Brick_LuaLogic/bricks/outputs/TextBrick2.cs

36 lines
1.1 KiB
C#

datablock fxDTSBrickData(LogicGate_TextBrick2_Data){
brickFile = $LuaLogic::Path @ "bricks/blb/TextBrick.blb";
category = "Logic Bricks";
subCategory = "Outputs";
uiName = "Text Brick 2";
iconName = $LuaLogic::Path @ "icons/Text Brick";
hasPrint = 1;
printAspectRatio = "Logic";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicUIName = "Text Brick 2";
logicUIDesc = "Takes 7-bit serial input for ascii character";
logicInit = lualogic_readfile($LuaLogic::Path @ "bricks/outputs/text2-init.lua" );
logicUpdate = lualogic_readfile($LuaLogic::Path @ "bricks/outputs/text2-update.lua");
logicGlobal = lualogic_readfile($LuaLogic::Path @ "bricks/outputs/text2-global.lua");
numLogicPorts = 1;
logicPortType[0] = 1;
logicPortPos[0] = "0 0 -1";
logicPortDir[0] = 3;
logicPortCauseUpdate[0] = true;
logicPortUIName[0] = "In";
};
lualogic_registergatedefinition("LogicGate_TextBrick2_Data");
function LogicGate_TextBrick2_Data::LuaLogic_Callback(%data, %brick, %printname){
%brick.setPrint(lualogic_getprint(%printname));
}