datablock fxDtsBrickData(LogicGate_GateSRLatch_Data){ brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/AND 2 Bit.blb"; iconName = $LuaLogic::Path @ "bricks/gen/newicons/AND 2 Bit"; category = "Logic Bricks"; subCategory = "Gates"; uiName = "SR Latch"; logicUIName = "SR Latch"; logicUIDesc = ""; hasPrint = 1; printAspectRatio = "Logic"; logicBrickSize = "2 1 1"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicInit = ""; logicInput = ""; logicUpdate = "return function(gate) " @ " if Gate.getportstate(gate, 1)~=0 then Gate.setportstate(gate, 3, 0) " @ " elseif Gate.getportstate(gate, 2)~=0 then Gate.setportstate(gate, 3, 1) " @ " end " @ "end" ; logicGlobal = ""; numLogicPorts = 3; logicPortType[0] = 1; logicPortPos[0] = "1 0 0"; logicPortDir[0] = 3; logicPortUIName[0] = "R"; logicPortCauseUpdate[0] = true; logicPortType[1] = 1; logicPortPos[1] = "-1 0 0"; logicPortDir[1] = 3; logicPortUIName[1] = "S"; logicPortCauseUpdate[1] = true; logicPortType[2] = 0; logicPortPos[2] = "1 0 0"; logicPortDir[2] = 1; logicPortUIName[2] = "Out"; };