datablock fxDtsBrickData(LogicGate_Demux2Vertical_Data){ brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/Demux 2 Bit Vertical.blb"; iconName = $LuaLogic::Path @ "bricks/gen/newicons/Demux 2 Bit Vertical"; category = "Logic Bricks"; subCategory = "Mux"; uiName = "Demux 2 Bit Vertical"; logicUIName = "Demux 2 Bit Vertical"; logicUIDesc = ""; hasPrint = 1; printAspectRatio = "Logic"; logicBrickSize = "1 1 4"; orientationFix = 3; isLogic = true; isLogicGate = true; isLogicInput = false; logicInit = "return function(gate) " @ " gate.laston = 3 " @ "end" ; logicInput = ""; logicUpdate = "return function(gate) " @ " if Gate.getportstate(gate, 7)~=0 then " @ " local idx = 3 + " @ " (Gate.getportstate(gate, 1) * 1) + " @ " (Gate.getportstate(gate, 2) * 2) " @ " Gate.setportstate(gate, idx, 1) " @ " if gate.laston~=idx then " @ " Gate.setportstate(gate, gate.laston, 0) " @ " gate.laston = idx " @ " end " @ " else " @ " Gate.setportstate(gate, gate.laston, 0) " @ " end " @ "end" ; logicGlobal = ""; numLogicPorts = 7; logicPortType[0] = 1; logicPortPos[0] = "0 0 -3"; logicPortDir[0] = 3; logicPortUIName[0] = "Sel0"; logicPortType[1] = 1; logicPortPos[1] = "0 0 -1"; logicPortDir[1] = 3; logicPortUIName[1] = "Sel1"; logicPortType[2] = 0; logicPortPos[2] = "0 0 -3"; logicPortDir[2] = 1; logicPortUIName[2] = "Out0"; logicPortType[3] = 0; logicPortPos[3] = "0 0 -1"; logicPortDir[3] = 1; logicPortUIName[3] = "Out1"; logicPortType[4] = 0; logicPortPos[4] = "0 0 1"; logicPortDir[4] = 1; logicPortUIName[4] = "Out2"; logicPortType[5] = 0; logicPortPos[5] = "0 0 3"; logicPortDir[5] = 1; logicPortUIName[5] = "Out3"; logicPortType[6] = 1; logicPortPos[6] = "0 0 -3"; logicPortDir[6] = 5; logicPortUIName[6] = "Enable"; logicPortCauseUpdate[6] = true; };