datablock fxDTSBrickData(LogicGate_FullAdder_Data) { brickFile = $LuaLogic::Path @ "bricks/blb/FullAdder.blb"; category = "Logic Bricks"; subCategory = "Math"; uiName = "Full Adder"; iconName = $LuaLogic::Path @ "bricks/icons/Full Adder"; hasPrint = 1; printAspectRatio = "Logic"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicUIName = "Full Adder"; logicUIDesc = "Adds A and B with carry in"; logicUpdate = "return function(gate) " @ " local a, b, c = Gate.getportstate(gate, 1), Gate.getportstate(gate, 2), Gate.getportstate(gate, 3) " @ " Gate.setportstate(gate, 4, bit.bxor(bit.bxor(a, b), c)) " @ " Gate.setportstate(gate, 5, bit.bor(bit.bor(bit.band(b, c), bit.band(a, c)), bit.band(a, b))) " @ "end" ; numLogicPorts = 5; logicPortType[0] = 1; logicPortPos[0] = "-1 0 0"; logicPortDir[0] = 3; logicPortCauseUpdate[0] = true; logicPortUIName[0] = "A"; logicPortType[1] = 1; logicPortPos[1] = "1 0 0"; logicPortDir[1] = 3; logicPortCauseUpdate[1] = true; logicPortUIName[1] = "B"; logicPortType[2] = 1; logicPortPos[2] = "1 0 0"; logicPortDir[2] = 2; logicPortCauseUpdate[2] = true; logicPortUIName[2] = "Carry In"; logicPortType[3] = 0; logicPortPos[3] = "-1 0 0"; logicPortDir[3] = 1; logicPortUIName[3] = "Sum"; logicPortType[4] = 0; logicPortPos[4] = "-1 0 0"; logicPortDir[4] = 0; logicPortUIName[4] = "Carry Out"; }; lualogic_registergatedefinition("LogicGate_FullAdder_Data");