87 lines
1.8 KiB
C#
87 lines
1.8 KiB
C#
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datablock fxDtsBrickData(LogicGate_Demux2_Data){
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brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/Demux 2 Bit.blb";
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iconName = $LuaLogic::Path @ "bricks/gen/newicons/Demux 2 Bit";
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category = "Logic Bricks";
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subCategory = "Mux";
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uiName = "Demux 2 Bit";
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logicUIName = "Demux 2 Bit";
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logicUIDesc = "";
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hasPrint = 1;
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printAspectRatio = "Logic";
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logicBrickSize = "4 1 1";
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orientationFix = 3;
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isLogic = true;
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isLogicGate = true;
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isLogicInput = false;
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logicInit =
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"return function(gate) " @
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" gate.laston = 3 " @
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"end"
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;
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logicInput = "";
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logicUpdate =
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"return function(gate) " @
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" if gate.ports[7].state then " @
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" local idx = 3 + " @
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" (gate.ports[1].state and 1 or 0) + " @
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" (gate.ports[2].state and 2 or 0) " @
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" gate.ports[idx]:setstate(true) " @
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" if gate.laston~=idx then " @
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" gate.ports[gate.laston]:setstate(false) " @
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" gate.laston = idx " @
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" end " @
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" else " @
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" gate.ports[gate.laston]:setstate(false) " @
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" end " @
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"end"
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;
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logicGlobal = "";
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numLogicPorts = 7;
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logicPortType[0] = 1;
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logicPortPos[0] = "3 0 0";
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logicPortDir[0] = 3;
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logicPortUIName[0] = "Sel0";
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logicPortCauseUpdate[0] = true;
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logicPortType[1] = 1;
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logicPortPos[1] = "1 0 0";
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logicPortDir[1] = 3;
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logicPortUIName[1] = "Sel1";
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logicPortCauseUpdate[1] = true;
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logicPortType[2] = 0;
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logicPortPos[2] = "3 0 0";
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logicPortDir[2] = 1;
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logicPortUIName[2] = "Out0";
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logicPortType[3] = 0;
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logicPortPos[3] = "1 0 0";
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logicPortDir[3] = 1;
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logicPortUIName[3] = "Out1";
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logicPortType[4] = 0;
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logicPortPos[4] = "-1 0 0";
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logicPortDir[4] = 1;
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logicPortUIName[4] = "Out2";
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logicPortType[5] = 0;
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logicPortPos[5] = "-3 0 0";
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logicPortDir[5] = 1;
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logicPortUIName[5] = "Out3";
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logicPortType[6] = 1;
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logicPortPos[6] = "3 0 0";
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logicPortDir[6] = 2;
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logicPortUIName[6] = "In";
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logicPortCauseUpdate[6] = true;
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};
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