stop using self in class functions
This commit is contained in:
parent
730ca3fd64
commit
4cf2231a01
26
sim/gate.lua
26
sim/gate.lua
@ -23,33 +23,33 @@ function Gate.new(self, objref, definition)
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return o
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return o
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end
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end
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function Gate.addport(self, port)
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function Gate.addport(gate, port)
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self.ports[#self.ports+1] = port
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gate.ports[#gate.ports+1] = port
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Port.setgate(port, self)
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Port.setgate(port, gate)
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end
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end
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function Gate.getportstate(gate, index)
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function Gate.getportstate(gate, index)
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return gate.ports[index].group.state
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return gate.ports[index].group.state
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end
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end
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function Gate.setportstate(self, index, state)
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function Gate.setportstate(gate, index, state)
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Port.setstate(self.ports[index], state)
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Port.setstate(gate.ports[index], state)
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end
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end
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function Gate.initdata(self)
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function Gate.initdata(gate)
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self.data = {}
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gate.data = {}
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end
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end
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function Gate.getdata(self)
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function Gate.getdata(gate)
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return self.data
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return gate.data
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end
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end
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function Gate.getportisrising(self, index)
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function Gate.getportisrising(gate, index)
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return Port.isrising(self.ports[index])
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return Port.isrising(gate.ports[index])
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end
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end
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function Gate.getportisfalling(self, index)
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function Gate.getportisfalling(gate, index)
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return Port.isfalling(self.ports[index])
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return Port.isfalling(gate.ports[index])
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end
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end
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function Gate.cb(gate, ...)
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function Gate.cb(gate, ...)
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144
sim/group.lua
144
sim/group.lua
@ -37,88 +37,88 @@ function Group.new(self)
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return o
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return o
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end
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end
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function Group.getsize(self)
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function Group.getsize(group)
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return self.nwires + self.nout_ports + self.nin_ports
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return group.nwires + group.nout_ports + group.nin_ports
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end
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end
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function Group.addwire(self, wire)
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function Group.addwire(group, wire)
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if Wire.getgroup(wire) ~= self then
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if Wire.getgroup(wire) ~= group then
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if Wire.getgroup(wire) ~= nil then
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if Wire.getgroup(wire) ~= nil then
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Group.mergewith(self, Wire.getgroup(wire))
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Group.mergewith(group, Wire.getgroup(wire))
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else
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else
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self.wires[wire] = wire
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group.wires[wire] = wire
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self.nwires = self.nwires + 1
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group.nwires = group.nwires + 1
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Wire.setgroup(wire, self)
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Wire.setgroup(wire, group)
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Wire.update(wire)
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Wire.update(wire)
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Simulation.queuegroup(GSim, self)
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Simulation.queuegroup(GSim, group)
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end
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end
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end
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end
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end
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end
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function Group.removewire(self, wire)
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function Group.removewire(group, wire)
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Wire.setgroup(wire, nil)
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Wire.setgroup(wire, nil)
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self.wires[wire] = nil
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group.wires[wire] = nil
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local sim = GSim
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local sim = GSim
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for k, wire in pairs(self.wires) do
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for k, wire in pairs(group.wires) do
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Wire.setgroup(wire, nil)
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Wire.setgroup(wire, nil)
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end
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end
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for k, port in pairs(self.out_ports) do
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for k, port in pairs(group.out_ports) do
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Port.setgroup(port, nil)
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Port.setgroup(port, nil)
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end
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end
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for k, port in pairs(self.in_ports) do
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for k, port in pairs(group.in_ports) do
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Port.setgroup(port, nil)
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Port.setgroup(port, nil)
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end
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end
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for k, wire in pairs(self.wires) do
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for k, wire in pairs(group.wires) do
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Simulation.connectwire(sim, wire)
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Simulation.connectwire(sim, wire)
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end
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end
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for k, port in pairs(self.out_ports) do
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for k, port in pairs(group.out_ports) do
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Simulation.connectport(sim, port)
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Simulation.connectport(sim, port)
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end
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end
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for k, port in pairs(self.in_ports) do
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for k, port in pairs(group.in_ports) do
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Simulation.connectport(sim, port)
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Simulation.connectport(sim, port)
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end
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end
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self.wires = {}
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group.wires = {}
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self.out_ports = {}
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group.out_ports = {}
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self.in_ports = {}
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group.in_ports = {}
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self.nwires = 0
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group.nwires = 0
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self.nout_ports = 0
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group.nout_ports = 0
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self.nin_ports = 0
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group.nin_ports = 0
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Simulation.dequeuegroup(GSim, self)
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Simulation.dequeuegroup(GSim, group)
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end
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end
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function Group.addport(self, port)
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function Group.addport(group, port)
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if port.group~=nil then error("port already has group") end
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if port.group~=nil then error("port already has group") end
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port.group = self
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port.group = group
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if port.type == PortTypes.output then
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if port.type == PortTypes.output then
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if self.out_ports[port] then error("port already in group") end
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if group.out_ports[port] then error("port already in group") end
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self.out_ports[port] = port
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group.out_ports[port] = port
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self.nout_ports = self.nout_ports + 1
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group.nout_ports = group.nout_ports + 1
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if Port.getstate(port) then
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if Port.getstate(port) then
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self.state_num = self.state_num + 1
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group.state_num = group.state_num + 1
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end
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end
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Simulation.queuegroup(GSim, self)
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Simulation.queuegroup(GSim, group)
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elseif port.type == PortTypes.input then
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elseif port.type == PortTypes.input then
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if self.in_ports[port] then error("port already in group") end
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if group.in_ports[port] then error("port already in group") end
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self.in_ports[port] = port
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group.in_ports[port] = port
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self.nin_ports = self.nin_ports + 1
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group.nin_ports = group.nin_ports + 1
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if port.causeupdate then
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if port.causeupdate then
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table.insert(self.in_ports_update, port)
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table.insert(group.in_ports_update, port)
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end
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end
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Simulation.queuegate(GSim, Port.getgate(port))
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Simulation.queuegate(GSim, Port.getgate(port))
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@ -126,83 +126,83 @@ function Group.addport(self, port)
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end
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end
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end
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end
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function Group.removeport(self, port)
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function Group.removeport(group, port)
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if port.group~=self then error("port does not have group") end
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if port.group~=group then error("port does not have group") end
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port.group = nil
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port.group = nil
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if port.type == PortTypes.output then
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if port.type == PortTypes.output then
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if not self.out_ports[port] then error("port not in group") end
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if not group.out_ports[port] then error("port not in group") end
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self.out_ports[port] = nil
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group.out_ports[port] = nil
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self.nout_ports = self.nout_ports - 1
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group.nout_ports = group.nout_ports - 1
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if Port.getstate(port) then
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if Port.getstate(port) then
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self.state_num = self.state_num - 1
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group.state_num = group.state_num - 1
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end
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end
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Simulation.queuegroup(GSim, self)
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Simulation.queuegroup(GSim, group)
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elseif port.type == PortTypes.input then
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elseif port.type == PortTypes.input then
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if not self.in_ports[port] then error("port not in group") end
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if not group.in_ports[port] then error("port not in group") end
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self.in_ports[port] = nil
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group.in_ports[port] = nil
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self.nin_ports = self.nin_ports - 1
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group.nin_ports = group.nin_ports - 1
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if port.causeupdate then
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if port.causeupdate then
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array_remove(self.in_ports_update, port)
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array_remove(group.in_ports_update, port)
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end
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end
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Simulation.queuegate(GSim, Port.getgate(port))
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Simulation.queuegate(GSim, Port.getgate(port))
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end
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end
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end
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end
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function Group.mergewith(self, group)
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function Group.mergewith(group, group2)
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if Group.getsize(self) >= Group.getsize(group) then
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if Group.getsize(group) >= Group.getsize(group2) then
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Group.mergeinto(group, self)
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Group.mergeinto(group2, group)
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return self
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else
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Group.mergeinto(self, group)
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return group
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return group
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else
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Group.mergeinto(group, group2)
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return group2
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end
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end
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end
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end
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function Group.mergeinto(self, group)
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function Group.mergeinto(group, group2)
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for k, wire in pairs(self.wires) do
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for k, wire in pairs(group.wires) do
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Wire.setgroup(wire, nil)
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Wire.setgroup(wire, nil)
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Group.addwire(group, wire)
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Group.addwire(group2, wire)
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end
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end
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for k, port in pairs(self.out_ports) do
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for k, port in pairs(group.out_ports) do
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Port.setgroup(port, nil)
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Port.setgroup(port, nil)
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Group.addport(group, port)
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Group.addport(group2, port)
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end
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end
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for k, port in pairs(self.in_ports) do
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for k, port in pairs(group.in_ports) do
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Port.setgroup(port, nil)
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Port.setgroup(port, nil)
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Group.addport(group, port)
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Group.addport(group2, port)
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end
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end
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self.wires = {}
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group.wires = {}
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self.out_ports = {}
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group.out_ports = {}
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self.in_ports = {}
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group.in_ports = {}
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self.nwires = 0
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group.nwires = 0
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self.nout_ports = 0
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group.nout_ports = 0
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self.nin_ports = 0
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group.nin_ports = 0
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Simulation.dequeuegroup(GSim, self)
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Simulation.dequeuegroup(GSim, group)
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end
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end
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function Group.setstate(self, state)
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function Group.setstate(group, state)
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if state ~= self.state then
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if state ~= group.state then
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local sim = GSim
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local sim = GSim
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self.state = state
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group.state = state
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self.updatetick = sim.currenttick
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group.updatetick = sim.currenttick
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for k, port in ipairs(self.in_ports_update) do
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for k, port in ipairs(group.in_ports_update) do
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Simulation.queuegate(sim, Port.getgate(port))
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Simulation.queuegate(sim, Port.getgate(port))
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end
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end
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Simulation.queuegroupfx(sim, self)
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Simulation.queuegroupfx(sim, group)
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end
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end
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end
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end
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@ -1,7 +1,7 @@
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Simulation = {}
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Simulation = {}
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function Simulation.new(self)
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function Simulation.new(sim)
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local o = {
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local o = {
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definitions = {},
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definitions = {},
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wires = {},
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wires = {},
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@ -25,162 +25,162 @@ function Simulation.new(self)
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currenttick = 0
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currenttick = 0
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}
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}
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setmetatable(o, self)
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setmetatable(o, sim)
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self.__index = self
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sim.__index = sim
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return o
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return o
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end
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end
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function Simulation.addtoworld(self, obj, x, y, z)
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function Simulation.addtoworld(sim, obj, x, y, z)
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if self[x] == nil then
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if sim[x] == nil then
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self[x] = {}
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sim[x] = {}
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end
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end
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if self[x][y] == nil then
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if sim[x][y] == nil then
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self[x][y] = {}
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sim[x][y] = {}
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end
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end
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if self[x][y][z] == nil then
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if sim[x][y][z] == nil then
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self[x][y][z] = {}
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sim[x][y][z] = {}
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end
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end
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self[x][y][z][obj] = obj
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sim[x][y][z][obj] = obj
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end
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end
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function Simulation.getfromworld(self, x, y, z)
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function Simulation.getfromworld(sim, x, y, z)
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if self[x] == nil or self[x][y] == nil or self[x][y][z] == nil then
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if sim[x] == nil or sim[x][y] == nil or sim[x][y][z] == nil then
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return {}
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return {}
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else
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else
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return self[x][y][z]
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return sim[x][y][z]
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end
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end
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end
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end
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function Simulation.getdefinitionbyref(self, objref)
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function Simulation.getdefinitionbyref(sim, objref)
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return self.definitions[objref]
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return sim.definitions[objref]
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end
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end
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function Simulation.getgatebyref(self, objref)
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function Simulation.getgatebyref(sim, objref)
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return self.gates[objref]
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return sim.gates[objref]
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end
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end
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function Simulation.getwirebyref(self, objref)
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function Simulation.getwirebyref(sim, objref)
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return self.wires[objref]
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return sim.wires[objref]
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end
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end
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function Simulation.addgatedefinition(self, definition)
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function Simulation.addgatedefinition(sim, definition)
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self.definitions[definition.objref] = definition
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sim.definitions[definition.objref] = definition
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end
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end
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function Simulation.addwire(self, wire)
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function Simulation.addwire(sim, wire)
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self.wires[Wire.getobjref(wire)] = wire
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sim.wires[Wire.getobjref(wire)] = wire
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local bounds = Wire.getbounds(wire)
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local bounds = Wire.getbounds(wire)
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for x = bounds[1]+1, bounds[4]-1, 2 do
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for x = bounds[1]+1, bounds[4]-1, 2 do
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for z = bounds[3]+1, bounds[6]-1, 2 do
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for z = bounds[3]+1, bounds[6]-1, 2 do
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Simulation.addtoworld(self, wire, x, bounds[2], z)
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Simulation.addtoworld(sim, wire, x, bounds[2], z)
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Simulation.addtoworld(self, wire, x, bounds[5], z)
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Simulation.addtoworld(sim, wire, x, bounds[5], z)
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end
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end
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end
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end
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for y = bounds[2]+1, bounds[5]-1, 2 do
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for y = bounds[2]+1, bounds[5]-1, 2 do
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for z = bounds[3]+1, bounds[6]-1, 2 do
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for z = bounds[3]+1, bounds[6]-1, 2 do
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Simulation.addtoworld(self, wire, bounds[1], y, z)
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Simulation.addtoworld(sim, wire, bounds[1], y, z)
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Simulation.addtoworld(self, wire, bounds[4], y, z)
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Simulation.addtoworld(sim, wire, bounds[4], y, z)
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end
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end
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end
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end
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for x = bounds[1]+1, bounds[4]-1, 2 do
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for x = bounds[1]+1, bounds[4]-1, 2 do
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for y = bounds[2]+1, bounds[5]-1, 2 do
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for y = bounds[2]+1, bounds[5]-1, 2 do
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Simulation.addtoworld(self, wire, x, y, bounds[3])
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Simulation.addtoworld(sim, wire, x, y, bounds[3])
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Simulation.addtoworld(self, wire, x, y, bounds[6])
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Simulation.addtoworld(sim, wire, x, y, bounds[6])
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end
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end
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end
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end
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self.nwires = self.nwires + 1
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sim.nwires = sim.nwires + 1
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Simulation.connectwire(self, wire)
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Simulation.connectwire(sim, wire)
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end
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end
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function Simulation.addgate(self, gate)
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function Simulation.addgate(sim, gate)
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self.gates[gate.objref] = gate
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sim.gates[gate.objref] = gate
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for k, port in pairs(gate.ports) do
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for k, port in pairs(gate.ports) do
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local offset = Port.getconnectionposition(port)
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local offset = Port.getconnectionposition(port)
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Simulation.addtoworld(self, port, offset[1], offset[2], offset[3])
|
Simulation.addtoworld(sim, port, offset[1], offset[2], offset[3])
|
||||||
Simulation.connectport(self, port)
|
Simulation.connectport(sim, port)
|
||||||
|
|
||||||
if Port.gettype(port) == PortTypes.input then
|
if Port.gettype(port) == PortTypes.input then
|
||||||
self.ninports = self.ninports + 1
|
sim.ninports = sim.ninports + 1
|
||||||
elseif Port.gettype(port) == PortTypes.output then
|
elseif Port.gettype(port) == PortTypes.output then
|
||||||
self.noutports = self.noutports + 1
|
sim.noutports = sim.noutports + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self.ngates = self.ngates + 1
|
sim.ngates = sim.ngates + 1
|
||||||
|
|
||||||
Simulation.queuegateinit(self, gate)
|
Simulation.queuegateinit(sim, gate)
|
||||||
Simulation.queuegate(self, gate)
|
Simulation.queuegate(sim, gate)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.removewire(self, objref)
|
function Simulation.removewire(sim, objref)
|
||||||
local wire = self.wires[objref]
|
local wire = sim.wires[objref]
|
||||||
if wire ~= nil then
|
if wire ~= nil then
|
||||||
self.wires[objref] = nil
|
sim.wires[objref] = nil
|
||||||
|
|
||||||
local bounds = Wire.getbounds(wire)
|
local bounds = Wire.getbounds(wire)
|
||||||
|
|
||||||
for x = bounds[1]+1, bounds[4]-1, 2 do
|
for x = bounds[1]+1, bounds[4]-1, 2 do
|
||||||
for z = bounds[3]+1, bounds[6]-1, 2 do
|
for z = bounds[3]+1, bounds[6]-1, 2 do
|
||||||
self[x][bounds[2]][z][wire] = nil
|
sim[x][bounds[2]][z][wire] = nil
|
||||||
self[x][bounds[5]][z][wire] = nil
|
sim[x][bounds[5]][z][wire] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for y = bounds[2]+1, bounds[5]-1, 2 do
|
for y = bounds[2]+1, bounds[5]-1, 2 do
|
||||||
for z = bounds[3]+1, bounds[6]-1, 2 do
|
for z = bounds[3]+1, bounds[6]-1, 2 do
|
||||||
self[bounds[1]][y][z][wire] = nil
|
sim[bounds[1]][y][z][wire] = nil
|
||||||
self[bounds[4]][y][z][wire] = nil
|
sim[bounds[4]][y][z][wire] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for x = bounds[1]+1, bounds[4]-1, 2 do
|
for x = bounds[1]+1, bounds[4]-1, 2 do
|
||||||
for y = bounds[2]+1, bounds[5]-1, 2 do
|
for y = bounds[2]+1, bounds[5]-1, 2 do
|
||||||
self[x][y][bounds[3]][wire] = nil
|
sim[x][y][bounds[3]][wire] = nil
|
||||||
self[x][y][bounds[6]][wire] = nil
|
sim[x][y][bounds[6]][wire] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self.nwires = self.nwires - 1
|
sim.nwires = sim.nwires - 1
|
||||||
Group.removewire(Wire.getgroup(wire), wire)
|
Group.removewire(Wire.getgroup(wire), wire)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.removegate(self, objref)
|
function Simulation.removegate(sim, objref)
|
||||||
local gate = self.gates[objref]
|
local gate = sim.gates[objref]
|
||||||
if gate ~= nil then
|
if gate ~= nil then
|
||||||
for k, port in pairs(gate.ports) do
|
for k, port in pairs(gate.ports) do
|
||||||
local pos = Port.getconnectionposition(port)
|
local pos = Port.getconnectionposition(port)
|
||||||
self[pos[1]][pos[2]][pos[3]][port] = nil
|
sim[pos[1]][pos[2]][pos[3]][port] = nil
|
||||||
Group.removeport(Port.getgroup(port), port)
|
Group.removeport(Port.getgroup(port), port)
|
||||||
|
|
||||||
if Port.gettype(port) == PortTypes.input then
|
if Port.gettype(port) == PortTypes.input then
|
||||||
self.ninports = self.ninports - 1
|
sim.ninports = sim.ninports - 1
|
||||||
elseif Port.gettype(port) == PortTypes.output then
|
elseif Port.gettype(port) == PortTypes.output then
|
||||||
self.noutports = self.noutports - 1
|
sim.noutports = sim.noutports - 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
Simulation.dequeuegate(self, gate)
|
Simulation.dequeuegate(sim, gate)
|
||||||
self.gates[objref] = nil
|
sim.gates[objref] = nil
|
||||||
self.ngates = self.ngates - 1
|
sim.ngates = sim.ngates - 1
|
||||||
end
|
end
|
||||||
|
|
||||||
local function is_wire(obj)
|
local function is_wire(obj)
|
||||||
return obj.layer~=nil
|
return obj.layer~=nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.connectwireat(self, wire, x, y, z)
|
function Simulation.connectwireat(sim, wire, x, y, z)
|
||||||
local objs = Simulation.getfromworld(self, x, y, z)
|
local objs = Simulation.getfromworld(sim, x, y, z)
|
||||||
for k, obj in pairs(objs) do
|
for k, obj in pairs(objs) do
|
||||||
if obj ~= wire and obj.group ~= nil then
|
if obj ~= wire and obj.group ~= nil then
|
||||||
if is_wire(obj) then -- wire
|
if is_wire(obj) then -- wire
|
||||||
@ -194,27 +194,27 @@ function Simulation.connectwireat(self, wire, x, y, z)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.connectwire(self, wire)
|
function Simulation.connectwire(sim, wire)
|
||||||
local bounds = Wire.getbounds(wire)
|
local bounds = Wire.getbounds(wire)
|
||||||
|
|
||||||
for x = bounds[1]+1, bounds[4]-1, 2 do
|
for x = bounds[1]+1, bounds[4]-1, 2 do
|
||||||
for z = bounds[3]+1, bounds[6]-1, 2 do
|
for z = bounds[3]+1, bounds[6]-1, 2 do
|
||||||
Simulation.connectwireat(self, wire, x, bounds[2], z)
|
Simulation.connectwireat(sim, wire, x, bounds[2], z)
|
||||||
Simulation.connectwireat(self, wire, x, bounds[5], z)
|
Simulation.connectwireat(sim, wire, x, bounds[5], z)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for y = bounds[2]+1, bounds[5]-1, 2 do
|
for y = bounds[2]+1, bounds[5]-1, 2 do
|
||||||
for z = bounds[3]+1, bounds[6]-1, 2 do
|
for z = bounds[3]+1, bounds[6]-1, 2 do
|
||||||
Simulation.connectwireat(self, wire, bounds[1], y, z)
|
Simulation.connectwireat(sim, wire, bounds[1], y, z)
|
||||||
Simulation.connectwireat(self, wire, bounds[4], y, z)
|
Simulation.connectwireat(sim, wire, bounds[4], y, z)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for x = bounds[1]+1, bounds[4]-1, 2 do
|
for x = bounds[1]+1, bounds[4]-1, 2 do
|
||||||
for y = bounds[2]+1, bounds[5]-1, 2 do
|
for y = bounds[2]+1, bounds[5]-1, 2 do
|
||||||
Simulation.connectwireat(self, wire, x, y, bounds[3])
|
Simulation.connectwireat(sim, wire, x, y, bounds[3])
|
||||||
Simulation.connectwireat(self, wire, x, y, bounds[6])
|
Simulation.connectwireat(sim, wire, x, y, bounds[6])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -223,9 +223,9 @@ function Simulation.connectwire(self, wire)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.connectport(self, port)
|
function Simulation.connectport(sim, port)
|
||||||
local connpos = Port.getconnectionposition(port)
|
local connpos = Port.getconnectionposition(port)
|
||||||
local objs = Simulation.getfromworld(self, connpos[1], connpos[2], connpos[3])
|
local objs = Simulation.getfromworld(sim, connpos[1], connpos[2], connpos[3])
|
||||||
for k, obj in pairs(objs) do
|
for k, obj in pairs(objs) do
|
||||||
if obj ~= port and obj.group ~= nil then
|
if obj ~= port and obj.group ~= nil then
|
||||||
Group.addport(obj.group, port)
|
Group.addport(obj.group, port)
|
||||||
@ -237,109 +237,109 @@ function Simulation.connectport(self, port)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegate(self, gate)
|
function Simulation.queuegate(sim, gate)
|
||||||
if not gate.in_queue then
|
if not gate.in_queue then
|
||||||
table.insert(self.gatequeue, gate)
|
table.insert(sim.gatequeue, gate)
|
||||||
gate.in_queue = true
|
gate.in_queue = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegatelater(self, gate, delay)
|
function Simulation.queuegatelater(sim, gate, delay)
|
||||||
local tick = self.currenttick + delay
|
local tick = sim.currenttick + delay
|
||||||
if self.tickqueue[tick] == nil then
|
if sim.tickqueue[tick] == nil then
|
||||||
self.tickqueue[tick] = {}
|
sim.tickqueue[tick] = {}
|
||||||
end
|
end
|
||||||
self.tickqueue[tick][gate] = gate
|
sim.tickqueue[tick][gate] = gate
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegateinput(self, gate, argv)
|
function Simulation.queuegateinput(sim, gate, argv)
|
||||||
self.inputqueue[gate] = self.inputqueue[gate] or {}
|
sim.inputqueue[gate] = sim.inputqueue[gate] or {}
|
||||||
table.insert(self.inputqueue[gate], argv)
|
table.insert(sim.inputqueue[gate], argv)
|
||||||
self.inputqueue_nonempty = true
|
sim.inputqueue_nonempty = true
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegateinit(self, gate)
|
function Simulation.queuegateinit(sim, gate)
|
||||||
self.initqueue[gate] = gate
|
sim.initqueue[gate] = gate
|
||||||
self.initqueue_nonempty = true
|
sim.initqueue_nonempty = true
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegroup(self, group)
|
function Simulation.queuegroup(sim, group)
|
||||||
if not group.in_queue then
|
if not group.in_queue then
|
||||||
table.insert(self.groupqueue, group)
|
table.insert(sim.groupqueue, group)
|
||||||
group.in_queue = true
|
group.in_queue = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.dequeuegroup(self, group)
|
function Simulation.dequeuegroup(sim, group)
|
||||||
if group.in_queue then
|
if group.in_queue then
|
||||||
array_remove(self.groupqueue, group)
|
array_remove(sim.groupqueue, group)
|
||||||
end
|
end
|
||||||
self.groupfxqueue[group] = nil
|
sim.groupfxqueue[group] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.dequeuegate(self, gate)
|
function Simulation.dequeuegate(sim, gate)
|
||||||
if gate.in_queue then
|
if gate.in_queue then
|
||||||
array_remove(self.gatequeue, gate)
|
array_remove(sim.gatequeue, gate)
|
||||||
end
|
end
|
||||||
self.initqueue[gate] = nil
|
sim.initqueue[gate] = nil
|
||||||
self.inputqueue[gate] = nil
|
sim.inputqueue[gate] = nil
|
||||||
for tick, tickq in pairs(self.tickqueue) do
|
for tick, tickq in pairs(sim.tickqueue) do
|
||||||
tickq[gate] = nil
|
tickq[gate] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuegroupfx(self, group)
|
function Simulation.queuegroupfx(sim, group)
|
||||||
self.groupfxqueue[group] = group
|
sim.groupfxqueue[group] = group
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.queuecallback(self, gate, ...)
|
function Simulation.queuecallback(sim, gate, ...)
|
||||||
self.callbacks = self.callbacks or {}
|
sim.callbacks = sim.callbacks or {}
|
||||||
self.callbacks[gate.objref] = {...}
|
sim.callbacks[gate.objref] = {...}
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.tick(self)
|
function Simulation.tick(sim)
|
||||||
for k, group in ipairs(self.groupqueue) do
|
for k, group in ipairs(sim.groupqueue) do
|
||||||
Group.update(group)
|
Group.update(group)
|
||||||
group.in_queue = false
|
group.in_queue = false
|
||||||
end
|
end
|
||||||
self.groupqueue = {}
|
sim.groupqueue = {}
|
||||||
|
|
||||||
if self.initqueue_nonempty then
|
if sim.initqueue_nonempty then
|
||||||
for k, gate in pairs(self.initqueue) do
|
for k, gate in pairs(sim.initqueue) do
|
||||||
Gate.init(gate)
|
Gate.init(gate)
|
||||||
end
|
end
|
||||||
self.initqueue = {}
|
sim.initqueue = {}
|
||||||
self.initqueue_nonempty = false
|
sim.initqueue_nonempty = false
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.inputqueue_nonempty then
|
if sim.inputqueue_nonempty then
|
||||||
for gate, inputs in pairs(self.inputqueue) do
|
for gate, inputs in pairs(sim.inputqueue) do
|
||||||
for inputidx, argv in ipairs(inputs) do
|
for inputidx, argv in ipairs(inputs) do
|
||||||
Gate.input(gate, argv)
|
Gate.input(gate, argv)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self.inputqueue = {}
|
sim.inputqueue = {}
|
||||||
self.inputqueue_nonempty = false
|
sim.inputqueue_nonempty = false
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.tickqueue[self.currenttick] ~= nil then
|
if sim.tickqueue[sim.currenttick] ~= nil then
|
||||||
for i, gate in pairs(self.tickqueue[self.currenttick]) do
|
for i, gate in pairs(sim.tickqueue[sim.currenttick]) do
|
||||||
Simulation.queuegate(self, gate)
|
Simulation.queuegate(sim, gate)
|
||||||
end
|
end
|
||||||
self.tickqueue[self.currenttick] = nil
|
sim.tickqueue[sim.currenttick] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, gate in ipairs(self.gatequeue) do
|
for k, gate in ipairs(sim.gatequeue) do
|
||||||
Gate.logic(gate)
|
Gate.logic(gate)
|
||||||
gate.in_queue = false
|
gate.in_queue = false
|
||||||
end
|
end
|
||||||
self.gatequeue = {}
|
sim.gatequeue = {}
|
||||||
|
|
||||||
self.currenttick = self.currenttick + 1
|
sim.currenttick = sim.currenttick + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.sendfxupdate(self)
|
function Simulation.sendfxupdate(sim)
|
||||||
for k, group in pairs(self.groupfxqueue) do
|
for k, group in pairs(sim.groupfxqueue) do
|
||||||
if group.state ~= group.fxstate then
|
if group.state ~= group.fxstate then
|
||||||
group.fxstate = group.state
|
group.fxstate = group.state
|
||||||
|
|
||||||
@ -353,14 +353,14 @@ function Simulation.sendfxupdate(self)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self.groupfxqueue = {}
|
sim.groupfxqueue = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
function Simulation.sendcallbacks(self)
|
function Simulation.sendcallbacks(sim)
|
||||||
if self.callbacks ~= nil then
|
if sim.callbacks ~= nil then
|
||||||
local data = "CB"
|
local data = "CB"
|
||||||
|
|
||||||
for objref, args in pairs(self.callbacks) do
|
for objref, args in pairs(sim.callbacks) do
|
||||||
local escargs = {}
|
local escargs = {}
|
||||||
for argidx, argv in ipairs(args) do
|
for argidx, argv in ipairs(args) do
|
||||||
table.insert(escargs, expandescape(tostring(argv)))
|
table.insert(escargs, expandescape(tostring(argv)))
|
||||||
@ -369,6 +369,6 @@ function Simulation.sendcallbacks(self)
|
|||||||
end
|
end
|
||||||
|
|
||||||
client:send(data .. "\n")
|
client:send(data .. "\n")
|
||||||
self.callbacks = nil
|
sim.callbacks = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
34
sim/wire.lua
34
sim/wire.lua
@ -22,34 +22,34 @@ function Wire.new(self, objref, layer, bounds)
|
|||||||
return o
|
return o
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.setlayer(self, layer)
|
function Wire.setlayer(wire, layer)
|
||||||
if self.group ~= nil then
|
if wire.group ~= nil then
|
||||||
Group.removewire(self.group, self)
|
Group.removewire(wire.group, wire)
|
||||||
end
|
end
|
||||||
self.layer = layer
|
wire.layer = layer
|
||||||
Simulation.connectwire(GSim, self)
|
Simulation.connectwire(GSim, wire)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.update(self)
|
function Wire.update(wire)
|
||||||
client:send("WU\t" .. bool_to_int[self.group.state] .. "\t" .. self.objref .. "\n")
|
client:send("WU\t" .. bool_to_int[wire.group.state] .. "\t" .. wire.objref .. "\n")
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.setgroup(self, group)
|
function Wire.setgroup(wire, group)
|
||||||
self.group = group
|
wire.group = group
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.getgroup(self)
|
function Wire.getgroup(wire)
|
||||||
return self.group
|
return wire.group
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.getobjref(self)
|
function Wire.getobjref(wire)
|
||||||
return self.objref
|
return wire.objref
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.getlayer(self)
|
function Wire.getlayer(wire)
|
||||||
return self.layer
|
return wire.layer
|
||||||
end
|
end
|
||||||
|
|
||||||
function Wire.getbounds(self)
|
function Wire.getbounds(wire)
|
||||||
return self.bounds
|
return wire.bounds
|
||||||
end
|
end
|
||||||
|
Loading…
x
Reference in New Issue
Block a user