lua-logic/sim/network.lua

211 lines
6.1 KiB
Lua

function network_send(data)
client:send(data)
end
function network_accept_client()
server = assert(socket.bind("*", 25000))
client = nil
local ip, port = server:getsockname()
print("Server listening on " .. ip .. ":" .. port)
client = server:accept()
client:settimeout(0)
local ip, port = client:getsockname()
print("Connection from " .. ip .. ":" .. port)
end
function network_update()
local sim = GSim
local line, err = client:receive()
if not err then
local data = {}
local i = 1
line = line:gsub(";;", "; ;")
line = line:gsub(";$", "; ")
for str in string.gmatch(line, "([^;]+)") do
data[i] = str or ""
i = i + 1
end
local i = 1
while i <= #data do
if data[i] == "W" then
local min = vectotable(data[i+3])
local max = vectotable(data[i+4])
local bounds = {min[1], min[2], min[3], max[1], max[2], max[3]}
local wire = Wire.new(tonumber(data[i+1]), tonumber(data[i+2]), bounds)
Simulation.addwire(sim, wire)
i = i + 4
elseif data[i] == "G" then
local objref = tonumber(data[i+1])
local definition = Simulation.getdefinitionbyref(sim, tonumber(data[i+2]))
assert(definition, "No gate definition for objref "..objref.." defref "..tonumber(data[i+1]))
local position = vectotable(data[i+3])
local rotation = tonumber(data[i+4])
local gate = GateDefinition.constructgate(definition, objref, position, rotation)
Simulation.addgate(sim, gate)
--print(gate.objref)
--Gate.init(gate)
--Gate.logic(gate)
i = i + 4
elseif data[i] == "RW" then
Simulation.removewire(sim, tonumber(data[i+1]))
i = i + 1
elseif data[i] == "RG" then
Simulation.removegate(sim, tonumber(data[i+1]))
i = i + 1
elseif data[i] == "GD" then
--print("---------------------------------------[[[[")
--print(table.concat(data, "]]]]\n[[[[", i, math.min(#data, i+100)))
--print("]]]]---------------------------------------")
local objref = tonumber(data[i+1])
local name = data[i+2]
local desc = data[i+3]
local init = data[i+4]
local logic = data[i+5]
local input = data[i+6]
local global = data[i+7]
local numports = tonumber(data[i+8])
local ports = {}
for a = i+9, numports*5+i+8, 5 do
local portd = {
type = tonumber(data[a]),
position = vectotable(data[a+1]),
direction = tonumber(data[a+2]),
causeupdate = toboolean(data[a+3]),
name = data[a+4],
}
ports[#ports+1] = portd
if not portd.direction then print(line) end
end
local definition = GateDefinition.new(objref, name, desc, init, logic, input, global, ports)
Simulation.addgatedefinition(sim, definition)
i = i + 8 + numports*5
elseif data[i] == "SL" then
local wire = Simulation.getwirebyref(sim, tonumber(data[i+1]))
if wire ~= nil then
Wire.setlayer(wire, tonumber(data[i+2]))
end
i = i + 2
elseif data[i] == "OPT" then
local option = data[i+1]
local value = tonumber(data[i+2])
if option == "TICK_ENABLED" then
OPT_TICK_ENABLED = toboolean(value)
elseif option == "TICK_TIME" then
if value < 0 or value > 999999 then
value = 0
end
if value<=0.001 then value = 0.0001 end
OPT_TICK_TIME = value
elseif option == "FX_UPDATES" then
OPT_FX_UPDATES = toboolean(value)
elseif option == "FX_TIME" then
if value < 0 or value > 999999 then
value = 0
end
OPT_FX_TIME = value
elseif option=="TICK_MULT" then
OPT_TICK_MULT = value
end
i = i + 2
elseif data[i] == "GINFO" then
local userid = data[i+1]
local objref = tonumber(data[i+2])
local info = ""
local wire = Simulation.getwirebyref(sim, objref)
if wire then
local group = Wire.getgroup(wire)
local numwires = 0; for k, wire2 in pairs(group.wires ) do numwires = numwires +1 end
local numportsi = 0; for k, port in pairs(group.in_ports ) do numportsi = numportsi+1 end
local numgatesu = group.num_gates_update
local numportso = 0; local numportson=0;
for k, port in pairs(group.out_ports) do
numportso = numportso+1
if Port.getstate(port)==1 then numportson = numportson+1 end
end
info = "\\c5Net " .. tostring(group):match("table: 0x(.+)"):upper() .. "\n" .. (Wire.getgroup(wire).state==1 and "\\c2On" or "\\c0Off") .. "\n" ..
"Wires: "..numwires.."\n"..
"In Ports: " ..numportsi.."\n"..
"Out Ports: "..numportso.."\n"..
"Gates Update: "..numgatesu.."\n"..
"Out Ports On: "..(group.state_num)
;
end
local gate = Simulation.getgatebyref(sim, objref)
if gate then
local def = Gate.getdefinition(gate)
info = "\\c5" .. def.name .. "<br>"
for i = 1, #gate.ports do
local port = gate.ports[i]
local state
if port.type==PortTypes.input then
state = Gate.getportstate(gate, i)
else
state = Port.getstate(port)
end
info = info .. (state==1 and "\\c2" or "\\c0") .. def.ports[i].name .. (i ~= #gate.ports and " " or "")
end
end
if info ~= "" then
network_send("GINFO\t" .. userid .. "\t" .. expandescape(info) .. "\n")
end
i = i + 2
elseif data[i] == "SINFO" then
network_send("SINFO\t" .. data[i+1] .. "\t" .. sim.nwires .. "\t" .. sim.ngates .. "\t" .. sim.ninports .. "\t" .. sim.noutports .. "\n")
i = i + 1
elseif data[i] == "TICK" then
Simulation.tickinit(sim)
Simulation.tickinput(sim)
Simulation.ticklogic(sim)
--ticks = ticks + 1
elseif data[i] == "IN" then
local gate = Simulation.getgatebyref(sim, tonumber(data[i+1]))
local argc = tonumber(data[i+2])
local argv = {}
for a = i+3, i+3+argc-1 do
argv[#argv+1] = collapseescape(data[a])
end
if gate then
Simulation.queuegateinput(sim, gate, argv)
end
i = i+2+argc
elseif data[i] == "SAVE" then
print("saving all data")
logicsave()
else
print("invalid data "..data[i])
end
i = i + 1
end
elseif err == "closed" then
print("Connection closed")
error()
end
end