2021-05-29 13:15:11 -05:00

63 lines
1.3 KiB
C#

datablock fxDtsBrickData(LogicGate_GateNor3_Data){
brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/NOR 3 Bit.blb";
iconName = $LuaLogic::Path @ "bricks/gen/newicons/NOR 3 Bit";
category = "Logic Bricks";
subCategory = "Gates";
uiName = "NOR 3 Bit";
logicUIName = "NOR 3 Bit";
logicUIDesc = "";
hasPrint = 1;
printAspectRatio = "Logic";
logicBrickSize = "3 1 1";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicInit = "";
logicInput = "";
logicUpdate =
"return function(gate) " @
" Gate.setportstate(gate, 4, (not ( " @
" (Gate.getportstate(gate, 1)~=0) or " @
" (Gate.getportstate(gate, 2)~=0) or " @
" (Gate.getportstate(gate, 3)~=0) " @
" )) and 1 or 0) " @
"end"
;
logicGlobal = "";
numLogicPorts = 4;
logicPortType[0] = 1;
logicPortPos[0] = "2 0 0";
logicPortDir[0] = 3;
logicPortUIName[0] = "In0";
logicPortCauseUpdate[0] = true;
logicPortType[1] = 1;
logicPortPos[1] = "0 0 0";
logicPortDir[1] = 3;
logicPortUIName[1] = "In1";
logicPortCauseUpdate[1] = true;
logicPortType[2] = 1;
logicPortPos[2] = "-2 0 0";
logicPortDir[2] = 3;
logicPortUIName[2] = "In2";
logicPortCauseUpdate[2] = true;
logicPortType[3] = 0;
logicPortPos[3] = "2 0 0";
logicPortDir[3] = 1;
logicPortUIName[3] = "Out";
};