addr3";
logicPortCauseUpdate[3] = true;
logicPortType[4] = 0;
logicPortPos[4] = "3 3 0";
logicPortDir[4] = 1;
logicPortUIName[4] = "Out";
logicPortType[5] = 1;
logicPortPos[5] = "3 -3 0";
logicPortDir[5] = 2;
logicPortUIName[5] = "In";
logicPortCauseUpdate[5] = true;
};
function LogicGate_Rom4x4_Data::Logic_onAdd(%data, %brick) {
lualogic_rom_updatedata(%brick);
}