datablock fxDTSBrickData(LogicGate_DFlipFlop_Data : LogicGate_OR_Data) { subCategory = "Memory"; uiName = "D FlipFlop"; iconName = $LuaLogic::Path @ "icons/D FlipFlop"; logicUIName = "D FlipFlop"; logicUIDesc = "Q becomes D when C rises"; logicUpdate = "return function(gate) if gate.ports[1]:isrising() then gate.ports[3]:setstate(gate.ports[2].state) end end"; logicPortUIName[0] = "C"; logicPortCauseUpdate[1] = false; logicPortUIName[1] = "D"; logicPortUIName[2] = "Q"; }; lualogic_registergatedefinition("LogicGate_DFlipFlop_Data");