70 lines
1.9 KiB
C++
Executable File
70 lines
1.9 KiB
C++
Executable File
//-----------------------------------------------------------------------------
|
|
// Torque Game Engine
|
|
// Copyright (C) GarageGames.com, Inc.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _TCPOBJECT_H_
|
|
#define _TCPOBJECT_H_
|
|
|
|
#ifndef _SIMBASE_H_
|
|
#include "console/simBase.h"
|
|
#endif
|
|
|
|
class TCPObject : public SimObject
|
|
{
|
|
public:
|
|
enum State {Disconnected, DNSResolved, Connected, Listening };
|
|
|
|
private:
|
|
NetSocket mTag;
|
|
TCPObject *mNext;
|
|
enum { TableSize = 256, TableMask = 0xFF };
|
|
static TCPObject *table[TableSize];
|
|
State mState;
|
|
|
|
protected:
|
|
typedef SimObject Parent;
|
|
U8 *mBuffer;
|
|
U32 mBufferSize;
|
|
U16 mPort;
|
|
|
|
public:
|
|
TCPObject();
|
|
virtual ~TCPObject();
|
|
|
|
void parseLine(U8 *buffer, U32 *start, U32 bufferLen);
|
|
void finishLastLine();
|
|
|
|
static TCPObject *find(NetSocket tag);
|
|
|
|
// onReceive gets called continuously until all bytes are processed
|
|
// return # of bytes processed each time.
|
|
virtual U32 onReceive(U8 *buffer, U32 bufferLen); // process a buffer of raw packet data
|
|
virtual bool processLine(U8 *line); // process a complete line of text... default action is to call into script
|
|
virtual void onDNSResolved();
|
|
virtual void onDNSFailed();
|
|
virtual void onConnected();
|
|
virtual void onConnectFailed();
|
|
virtual void onConnectionRequest(const NetAddress *addr, U32 connectId);
|
|
virtual void onDisconnect();
|
|
void connect(const char *address);
|
|
void listen(U16 port);
|
|
void disconnect();
|
|
State getState() { return mState; }
|
|
|
|
bool processArguments(S32 argc, const char **argv);
|
|
void send(const U8 *buffer, U32 bufferLen);
|
|
void addToTable(NetSocket newTag);
|
|
void removeFromTable();
|
|
|
|
void setPort(U16 port) { mPort = port; }
|
|
|
|
bool onAdd();
|
|
|
|
DECLARE_CONOBJECT(TCPObject);
|
|
|
|
};
|
|
|
|
|
|
#endif // _H_TCPOBJECT_
|