datablock fxDTSBrickData(LogicGate_DiodeUp_Data) { brickFile = $LuaLogic::Path @ "bricks/blb/1x1fU_1i_1o.blb"; category = "Logic Bricks"; subCategory = "Gates"; uiName = "Diode Up"; iconName = $LuaLogic::Path @ "icons/Diode Up"; hasPrint = 1; printAspectRatio = "Logic"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicUIName = "Diode Up"; logicUIDesc = "B is A"; logicForceColor = "GREEN"; logicForcePrint = "UPARROW"; logicUpdate = "return function(gate) gate.ports[2]:setstate(gate.ports[1].state) end"; numLogicPorts = 2; logicPortType[0] = 1; logicPortPos[0] = "0 0 0"; logicPortDir[0] = 5; logicPortCauseUpdate[0] = true; logicPortUIName[0] = "A"; logicPortType[1] = 0; logicPortPos[1] = "0 0 0"; logicPortDir[1] = 4; logicPortUIName[1] = "B"; }; lualogic_registergatedefinition("LogicGate_DiodeUp_Data"); datablock fxDTSBrickData(LogicGate_DiodeDown_Data : LogicGate_DiodeUp_Data) { brickFile = $LuaLogic::Path @ "bricks/blb/1x1fD_1i_1o.blb"; uiName = "Diode Down"; iconName = $LuaLogic::Path @ "icons/Diode Down"; logicUIName = "Diode Down"; logicForceColor = "GREEN"; logicForcePrint = "DOWNARROW"; logicPortDir[0] = 4; logicPortDir[1] = 5; }; lualogic_registergatedefinition("LogicGate_DiodeDown_Data");