Brick_LuaLogic/bricks/gates/verticalNOT.cs

38 lines
1.1 KiB
C#

lualogic_require($LuaLogic::Path @ "bricks/gates/verticalDiode.cs");
datablock fxDTSBrickData(LogicGate_NotUp_Data : LogicGate_DiodeUp_Data)
{
uiName = "Not Up";
iconName = $LuaLogic::Path @ "bricks/icons/Not Up";
logicUIName = "Not Up";
logicUIDesc = "B is the inverse of A";
logicForceColor = "RED";
logicForcePrint = "UPARROW";
logicUpdate = "return function(gate) Gate.setportstate(gate, 2, 1-Gate.getportstate(gate, 1)) end";
logicCFunction = 2;
};
lualogic_registergatedefinition("LogicGate_NotUp_Data");
datablock fxDTSBrickData(LogicGate_NotDown_Data : LogicGate_DiodeDown_Data)
{
uiName = "Not Down";
iconName = $LuaLogic::Path @ "bricks/icons/Not Down";
logicUIName = "Not Down";
logicUIDesc = "B is the inverse of A";
logicForceColor = "RED";
logicForcePrint = "DOWNARROW";
logicUpdate = "return function(gate) Gate.setportstate(gate, 2, 1-Gate.getportstate(gate, 1)) end";
logicCFunction = 2;
};
lualogic_registergatedefinition("LogicGate_NotDown_Data");
$ND::ManualSymmetryZDB["Not Up" ] = "Not Down";
$ND::ManualSymmetryZDB["Not Down"] = "Not Up" ;