25 lines
747 B
C++
Executable File
25 lines
747 B
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "platformMacCarb/platformMacCarb.h"
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#include "platform/platformAL.h"
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namespace Audio
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{
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/*! The MacOS X build links against the OpenAL framework.
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It can be built to use either an internal framework, or the system framework.
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Since OpenAL is weak-linked in at compile time, we don't need to init anything.
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Stub it out...
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*/
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bool OpenALDLLInit() { return true; }
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/*! Stubbed out, see the note on OpenALDLLInit().
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*/
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void OpenALDLLShutdown() { }
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} // namespace Audio
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