datablock fxDtsBrickData(LogicGate_Adder1Bit_Data){ brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/Adder 1 Bit.blb"; iconName = $LuaLogic::Path @ "bricks/gen/newicons/Adder 1 Bit"; category = "Logic Bricks"; subCategory = "Math"; uiName = "Adder 1 Bit"; logicUIName = "Adder 1 Bit"; logicUIDesc = ""; hasPrint = 1; printAspectRatio = "Logic"; logicBrickSize = "2 2 1"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicInit = ""; logicInput = ""; logicUpdate = "return function(gate) " @ "local val = ( " @ " ( Gate.getportstate(gate, 1) + Gate.getportstate(gate, 2) + Gate.getportstate(gate, 4)) " @ ") " @ "if val >= 2 then val = val-2; Gate.setportstate(gate, 5, 1); else Gate.setportstate(gate, 5, 0) end " @ "if val >= 1 then val = val-1; Gate.setportstate(gate, 3, 1); else Gate.setportstate(gate, 3, 0) end " @ "end" ; logicGlobal = ""; numLogicPorts = 5; logicPortType[0] = 1; logicPortPos[0] = "1 -1 0"; logicPortDir[0] = 3; logicPortUIName[0] = "A0"; logicPortCauseUpdate[0] = true; logicPortType[1] = 1; logicPortPos[1] = "-1 -1 0"; logicPortDir[1] = 3; logicPortUIName[1] = "B0"; logicPortCauseUpdate[1] = true; logicPortType[2] = 0; logicPortPos[2] = "1 1 0"; logicPortDir[2] = 1; logicPortUIName[2] = "O0"; logicPortType[3] = 1; logicPortPos[3] = "1 -1 0"; logicPortDir[3] = 2; logicPortUIName[3] = "CIn"; logicPortCauseUpdate[3] = true; logicPortType[4] = 0; logicPortPos[4] = "-1 -1 0"; logicPortDir[4] = 0; logicPortUIName[4] = "COut"; logicPortCauseUpdate[4] = true; };