tge/engine/gui/shiny/guiTickCtrl.cc
2017-04-17 06:17:10 -06:00

17 lines
650 B
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "gui/shiny/guiTickCtrl.h"
IMPLEMENT_CONOBJECT( GuiTickCtrl );
//------------------------------------------------------------------------------
ConsoleMethod( GuiTickCtrl, setProcessTicks, void, 2, 3, "( [tick = true] ) - This will set this object to either be processing ticks or not" )
{
if( argc == 3 )
object->setProcessTicks( dAtob( argv[2] ) );
else
object->setProcessTicks();
}