Brick_LuaLogic/bricks/math/FullAdder.cs
2020-05-19 02:22:30 -05:00

54 lines
1.5 KiB
C#

datablock fxDTSBrickData(LogicGate_FullAdder_Data)
{
brickFile = $LuaLogic::Path @ "bricks/blb/FullAdder.blb";
category = "Logic Bricks";
subCategory = "Math";
uiName = "Full Adder";
iconName = $LuaLogic::Path @ "icons/Full Adder";
hasPrint = 1;
printAspectRatio = "Logic";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicUIName = "Full Adder";
logicUIDesc = "Adds A and B with carry in";
logicUpdate = "return function(gate) local a, b, c = bool_to_int[gate.ports[1].state], bool_to_int[gate.ports[2].state], bool_to_int[gate.ports[3].state] " @
"gate.ports[4]:setstate(bit.bxor(bit.bxor(a, b), c) == 1) " @
"gate.ports[5]:setstate(bit.bor(bit.bor(bit.band(b, c), bit.band(a, c)), bit.band(a, b)) == 1) end";
numLogicPorts = 5;
logicPortType[0] = 1;
logicPortPos[0] = "-1 0 0";
logicPortDir[0] = 3;
logicPortCauseUpdate[0] = true;
logicPortUIName[0] = "A";
logicPortType[1] = 1;
logicPortPos[1] = "1 0 0";
logicPortDir[1] = 3;
logicPortCauseUpdate[1] = true;
logicPortUIName[1] = "B";
logicPortType[2] = 1;
logicPortPos[2] = "1 0 0";
logicPortDir[2] = 2;
logicPortCauseUpdate[2] = true;
logicPortUIName[2] = "Carry In";
logicPortType[3] = 0;
logicPortPos[3] = "-1 0 0";
logicPortDir[3] = 1;
logicPortUIName[3] = "Sum";
logicPortType[4] = 0;
logicPortPos[4] = "-1 0 0";
logicPortDir[4] = 0;
logicPortUIName[4] = "Carry Out";
};
lualogic_registergatedefinition("LogicGate_FullAdder_Data");