tge/engine/platformMacCarb/macCarbMath.cc
2025-02-17 23:17:30 -06:00

67 lines
1.7 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "Platform/platform.h"
#include "console/console.h"
#include "Math/mMath.h"
extern void mInstallLibrary_C();
//--------------------------------------
ConsoleFunction( MathInit, void, 1, 10, "(DETECT|C|FPU)")
{
U32 properties = CPU_PROP_C; // C entensions are always used
if (argc == 1)
{
Math::init(0);
return;
}
for (argc--, argv++; argc; argc--, argv++)
{
if (dStricmp(*argv, "DETECT") == 0) {
Math::init(0);
return;
}
if (dStricmp(*argv, "C") == 0) {
properties |= CPU_PROP_C;
continue;
}
if (dStricmp(*argv, "FPU") == 0) {
properties |= CPU_PROP_FPU;
continue;
}
Con::printf("Error: MathInit(): ignoring unknown math extension '%s'", *argv);
}
Math::init(properties);
}
//------------------------------------------------------------------------------
void Math::init(U32 properties)
{
if (!properties)
// detect what's available
properties = Platform::SystemInfo.processor.properties;
else
// Make sure we're not asking for anything that's not supported
properties &= Platform::SystemInfo.processor.properties;
Con::printf("Math Init:");
Con::printf(" Installing Standard C extensions");
mInstallLibrary_C();
if (properties & CPU_PROP_FPU)
{
Con::printf(" Installing FPU extensions");
}
Con::printf(" ");
}