35 lines
737 B
C++
Executable File
35 lines
737 B
C++
Executable File
//-----------------------------------------------------------------------------
|
|
// Torque Game Engine
|
|
// Copyright (C) GarageGames.com, Inc.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _PLATFORMTHREAD_H_
|
|
#define _PLATFORMTHREAD_H_
|
|
|
|
#ifndef _TORQUE_TYPES_H_
|
|
#include "platform/types.h"
|
|
#endif
|
|
|
|
typedef void (*ThreadRunFunction)(S32);
|
|
|
|
class Thread
|
|
{
|
|
protected:
|
|
void * mData;
|
|
|
|
public:
|
|
Thread(ThreadRunFunction func = 0, S32 arg = 0, bool start_thread = true);
|
|
virtual ~Thread();
|
|
|
|
void start();
|
|
bool join();
|
|
|
|
virtual void run(S32 arg = 0);
|
|
|
|
bool isAlive();
|
|
|
|
static U32 getCurrentThreadId();
|
|
};
|
|
|
|
#endif
|