datablock fxDtsBrickData(LogicGate_EnablerAl2_Data){ brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/Enabler Active Low 2 Bit.blb"; iconName = $LuaLogic::Path @ "bricks/gen/newicons/Enabler Active Low 2 Bit"; category = "Logic Bricks"; subCategory = "Bus"; uiName = "Enabler Active Low 2 Bit"; logicUIName = "Enabler Active Low 2 Bit"; logicUIDesc = ""; hasPrint = 1; printAspectRatio = "Logic"; logicBrickSize = "2 1 1"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicInit = ""; logicInput = ""; logicUpdate = "return function(gate) " @ " if not gate.ports[5].state then " @ " gate.ports[3]:setstate(gate.ports[1].state) " @ " gate.ports[4]:setstate(gate.ports[2].state) " @ " else " @ " gate.ports[3]:setstate(false) " @ " gate.ports[4]:setstate(false) " @ " end " @ "end" ; logicGlobal = ""; numLogicPorts = 5; logicPortType[0] = 1; logicPortPos[0] = "1 0 0"; logicPortDir[0] = 3; logicPortUIName[0] = "In0"; logicPortCauseUpdate[0] = true; logicPortType[1] = 1; logicPortPos[1] = "-1 0 0"; logicPortDir[1] = 3; logicPortUIName[1] = "In1"; logicPortCauseUpdate[1] = true; logicPortType[2] = 0; logicPortPos[2] = "1 0 0"; logicPortDir[2] = 1; logicPortUIName[2] = "Out0"; logicPortType[3] = 0; logicPortPos[3] = "-1 0 0"; logicPortDir[3] = 1; logicPortUIName[3] = "Out1"; logicPortType[4] = 1; logicPortPos[4] = "1 0 0"; logicPortDir[4] = 2; logicPortUIName[4] = "Clock"; logicPortCauseUpdate[4] = true; };