Gate = {} function Gate.new(self, objref, definition, sim) local o = { objref = objref, definition = definition, ports = {}, sim = sim, } setmetatable(o, self) self.__index = self return o end function Gate.addport(self, port) self.ports[#self.ports+1] = port Port.setgate(port, self) end function Gate.getportstate(self, index) return self.ports[index].state end function Gate.setportstate(self, index, state) Port.setstate(self.ports[index], state) end function Gate.initdata(self) self.data = {} end function Gate.getdata(self) return self.data end function Gate.getportisrising(self, index) return Port.isrising(self.ports[index]) end function Gate:getportisfalling(index) return Port.isfalling(self.ports[index]) end function Gate.cb(gate, ...) Simulation.queuecallback(gate.sim, gate, ...) end function Gate.queue(self, delay) Simulation.queuegatelater(self.sim, self, delay) end function Gate.gettick(gate) return gate.sim.currenttick end