datablock fxDTSBrickData(LogicGate_FullAdder_Data) { brickFile = $LuaLogic::Path @ "bricks/blb/FullAdder.blb"; category = "Logic Bricks"; subCategory = "Math"; uiName = "Full Adder"; iconName = $LuaLogic::Path @ "icons/Full Adder"; hasPrint = 1; printAspectRatio = "Logic"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicUIName = "Full Adder"; logicUIDesc = "Adds A and B with carry in"; logicUpdate = "return function(gate) local a, b, c = bool_to_int[gate.ports[1].state], bool_to_int[gate.ports[2].state], bool_to_int[gate.ports[3].state] " @ "gate.ports[4]:setstate(bit.bxor(bit.bxor(a, b), c) == 1) " @ "gate.ports[5]:setstate(bit.bor(bit.bor(bit.band(b, c), bit.band(a, c)), bit.band(a, b)) == 1) end"; numLogicPorts = 5; logicPortType[0] = 1; logicPortPos[0] = "-1 0 0"; logicPortDir[0] = 3; logicPortCauseUpdate[0] = true; logicPortUIName[0] = "A"; logicPortType[1] = 1; logicPortPos[1] = "1 0 0"; logicPortDir[1] = 3; logicPortCauseUpdate[1] = true; logicPortUIName[1] = "B"; logicPortType[2] = 1; logicPortPos[2] = "1 0 0"; logicPortDir[2] = 2; logicPortCauseUpdate[2] = true; logicPortUIName[2] = "Carry In"; logicPortType[3] = 0; logicPortPos[3] = "-1 0 0"; logicPortDir[3] = 1; logicPortUIName[3] = "Sum"; logicPortType[4] = 0; logicPortPos[4] = "-1 0 0"; logicPortDir[4] = 0; logicPortUIName[4] = "Carry Out"; }; lualogic_registergatedefinition("LogicGate_FullAdder_Data");