lua-logic/sim/compiled_sim.c
2022-11-14 11:45:03 -06:00

168 lines
4.5 KiB
C

#include <stdio.h>
#include <assert.h>
struct Net;
struct Gate;
struct Gate {
int* in_queue;
int* port_states;
int** port_net_state;
int** port_net_state_num;
int** port_net_in_queue;
struct Net** port_nets_c;
int objref;
int logic_function;
int data_size;
int* data;
};
struct Net {
int* state;
int* state_num;
int* in_queue;
int* update_tick;
int* num_gates_update;
struct Gate** gates_update_c;
int id;
};
#define FAST static inline
#define DLL __attribute__((visibility("default")))
#define GATEFUNCTYPE
typedef void(*GateFunc)(const struct Gate* const gate);
struct Net** net_queue;
int* num_net_queue;
struct Gate** gate_queue;
int* num_gate_queue;
int* current_tick;
//static const int queue_max = 65536;
extern GateFunc sim_logic_functions[];
DLL void sim_set_data(struct Net** net_queue, int* num_net_queue, struct Gate** gate_queue, int* num_gate_queue, int* current_tick, int queue_max);
DLL void sim_update_nets();
DLL void sim_update_gates();
////
DLL void sim_set_data(struct Net** net_queue_in, int* num_net_queue_in, struct Gate** gate_queue_in, int* num_gate_queue_in, int* current_tick_in, int queue_max_in) {
net_queue = net_queue_in;
num_net_queue = num_net_queue_in;
gate_queue = gate_queue_in;
num_gate_queue = num_gate_queue_in;
current_tick = current_tick_in;
//queue_max = queue_max_in;
}
FAST void sim_update_net(const struct Net* const net);
DLL void sim_update_nets() {
for(int i=0; i<*num_net_queue; i++) {
struct Net* net = net_queue[i];
sim_update_net(net);
*(net->in_queue) = 0;
net_queue[i] = 0;
}
*num_net_queue = 0;
}
FAST void sim_dequeue_gate(const int i) {
gate_queue[i] = gate_queue[*num_gate_queue-1];
gate_queue[*num_gate_queue-1] = 0;
(*num_gate_queue)--;
}
DLL void sim_update_gates() {
for(int i=0; i<*num_gate_queue; i++) {
struct Gate* gate = gate_queue[i];
if(gate->logic_function != 0) {
printf("gatelogic %i", gate->logic_function);
sim_dequeue_gate(i);
sim_logic_functions[gate->logic_function](gate);
i--;
}
}
}
////
FAST void sim_queue_gate(const struct Gate* const gate) {
//assert(*num_gate_queue < queue_max - 1);
*(gate->in_queue) = 1;
gate_queue[(*num_gate_queue)++] = (struct Gate*)gate;
}
FAST void sim_queue_net(const struct Net* const net) {
//assert(*num_net_queue < queue_max - 1);
*(net->in_queue) = 1;
net_queue[(*num_net_queue)++] = (struct Net*)net;
}
////
FAST void sim_update_net(const struct Net* const net) {
int state = *(net->state_num) > 0;
if(state != *(net->state)) {
*(net->state) = state;
*(net->update_tick) = *current_tick;
for(int i=0; i<*(net->num_gates_update); i++) {
struct Gate* gate = net->gates_update_c[i];
if(!*(gate->in_queue)) {
sim_queue_gate(gate);
}
}
}
}
////
FAST int sim_gate_get_port(const struct Gate* const gate, const int port) {
printf("getport %i\n", port);
return *(gate->port_net_state[port]);
}
FAST int sim_gate_get_port_rising(const struct Gate* const gate, const int port) {
return ( *(gate->port_net_state[port])) && ((*(gate->port_nets_c[port]->update_tick) == *current_tick));
}
FAST int sim_gate_get_port_falling(const struct Gate* const gate, const int port) {
return (!*(gate->port_net_state[port])) && ((*(gate->port_nets_c[port]->update_tick) == *current_tick));
}
FAST void sim_gate_set_port(const struct Gate* const gate, const int port, const int state) {
printf("setport %i=%i", port, state);
if(state != gate->port_states[port]) {
printf(" statediff\n");
*(gate->port_net_state_num[port]) += state - gate->port_states[port];
gate->port_states[port] = state;
if(
( (*(gate->port_net_state_num[port]) > 0) != *(gate->port_net_state[port]) ) &&
( !*(gate->port_net_in_queue[port]) )
) {
printf(" queuenet\n");
sim_queue_net(gate->port_nets_c[port]);
}
}
}
FAST int sim_gate_get_data(const struct Gate* const gate, const int addr) {
assert(addr>=0 && addr<gate->data_size);
return gate->data[addr];
}
FAST void sim_gate_set_data(const struct Gate* const gate, const int addr, const int val) {
assert(addr>=0 && addr<gate->data_size);
gate->data[addr] = val;
}
////
#define GATEFUNCID(name) GateFunc_##name##_F
#define GATEFUNC(name) static GATEFUNCTYPE void GATEFUNCID(name)(const struct Gate* const gate)
#define setport(i, v) sim_gate_set_port(gate, i, v)
#define getport(i) sim_gate_get_port(gate, i)
#define setdata(i, v) sim_gate_set_data(gate, i, v)
#define getdata(i) sim_gate_get_data(gate, i)
#define getportrising(i) sim_gate_get_port_rising(gate, i)
#define getportfalling(i) sim_gate_get_port_falling(gate, i)
#include "compiled_sim_gates.c"