173 lines
5.1 KiB
C++
Executable File
173 lines
5.1 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (c) 2002 GarageGames.Com
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "core/dnet.h"
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#include "console/simBase.h"
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#include "sim/netConnection.h"
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#include "core/bitStream.h"
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#include "console/consoleTypes.h"
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class NetStringEvent : public NetEvent
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{
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StringHandle mString;
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U32 mIndex;
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public:
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NetStringEvent(U32 index = 0, StringHandle string = StringHandle())
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{
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mIndex = index;
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mString = string;
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}
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virtual void pack(NetConnection* /*ps*/, BitStream *bstream)
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{
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bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize);
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bstream->writeString(mString.getString());
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}
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virtual void write(NetConnection* /*ps*/, BitStream *bstream)
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{
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bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize);
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bstream->writeString(mString.getString());
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}
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virtual void unpack(NetConnection* /*con*/, BitStream *bstream)
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{
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char buf[256];
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mIndex = bstream->readInt(ConnectionStringTable::EntryBitSize);
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bstream->readString(buf);
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mString = StringHandle(buf);
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}
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virtual void notifyDelivered(NetConnection *ps, bool madeit)
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{
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if(madeit)
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ps->confirmStringReceived(mString, mIndex);
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}
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virtual void process(NetConnection *connection)
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{
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Con::printf("Mapping string: %s to index: %d", mString.getString(), mIndex);
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connection->mapString(mIndex, mString);
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}
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#ifdef TORQUE_DEBUG_NET
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const char *getDebugName()
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{
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static char buffer[512];
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dSprintf(buffer, sizeof(buffer), "%s - \"", getClassName());
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expandEscape(buffer + dStrlen(buffer), mString.getString());
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dStrcat(buffer, "\"");
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return buffer;
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}
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#endif
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DECLARE_CONOBJECT(NetStringEvent);
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};
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IMPLEMENT_CO_NETEVENT_V1(NetStringEvent);
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//--------------------------------------------------------------------
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ConnectionStringTable::ConnectionStringTable(NetConnection *parent)
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{
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mParent = parent;
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for(U32 i = 0; i < EntryCount; i++)
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{
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mEntryTable[i].nextHash = NULL;
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mEntryTable[i].nextLink = &mEntryTable[i+1];
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mEntryTable[i].prevLink = &mEntryTable[i-1];
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mEntryTable[i].index = i;
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mHashTable[i] = NULL;
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}
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mLRUHead.nextLink = &mEntryTable[0];
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mEntryTable[0].prevLink = &mLRUHead;
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mLRUTail.prevLink = &mEntryTable[EntryCount-1];
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mEntryTable[EntryCount-1].nextLink = &mLRUTail;
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}
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U32 ConnectionStringTable::getNetSendId(StringHandle &string)
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{
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// see if the entry is in the hash table right now
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U32 hashIndex = string.getIndex() % EntryCount;
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for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash)
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if(walk->string == string)
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return walk->index;
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AssertFatal(0, "Net send id is not in the table. Error!");
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return 0;
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}
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U32 ConnectionStringTable::checkString(StringHandle &string, bool *isOnOtherSide)
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{
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// see if the entry is in the hash table right now
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U32 hashIndex = string.getIndex() % EntryCount;
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for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash)
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{
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if(walk->string == string)
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{
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pushBack(walk);
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if(isOnOtherSide)
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*isOnOtherSide = walk->receiveConfirmed;
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return walk->index;
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}
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}
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// not in the hash table, means we have to add it
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Entry *newEntry;
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// pull the new entry from the LRU list.
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newEntry = mLRUHead.nextLink;
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pushBack(newEntry);
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// remove the string from the hash table
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Entry **hashWalk;
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for (hashWalk = &mHashTable[newEntry->string.getIndex() % EntryCount]; *hashWalk; hashWalk = &((*hashWalk)->nextHash))
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{
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if(*hashWalk == newEntry)
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{
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*hashWalk = newEntry->nextHash;
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break;
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}
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}
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newEntry->string = string;
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newEntry->receiveConfirmed = false;
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newEntry->nextHash = mHashTable[hashIndex];
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mHashTable[hashIndex] = newEntry;
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mParent->postNetEvent(new NetStringEvent(newEntry->index, string));
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if(isOnOtherSide)
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*isOnOtherSide = false;
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return newEntry->index;
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}
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void ConnectionStringTable::mapString(U32 netId, StringHandle &string)
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{
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// the netId is sent by the other side... throw it in our mapping table:
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mRemoteStringTable[netId] = string;
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}
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void ConnectionStringTable::readDemoStartBlock(BitStream *stream)
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{
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// ok, reading the demo start block
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for(U32 i = 0; i < EntryCount; i++)
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{
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if(stream->readFlag())
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{
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char buffer[256];
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stream->readString(buffer);
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mRemoteStringTable[i] = StringHandle(buffer);
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}
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}
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}
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void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream)
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{
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// ok, writing the demo start block
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for(U32 i = 0; i < EntryCount; i++)
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{
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if(stream->writeFlag(mRemoteStringTable[i].isValidString()))
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{
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stream->writeString(mRemoteStringTable[i].getString());
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stream->validate();
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}
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}
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}
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